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Document the lens system (#1079)

* merge master

* A little bit

* start docs on lens

* Delete Jenkinsfile

* Make sense of the numbers in `Actor_DrawLensOfTruthMask` f3dzex commands

* More comments on `Actor_DrawLens` f3dzex usage

* remove padding

* renames

* Simplify gfx comments

* Add some line breaks

* Remove undef

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Co-authored-by: Louis <louist103@pop-os.localdomain>
This commit is contained in:
louist103 2022-01-24 18:42:36 -05:00 committed by GitHub
parent 1f300f4a79
commit d1ac7eb80d
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GPG key ID: 4AEE18F83AFDEB23
15 changed files with 68 additions and 42 deletions

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@ -2272,7 +2272,7 @@ s32 func_80087708(GlobalContext* globalCtx, s16 arg1, s16 arg2) {
case 2:
if ((gSaveContext.unk_13F0 == 0) || (gSaveContext.unk_13F0 == 7)) {
if (gSaveContext.unk_13F0 == 7) {
globalCtx->actorCtx.unk_03 = 0;
globalCtx->actorCtx.lensActive = false;
}
gSaveContext.unk_13F8 = gSaveContext.magic - arg1;
gSaveContext.unk_13F0 = 1;
@ -2284,7 +2284,7 @@ s32 func_80087708(GlobalContext* globalCtx, s16 arg1, s16 arg2) {
case 1:
if ((gSaveContext.unk_13F0 == 0) || (gSaveContext.unk_13F0 == 7)) {
if (gSaveContext.unk_13F0 == 7) {
globalCtx->actorCtx.unk_03 = 0;
globalCtx->actorCtx.lensActive = false;
}
gSaveContext.unk_13F8 = gSaveContext.magic - arg1;
gSaveContext.unk_13F0 = 6;
@ -2312,7 +2312,7 @@ s32 func_80087708(GlobalContext* globalCtx, s16 arg1, s16 arg2) {
case 4:
if ((gSaveContext.unk_13F0 == 0) || (gSaveContext.unk_13F0 == 7)) {
if (gSaveContext.unk_13F0 == 7) {
globalCtx->actorCtx.unk_03 = 0;
globalCtx->actorCtx.lensActive = false;
}
gSaveContext.unk_13F8 = gSaveContext.magic - arg1;
gSaveContext.unk_13F0 = 4;
@ -2459,8 +2459,8 @@ void Interface_UpdateMagicBar(GlobalContext* globalCtx) {
((gSaveContext.equips.buttonItems[1] != ITEM_LENS) &&
(gSaveContext.equips.buttonItems[2] != ITEM_LENS) &&
(gSaveContext.equips.buttonItems[3] != ITEM_LENS)) ||
(globalCtx->actorCtx.unk_03 == 0)) {
globalCtx->actorCtx.unk_03 = 0;
!globalCtx->actorCtx.lensActive) {
globalCtx->actorCtx.lensActive = false;
Audio_PlaySoundGeneral(NA_SE_SY_GLASSMODE_OFF, &D_801333D4, 4, &D_801333E0, &D_801333E0,
&D_801333E8);
gSaveContext.unk_13F0 = 0;