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Name some scene cutscenes (Hyrule Field and Kakariko Village) (#2321)

* give names for hyrule field and kakariko cutscenes

* review
This commit is contained in:
Yanis 2024-12-07 12:25:14 +01:00 committed by GitHub
parent a96ada0bba
commit da7958db22
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GPG key ID: B5690EEEBB952194
4 changed files with 28 additions and 0 deletions

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@ -7,6 +7,15 @@
<Cutscene Name="gHyruleFieldSouthEponaJumpCs" Offset="0xF9E0"/>
<Cutscene Name="gHyruleFieldWestEponaJumpCs" Offset="0x10550"/>
<Cutscene Name="gHyruleFieldGateEponaJumpCs" Offset="0x10B30"/>
<Cutscene Name="gHyruleFieldZeldaFlashbackCs" Offset="0xA000"/>
<Cutscene Name="gHyruleFieldTitleScreenCs" Offset="0xA920"/>
<Cutscene Name="gHyruleFieldCreditsCs" Offset="0xBF40"/>
<Cutscene Name="gHyruleFieldBeforeCreditsCs" Offset="0xC8C0"/>
<Cutscene Name="gHyruleFieldGateEponaJump2Cs" Offset="0xC120"/>
<Cutscene Name="gHyruleFieldImpaCs" Offset="0xDCB0"/>
<Cutscene Name="gHyruleFieldZeldaEscapeUnusedCs" Offset="0xE5F0"/>
<Cutscene Name="gHyruleFieldZeldaEscapeCs" Offset="0x8494"/>
<Cutscene Name="gHyruleFieldIntroNightmareCs" Offset="0x12400"/>
<Path Name="spot00_scenePathList_011AB4" Offset="0x11AB4" NumPaths="2"/>
<Scene Name="spot00_scene" Offset="0x0"/>
<Scene Name="spot00_scene_unused" Offset="0x12340"/>

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@ -7,6 +7,15 @@
<Cutscene Name="gHyruleFieldSouthEponaJumpCs" Offset="0xFA00"/>
<Cutscene Name="gHyruleFieldWestEponaJumpCs" Offset="0x10570"/>
<Cutscene Name="gHyruleFieldGateEponaJumpCs" Offset="0x10B50"/>
<Cutscene Name="gHyruleFieldZeldaFlashbackCs" Offset="0xA000"/>
<Cutscene Name="gHyruleFieldTitleScreenCs" Offset="0xA920"/>
<Cutscene Name="gHyruleFieldCreditsCs" Offset="0xBF44"/>
<Cutscene Name="gHyruleFieldBeforeCreditsCs" Offset="0xC8D4"/>
<Cutscene Name="gHyruleFieldGateEponaJump2Cs" Offset="0xC130"/>
<Cutscene Name="gHyruleFieldImpaCs" Offset="0xDCD0"/>
<Cutscene Name="gHyruleFieldZeldaEscapeUnusedCs" Offset="0xE610"/>
<Cutscene Name="gHyruleFieldZeldaEscapeCs" Offset="0x8494"/>
<Cutscene Name="gHyruleFieldIntroNightmareCs" Offset="0x12420"/>
<Path Name="spot00_scenePathList_011AB4" Offset="0x11AD4" NumPaths="2"/>
<Scene Name="spot00_scene" Offset="0x0"/>
<Scene Name="spot00_scene_unused" Offset="0x12360"/>

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@ -2,6 +2,11 @@
<File Name="spot01_scene" Segment="2">
<Path Name="spot01_scenePathList_0003D0" Offset="0x03D0" NumPaths="3"/>
<Cutscene Name="gKakarikoVillageIntroCs" Offset="0xA540"/>
<Cutscene Name="gKakarikoVillageNocturnePart1Cs" Offset="0x4A50"/>
<Cutscene Name="gKakarikoVillageNocturnePart2Cs" Offset="0x6DF0"/>
<Cutscene Name="gKakarikoVillageCreditsCs" Offset="0x8EE0"/>
<Cutscene Name="gKakarikoVillageWellDrainingCs" Offset="0x8090"/>
<Cutscene Name="gKakarikoVillagePostFireTempleCs" Offset="0x8670"/>
<Texture Name="gKakarikoVillageDayWindowTex" OutName="day_window" Format="rgba16" Width="32" Height="64" Offset="0x15B50"/>
<Texture Name="gKakarikoVillageNightWindowTex" OutName="night_window" Format="rgba16" Width="32" Height="64" Offset="0x16B50"/>
<Scene Name="spot01_scene" Offset="0x0"/>

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@ -2,6 +2,11 @@
<File Name="spot01_scene" Segment="2">
<Path Name="spot01_scenePathList_0003D0" Offset="0x03D0" NumPaths="3"/>
<Cutscene Name="gKakarikoVillageIntroCs" Offset="0xA560"/>
<Cutscene Name="gKakarikoVillageNocturnePart1Cs" Offset="0x4A50"/>
<Cutscene Name="gKakarikoVillageNocturnePart2Cs" Offset="0x6DF4"/>
<Cutscene Name="gKakarikoVillageCreditsCs" Offset="0x8EF4"/>
<Cutscene Name="gKakarikoVillageWellDrainingCs" Offset="0x80A0"/>
<Cutscene Name="gKakarikoVillagePostFireTempleCs" Offset="0x8680"/>
<Texture Name="gKakarikoVillageDayWindowTex" OutName="day_window" Format="rgba16" Width="32" Height="64" Offset="0x15B70"/>
<Texture Name="gKakarikoVillageNightWindowTex" OutName="night_window" Format="rgba16" Width="32" Height="64" Offset="0x16B70"/>
<Scene Name="spot01_scene" Offset="0x0"/>