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Document Surface Material (#1447)
* material * cleanup * iron boots * climb * more docs * rename * small fix * comments * adjust bug comment * simplify comment
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26 changed files with 263 additions and 231 deletions
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@ -2465,7 +2465,7 @@ void BossGanon_HitByLightBall(BossGanon* this, PlayState* play) {
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BossGanonEff_SpawnSparkle(play, &this->unk_1FC, &sp50, &sZeroVec, Rand_ZeroFloat(200.0f) + 500.0f,
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0x14);
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}
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Audio_PlayActorSfx2(&this->actor, NA_SE_PL_WALK_WATER2);
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Audio_PlayActorSfx2(&this->actor, NA_SE_PL_WALK_GROUND + SURFACE_SFX_OFFSET_TALL_GRASS);
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}
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if (Animation_OnFrame(&this->skelAnime, this->fwork[GDF_FWORK_1])) {
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@ -2647,7 +2647,7 @@ void BossGanon_Vulnerable(BossGanon* this, PlayState* play) {
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0x14);
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}
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Audio_PlayActorSfx2(&this->actor, NA_SE_PL_WALK_WATER2);
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Audio_PlayActorSfx2(&this->actor, NA_SE_PL_WALK_GROUND + SURFACE_SFX_OFFSET_TALL_GRASS);
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this->timers[3] = 50;
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}
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