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[includes] Explicit global.h includes for z_player (#2235)

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Dragorn421 2024-09-27 06:35:40 +02:00 committed by GitHub
parent bc8945eb3a
commit ca70ba14a2
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26 changed files with 45 additions and 28 deletions

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@ -5,6 +5,7 @@
*/
#include "z_en_elf.h"
#include "global.h"
#include "assets/objects/gameplay_keep/gameplay_keep.h"
#define FLAGS (ACTOR_FLAG_4 | ACTOR_FLAG_5 | ACTOR_FLAG_25)

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@ -2,13 +2,14 @@
#define Z_EN_ELF_H
#include "ultra64.h"
#include "global.h"
#include "z64actor.h"
#include "z64light.h"
#include "overlays/actors/ovl_Elf_Msg/z_elf_msg.h"
struct EnElf;
typedef void (*EnElfActionFunc)(struct EnElf*, PlayState*);
typedef void (*EnElfUnkFunc)(struct EnElf*, PlayState*);
typedef void (*EnElfActionFunc)(struct EnElf*, struct PlayState*);
typedef void (*EnElfUnkFunc)(struct EnElf*, struct PlayState*);
typedef struct EnElf {
/* 0x0000 */ Actor actor;