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[includes] Explicit global.h includes for z_player (#2235)
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26 changed files with 45 additions and 28 deletions
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@ -5,6 +5,7 @@
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*/
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#include "z_en_elf.h"
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#include "global.h"
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#include "assets/objects/gameplay_keep/gameplay_keep.h"
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#define FLAGS (ACTOR_FLAG_4 | ACTOR_FLAG_5 | ACTOR_FLAG_25)
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@ -2,13 +2,14 @@
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#define Z_EN_ELF_H
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#include "ultra64.h"
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#include "global.h"
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#include "z64actor.h"
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#include "z64light.h"
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#include "overlays/actors/ovl_Elf_Msg/z_elf_msg.h"
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struct EnElf;
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typedef void (*EnElfActionFunc)(struct EnElf*, PlayState*);
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typedef void (*EnElfUnkFunc)(struct EnElf*, PlayState*);
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typedef void (*EnElfActionFunc)(struct EnElf*, struct PlayState*);
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typedef void (*EnElfUnkFunc)(struct EnElf*, struct PlayState*);
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typedef struct EnElf {
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/* 0x0000 */ Actor actor;
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