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Defines for flags passed to Actor_UpdateBgCheckInfo
(#1127)
* Tool-assisted flags for `Actor_UpdateBgCheckInfo` * Manual flags separation * Run formatter * Light doc on the flags * `UPDBGCHECKINFOFLAG_` -> `UPDBGCHECKINFO_FLAG_` (what an improvement!) * Run formatter * Run formatter
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183 changed files with 459 additions and 255 deletions
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@ -931,7 +931,8 @@ void EnPeehat_Update(Actor* thisx, GlobalContext* globalCtx) {
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if (thisx->colChkInfo.damageEffect != PEAHAT_DMG_EFF_LIGHT_ICE_ARROW) {
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if (thisx->speedXZ != 0.0f || thisx->velocity.y != 0.0f) {
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Actor_MoveForward(thisx);
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Actor_UpdateBgCheckInfo(globalCtx, thisx, 25.0f, 30.0f, 30.0f, 5);
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Actor_UpdateBgCheckInfo(globalCtx, thisx, 25.0f, 30.0f, 30.0f,
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UPDBGCHECKINFO_FLAG_0 | UPDBGCHECKINFO_FLAG_2);
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}
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this->actionFunc(this, globalCtx);
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