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Rename EVENTCHKINF_69 (#2330)

* Rename EVENTCHKINF_69

* Rename CS flag
This commit is contained in:
Jordan Longstaff 2024-12-11 05:51:51 -05:00 committed by GitHub
parent b01b20697e
commit c780c4e147
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GPG key ID: B5690EEEBB952194
7 changed files with 10 additions and 10 deletions

View file

@ -404,8 +404,8 @@ void CutsceneCmd_Misc(PlayState* play, CutsceneContext* csCtx, CsCmdMisc* cmd) {
SET_EVENTCHKINF(EVENTCHKINF_DRAINED_WELL);
break;
case CS_MISC_SET_FLAG_LAKE_HYLIA_RESTORED:
SET_EVENTCHKINF(EVENTCHKINF_69);
case CS_MISC_SET_FLAG_RESTORED_LAKE_HYLIA:
SET_EVENTCHKINF(EVENTCHKINF_RESTORED_LAKE_HYLIA);
break;
case CS_MISC_VISMONO_BLACK_AND_WHITE:

View file

@ -1226,7 +1226,7 @@ void Scene_DrawConfigLakeHylia(PlayState* play) {
OPEN_DISPS(play->state.gfxCtx, "../z_scene_table.c", 7058);
if (IS_CUTSCENE_LAYER || (LINK_IS_ADULT && !GET_EVENTCHKINF(EVENTCHKINF_69))) {
if (IS_CUTSCENE_LAYER || (LINK_IS_ADULT && !GET_EVENTCHKINF(EVENTCHKINF_RESTORED_LAKE_HYLIA))) {
play->roomCtx.drawParams[0] = 87;
}

View file

@ -124,7 +124,7 @@ void BgSpot06Objects_Init(Actor* thisx, PlayState* play) {
Collider_SetJntSph(play, &this->collider, thisx, &sJntSphInit, this->colliderItem);
if (LINK_IS_ADULT && Flags_GetSwitch(play, this->switchFlag)) {
if (!GET_EVENTCHKINF(EVENTCHKINF_69)) {
if (!GET_EVENTCHKINF(EVENTCHKINF_RESTORED_LAKE_HYLIA)) {
thisx->home.pos.y = thisx->world.pos.y = WATER_LEVEL_LOWERED;
} else {
thisx->home.pos.y = thisx->world.pos.y = WATER_LEVEL_RAISED;
@ -150,7 +150,7 @@ void BgSpot06Objects_Init(Actor* thisx, PlayState* play) {
Actor_ProcessInitChain(thisx, sInitChainWaterPlane);
thisx->flags = ACTOR_FLAG_4 | ACTOR_FLAG_5;
if (LINK_IS_ADULT && !GET_EVENTCHKINF(EVENTCHKINF_69)) {
if (LINK_IS_ADULT && !GET_EVENTCHKINF(EVENTCHKINF_RESTORED_LAKE_HYLIA)) {
if (!IS_CUTSCENE_LAYER) {
this->lakeHyliaWaterLevel = -681.0f;
play->colCtx.colHeader->waterBoxes[LHWB_GERUDO_VALLEY_RIVER_LOWER].ySurface =
@ -482,7 +482,7 @@ void BgSpot06Objects_Draw(Actor* thisx, PlayState* play) {
* cleared.
*/
void BgSpot06Objects_WaterPlaneCutsceneWait(BgSpot06Objects* this, PlayState* play) {
if (GET_EVENTCHKINF(EVENTCHKINF_69)) {
if (GET_EVENTCHKINF(EVENTCHKINF_RESTORED_LAKE_HYLIA)) {
this->actionFunc = BgSpot06Objects_WaterPlaneCutsceneRise;
}
}