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Decompiled ovl_En_Ma1 (#83)
* first steps * some more * fixing merge * more progress * progs * Decompiled ovl_En_Ma1 * newline * Pr suggestion * Fixing some small things * Update src/overlays/actors/ovl_En_Ma1/z_en_ma1.c Co-Authored-By: Roman971 <32455037+Roman971@users.noreply.github.com> * Removing padding * Fixing script * Fixing some things Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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34 changed files with 585 additions and 1379 deletions
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@ -400,6 +400,7 @@ Hilite* func_8003435C(Vec3f* object, GlobalContext* globalCtx);
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s32 func_800343CC(GlobalContext* globalCtx, Actor* actor, s16* arg2, f32 arg3, u16 (*unkFunc1)(GlobalContext*, Actor*),
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s16 (*unkFunc2)(GlobalContext*, Actor*));
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s16 func_800347E8(s16 arg0);
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void func_80034A14(Actor* actor, struct_80034A14_arg1* arg1, s16 arg2, s16 arg3);
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void func_80034BA0(GlobalContext* globalCtx, SkelAnime* skelAnime, OverrideLimbDraw2 overrideLimbDraw,
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PostLimbDraw2 postLimbDraw, Actor* actor, s16 alpha);
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void func_80034CC4(GlobalContext* globalCtx, SkelAnime* skelAnime, OverrideLimbDraw2 overrideLimbDraw,
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@ -2154,6 +2155,7 @@ void func_800F59E8(u16);
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// ? func_800F5CF8(?);
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// ? func_800F5E18(?);
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// ? func_800F5E90(?);
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void func_800F6268(f32, UNK_TYPE);
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// ? func_800F64E0(?);
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// ? func_800F66C0(?);
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// ? func_800F6700(?);
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