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fixup rename hitBacklash (#2638)

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Dragorn421 2025-06-17 14:01:13 +02:00 committed by GitHub
parent e8c59385bc
commit bc5839a32c
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2 changed files with 2 additions and 2 deletions

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@ -100,7 +100,7 @@ typedef struct ColliderElementDamageInfoAC {
typedef struct ColliderElementDamageInfoACInit {
/* 0x00 */ u32 dmgFlags; // Damage types that may affect this collider element as AC.
/* 0x04 */ u8 effect; // Damage Effect (Knockback, Fire, etc.)
/* 0x04 */ u8 hitBacklash; // The hit backlash type applied to any attacker hurting this AC collider.
/* 0x05 */ u8 defense; // Damage Resistance
} ColliderElementDamageInfoACInit; // size = 0x08

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@ -194,7 +194,7 @@ s32 Collider_DestroyElementDamageInfoAC(PlayState* play, ColliderElementDamageIn
s32 Collider_SetElementDamageInfoAC(PlayState* play, ColliderElementDamageInfoAC* acDmgInfo,
ColliderElementDamageInfoACInit* init) {
acDmgInfo->dmgFlags = init->dmgFlags;
acDmgInfo->hitBacklash = init->effect;
acDmgInfo->hitBacklash = init->hitBacklash;
acDmgInfo->defense = init->defense;
return true;
}