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Defines for flags passed to Actor_UpdateBgCheckInfo (#1127)

* Tool-assisted flags for `Actor_UpdateBgCheckInfo`

* Manual flags separation

* Run formatter

* Light doc on the flags

* `UPDBGCHECKINFOFLAG_` -> `UPDBGCHECKINFO_FLAG_` (what an improvement!)

* Run formatter

* Run formatter
This commit is contained in:
Dragorn421 2022-02-21 00:41:55 +01:00 committed by GitHub
parent 85ce3d3ca4
commit b9cc31dc74
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GPG key ID: 4AEE18F83AFDEB23
183 changed files with 459 additions and 255 deletions

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@ -772,7 +772,9 @@ void func_80A75FA0(Actor* thisx, GlobalContext* globalCtx) {
}
}
Actor_MoveForward(&this->actor);
Actor_UpdateBgCheckInfo(globalCtx, &this->actor, 75.0f, 30.0f, 30.0f, 0x1D);
Actor_UpdateBgCheckInfo(globalCtx, &this->actor, 75.0f, 30.0f, 30.0f,
UPDBGCHECKINFO_FLAG_0 | UPDBGCHECKINFO_FLAG_2 | UPDBGCHECKINFO_FLAG_3 |
UPDBGCHECKINFO_FLAG_4);
this->actor.focus.pos = this->actor.world.pos;
this->actor.focus.pos.y += 45.0f;
Collider_UpdateCylinder(&this->actor, &this->bodyCollider);
@ -1029,7 +1031,8 @@ void func_80A76E2C(EnIk* this, GlobalContext* globalCtx, Vec3f* pos) {
}
void func_80A77034(EnIk* this, GlobalContext* globalCtx) {
Actor_UpdateBgCheckInfo(globalCtx, &this->actor, 75.0f, 30.0f, 30.0f, 5);
Actor_UpdateBgCheckInfo(globalCtx, &this->actor, 75.0f, 30.0f, 30.0f,
UPDBGCHECKINFO_FLAG_0 | UPDBGCHECKINFO_FLAG_2);
}
s32 func_80A7707C(EnIk* this) {