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Decompilation of The Legend of Zelda: Ocarina of Time
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Ethan Roseman d58983494c
Decompiled ovl_En_Ma1 (#83)
* first steps

* some more

* fixing merge

* more progress

* progs

* Decompiled ovl_En_Ma1

* newline

* Pr suggestion

* Fixing some small things

* Update src/overlays/actors/ovl_En_Ma1/z_en_ma1.c

Co-Authored-By: Roman971 <32455037+Roman971@users.noreply.github.com>

* Removing padding

* Fixing script

* Fixing some things

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-04-27 01:47:35 -04:00
asm Decompiled ovl_En_Ma1 (#83) 2020-04-27 01:47:35 -04:00
assets First proper commit. 2020-03-17 00:31:30 -04:00
data Decompiled ovl_En_Ma1 (#83) 2020-04-27 01:47:35 -04:00
docs/guides padmgr and related (#71) 2020-04-14 13:17:25 -04:00
include Decompiled ovl_En_Ma1 (#83) 2020-04-27 01:47:35 -04:00
scenes First proper commit. 2020-03-17 00:31:30 -04:00
src Decompiled ovl_En_Ma1 (#83) 2020-04-27 01:47:35 -04:00
tools Decompiled ovl_En_Ma1 (#83) 2020-04-27 01:47:35 -04:00
.clang-format Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
.clang-tidy Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
.gitattributes First proper commit. 2020-03-17 00:31:30 -04:00
.gitignore Docker Support for OSX (#91) 2020-04-24 20:34:00 -04:00
.gitmodules First proper commit. 2020-03-17 00:31:30 -04:00
baserom_files.mk First proper commit. 2020-03-17 00:31:30 -04:00
checksum.md5 Added 'extract' target to makefile 2020-03-27 22:30:19 -04:00
diff_settings.py First proper commit. 2020-03-17 00:31:30 -04:00
diff.py Done 2020-03-24 00:16:01 -04:00
docker-compose.yml Docker Support for OSX (#91) 2020-04-24 20:34:00 -04:00
docker-sync.yml Docker Support for OSX (#91) 2020-04-24 20:34:00 -04:00
Dockerfile Docker Support for OSX (#91) 2020-04-24 20:34:00 -04:00
extract_assets.py First proper commit. 2020-03-17 00:31:30 -04:00
extract_baserom.py First proper commit. 2020-03-17 00:31:30 -04:00
fixbaserom.py Docker Support for OSX (#91) 2020-04-24 20:34:00 -04:00
fixle.sh Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
format.sh Fix format.sh to run clang-tidy inside NON_MATCHING functions 2020-03-24 00:35:35 +01:00
Jenkinsfile Docker Support for OSX (#91) 2020-04-24 20:34:00 -04:00
Makefile Docker Support for OSX (#91) 2020-04-24 20:34:00 -04:00
overlays_asm.mk First proper commit. 2020-03-17 00:31:30 -04:00
overlays.mk First proper commit. 2020-03-17 00:31:30 -04:00
progress.py Update progress script to account for boot handwritten asm 2020-03-23 23:20:34 +01:00
README_OSX.md Docker Support for OSX (#91) 2020-04-24 20:34:00 -04:00
README.md Update README.md 2020-04-17 18:05:21 -04:00
scenes.mk First proper commit. 2020-03-17 00:31:30 -04:00
spec Decompiled ovl_En_Ma1 (#83) 2020-04-27 01:47:35 -04:00
textures.mk First proper commit. 2020-03-17 00:31:30 -04:00
THANKS.md Added 'extract' target to makefile 2020-03-27 22:30:19 -04:00
undefined_syms.txt Decompiled ovl_En_Ma1 (#83) 2020-04-27 01:47:35 -04:00

Legend of Zelda: Ocarina of Time Master Quest (debug)

- WARNING! -

The ROM this repository builds while has a matching checksum cannot be 'shifted' due
to hardcoded pointers which have yet to be dumped. Thus this repository is currently
in an experimental and research phase and cannot currently be used traditionally as a
source code base for general changes.

This repo does not include all assets necessary for compiling the ROM. A prior copy of the game is required to extract the required assets.

This is a disassembly and decompilation of Legend of Zelda: Ocarina of Time Master Quest (debug)

It builds the following ROM:

  • zelda_ocarina_mq_dbg.z64 md5: f0b7f35375f9cc8ca1b2d59d78e35405

Please refer to the Getting Started guide in the Wiki for setup instructions.

Website: https://zelda64.dev/

Discord: https://discord.zelda64.dev