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Decompiled ovl_En_Ma1 (#83)

* first steps

* some more

* fixing merge

* more progress

* progs

* Decompiled ovl_En_Ma1

* newline

* Pr suggestion

* Fixing some small things

* Update src/overlays/actors/ovl_En_Ma1/z_en_ma1.c

Co-Authored-By: Roman971 <32455037+Roman971@users.noreply.github.com>

* Removing padding

* Fixing script

* Fixing some things

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
This commit is contained in:
Ethan Roseman 2020-04-27 01:47:35 -04:00 committed by GitHub
parent e126e37084
commit d58983494c
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GPG key ID: 4AEE18F83AFDEB23
34 changed files with 585 additions and 1379 deletions

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@ -52,7 +52,6 @@ typedef struct {
/* 0x0364 */ Vec3f unk_364;
/* 0x0370 */ f32 unk_370;
/* 0x0374 */ struct_80034A14_arg1 unk_374;
/* 0x0398 */ char unk_398[0x4]; // probably belongs to previous struct
} EnRu1; // size = 0x039C
extern const ActorInit En_Ru1_InitVars;