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En_GeldB (#516)
* Darkmeiro decompilation Bg_Gnd_Darkmeiro decompiled, matched, and documented. * give this a shot * fix conflict * one more try * could be useful * whoops * ZAP2 stuff * ZAP why * ZAP again * woo watch out * data and such * stuff * more decomp * another match * match and docs * more docs * little more cleanup * SFX macros * little more * more attempts to match * naming things * I give up on the match * also spec * changes * hex * Update src/overlays/actors/ovl_En_GeldB/z_en_geldb.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_GeldB/z_en_geldb.h Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_GeldB/z_en_geldb.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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@ -2370,8 +2370,11 @@ endseg
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beginseg
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name "ovl_En_GeldB"
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include "build/src/overlays/actors/ovl_En_GeldB/z_en_geldb.o"
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include "build/data/overlays/actors/z_en_geldb.data.o"
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include "build/data/overlays/actors/z_en_geldb.reloc.o"
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#ifdef NON_MATCHING
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include "build/src/overlays/actors/ovl_En_GeldB/ovl_En_GeldB_reloc.o"
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#else
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include "build/data/overlays/actors/z_en_geldb.reloc.o"
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#endif
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endseg
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beginseg
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