mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-12 09:50:50 +00:00
macros.h 1/?: PRINTF
and T
(#2509)
* create printf and translation headers * non-overlays complete * printf finished * move T macro * edit comment * fix error * fix bss * remove is_64 * fix bss
This commit is contained in:
parent
680ba667c7
commit
de59ad3db7
303 changed files with 529 additions and 70 deletions
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@ -8,10 +8,12 @@
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "quake.h"
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#include "rumble.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64audio.h"
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#include "z64play.h"
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#include "z_bg_bdan_switch.h"
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#include "ichain.h"
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#include "rumble.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "rumble.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "z64player.h"
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#include "z_bg_bom_guard.h"
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#include "overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.h"
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#include "printf.h"
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#include "regs.h"
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#include "terminal.h"
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#include "translation.h"
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#include "z64play.h"
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#include "assets/objects/object_bowl/object_bowl.h"
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#include "z_bg_bombwall.h"
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#include "libc64/qrand.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "printf.h"
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#include "quake.h"
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#include "rand.h"
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#include "sfx.h"
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#include "quake.h"
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#include "sys_matrix.h"
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#include "terminal.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64effect.h"
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#include "z64play.h"
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#include "libc64/qrand.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "rand.h"
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#include "rumble.h"
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#include "sfx.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "rand.h"
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#include "regs.h"
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#include "segmented_address.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "terminal.h"
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#include "translation.h"
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#include "versions.h"
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#include "z_lib.h"
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#include "z64ocarina.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "printf.h"
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#include "rand.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "terminal.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "z64save.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "z64skin_matrix.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "quake.h"
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#include "rand.h"
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#include "rumble.h"
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#include "sys_math.h"
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#include "sys_matrix.h"
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#include "terminal.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64effect.h"
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#include "z64play.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "z64save.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "quake.h"
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#include "regs.h"
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#include "rumble.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "versions.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64effect.h"
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#include "z64play.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64effect.h"
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#include "z64play.h"
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#include "z_bg_jya_1flift.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "z64save.h"
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#include "z_bg_jya_amishutter.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "printf.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z64play.h"
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#include "assets/objects/object_jya_obj/object_jya_obj.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64effect.h"
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#include "z64play.h"
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#include "libc64/qrand.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "terminal.h"
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#include "translation.h"
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#include "z64effect.h"
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#include "z64play.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "terminal.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "z64player.h"
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#include "libc64/qrand.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "translation.h"
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#include "z_en_item00.h"
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#include "z_lib.h"
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#include "z64effect.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "quake.h"
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#include "sfx.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "sfx.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "z_bg_jya_zurerukabe.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "terminal.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "z64player.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "regs.h"
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#include "rumble.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "quake.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z64play.h"
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#include "z64player.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z64audio.h"
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#include "z64play.h"
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#include "z64player.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "z64player.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "printf.h"
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#include "quake.h"
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#include "rumble.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "z64player.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "printf.h"
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#include "regs.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "terminal.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64effect.h"
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#include "z64play.h"
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#include "z_bg_spot01_objects2.h"
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#include "ichain.h"
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#include "printf.h"
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#include "segmented_address.h"
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#include "translation.h"
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#include "z64play.h"
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#include "z64save.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "rand.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "libc64/math64.h"
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#include "libc64/qrand.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sys_math3d.h"
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#include "sys_matrix.h"
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#include "translation.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "z64player.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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||||
#include "printf.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z64play.h"
|
||||
#include "z64save.h"
|
||||
|
||||
|
|
|
@ -8,7 +8,9 @@
|
|||
#include "overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h"
|
||||
|
||||
#include "libc64/qrand.h"
|
||||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64effect.h"
|
||||
#include "z64play.h"
|
||||
|
|
|
@ -8,8 +8,10 @@
|
|||
|
||||
#include "ichain.h"
|
||||
#include "one_point_cutscene.h"
|
||||
#include "printf.h"
|
||||
#include "quake.h"
|
||||
#include "sfx.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
|
||||
|
|
|
@ -8,7 +8,9 @@
|
|||
|
||||
#include "ichain.h"
|
||||
#include "one_point_cutscene.h"
|
||||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
|
||||
|
|
|
@ -7,8 +7,10 @@
|
|||
#include "z_bg_spot15_rrbox.h"
|
||||
|
||||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_math3d.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
#include "z64player.h"
|
||||
|
|
|
@ -7,10 +7,12 @@
|
|||
#include "gfx_setupdl.h"
|
||||
#include "ichain.h"
|
||||
#include "one_point_cutscene.h"
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_math3d.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64effect.h"
|
||||
#include "z64play.h"
|
||||
|
|
|
@ -9,8 +9,10 @@
|
|||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z64play.h"
|
||||
#include "z64save.h"
|
||||
|
||||
|
|
|
@ -9,7 +9,9 @@
|
|||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "translation.h"
|
||||
#include "z64play.h"
|
||||
|
||||
#include "assets/objects/object_spot17_obj/object_spot17_obj.h"
|
||||
|
|
|
@ -3,9 +3,11 @@
|
|||
#include "libc64/qrand.h"
|
||||
#include "ichain.h"
|
||||
#include "one_point_cutscene.h"
|
||||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_math3d.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z_en_item00.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64audio.h"
|
||||
|
|
|
@ -8,8 +8,10 @@
|
|||
#include "z_bg_spot18_obj.h"
|
||||
|
||||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_math3d.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
#include "z64player.h"
|
||||
|
|
|
@ -9,10 +9,12 @@
|
|||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z64play.h"
|
||||
|
||||
#include "assets/objects/object_zg/object_zg.h"
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "segmented_address.h"
|
||||
#include "seqcmd.h"
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "segmented_address.h"
|
||||
#include "seqcmd.h"
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include "attributes.h"
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "rumble.h"
|
||||
#include "segmented_address.h"
|
||||
|
|
|
@ -17,6 +17,7 @@
|
|||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "segmented_address.h"
|
||||
#include "seqcmd.h"
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "rumble.h"
|
||||
#include "segmented_address.h"
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
#include "gfx_setupdl.h"
|
||||
#include "ichain.h"
|
||||
#include "letterbox.h"
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "regs.h"
|
||||
#include "rumble.h"
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "rumble.h"
|
||||
#include "segmented_address.h"
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "segmented_address.h"
|
||||
#include "sequence.h"
|
||||
|
|
|
@ -5,10 +5,12 @@
|
|||
#include "libc64/qrand.h"
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "segmented_address.h"
|
||||
#include "sfx.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64effect.h"
|
||||
#include "z64play.h"
|
||||
|
|
|
@ -8,8 +8,10 @@
|
|||
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "segmented_address.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
#include "z64save.h"
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#include "attributes.h"
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "segmented_address.h"
|
||||
#include "sequence.h"
|
||||
|
|
|
@ -8,10 +8,12 @@
|
|||
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z64play.h"
|
||||
#include "z64skin.h"
|
||||
|
||||
|
|
|
@ -9,10 +9,12 @@
|
|||
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "segmented_address.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z64play.h"
|
||||
|
||||
#include "assets/objects/object_geff/object_geff.h"
|
||||
|
|
|
@ -11,10 +11,12 @@
|
|||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z_en_item00.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64draw.h"
|
||||
|
|
|
@ -8,10 +8,12 @@
|
|||
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "segmented_address.h"
|
||||
#include "sfx.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
#include "z64skin_matrix.h"
|
||||
|
|
|
@ -5,12 +5,14 @@
|
|||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "rumble.h"
|
||||
#include "sequence.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64audio.h"
|
||||
#include "z64effect.h"
|
||||
|
|
|
@ -2,9 +2,11 @@
|
|||
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z64effect.h"
|
||||
#include "z64play.h"
|
||||
|
||||
|
|
|
@ -10,11 +10,13 @@
|
|||
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "segmented_address.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
#include "z64player.h"
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#include "attributes.h"
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "segmented_address.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
|
|
|
@ -10,11 +10,13 @@
|
|||
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "segmented_address.h"
|
||||
#include "sfx.h"
|
||||
#include "sequence.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
#include "z64player.h"
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "z64curve.h"
|
||||
#include "z64play.h"
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "segmented_address.h"
|
||||
#include "sfx.h"
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "gfx_setupdl.h"
|
||||
#include "ichain.h"
|
||||
#include "one_point_cutscene.h"
|
||||
#include "printf.h"
|
||||
#include "rumble.h"
|
||||
#include "segmented_address.h"
|
||||
#include "sfx.h"
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#include "gfx_setupdl.h"
|
||||
#include "ichain.h"
|
||||
#include "one_point_cutscene.h"
|
||||
#include "printf.h"
|
||||
#include "seqcmd.h"
|
||||
#include "sequence.h"
|
||||
#include "sfx.h"
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "terminal.h"
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "sys_matrix.h"
|
||||
#include "terminal.h"
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "libc64/math64.h"
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include "z_en_anubice_tag.h"
|
||||
#include "overlays/actors/ovl_En_Anubice/z_en_anubice.h"
|
||||
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "terminal.h"
|
||||
#include "z_lib.h"
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "libc64/qrand.h"
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "segmented_address.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "one_point_cutscene.h"
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "regs.h"
|
||||
#include "segmented_address.h"
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "z_en_bom_bowl_pit.h"
|
||||
#include "overlays/actors/ovl_En_Bom_Chu/z_en_bom_chu.h"
|
||||
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "sfx.h"
|
||||
#include "terminal.h"
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include "gfx_setupdl.h"
|
||||
#include "ichain.h"
|
||||
#include "one_point_cutscene.h"
|
||||
#include "printf.h"
|
||||
#include "sequence.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_math3d.h"
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "segmented_address.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_math3d.h"
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "overlays/actors/ovl_En_Ex_Item/z_en_ex_item.h"
|
||||
#include "overlays/actors/ovl_Item_Etcetera/z_item_etcetera.h"
|
||||
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "regs.h"
|
||||
#include "terminal.h"
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#include "attributes.h"
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "libc64/qrand.h"
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "segmented_address.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "libc64/qrand.h"
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "regs.h"
|
||||
#include "segmented_address.h"
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "terminal.h"
|
||||
#include "z_en_item00.h"
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
|
||||
#include "attributes.h"
|
||||
#include "one_point_cutscene.h"
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "regs.h"
|
||||
#include "seqcmd.h"
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "one_point_cutscene.h"
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "regs.h"
|
||||
#include "segmented_address.h"
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "one_point_cutscene.h"
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "regs.h"
|
||||
#include "segmented_address.h"
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "segmented_address.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
|
|
|
@ -6,11 +6,13 @@
|
|||
|
||||
#include "z_en_eg.h"
|
||||
|
||||
#include "printf.h"
|
||||
#include "regs.h"
|
||||
#include "seqcmd.h"
|
||||
#include "sequence.h"
|
||||
#include "sfx.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64play.h"
|
||||
#include "z64save.h"
|
||||
|
|
|
@ -2,9 +2,11 @@
|
|||
#include "overlays/actors/ovl_En_Tite/z_en_tite.h"
|
||||
#include "overlays/actors/ovl_En_Reeba/z_en_reeba.h"
|
||||
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "regs.h"
|
||||
#include "terminal.h"
|
||||
#include "translation.h"
|
||||
#include "z_lib.h"
|
||||
#include "z64debug_display.h"
|
||||
#include "z64play.h"
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#include "libc64/qrand.h"
|
||||
#include "attributes.h"
|
||||
#include "gfx.h"
|
||||
#include "printf.h"
|
||||
#include "quake.h"
|
||||
#include "rand.h"
|
||||
#include "sfx.h"
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "attributes.h"
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "segmented_address.h"
|
||||
#include "sfx.h"
|
||||
#include "sys_matrix.h"
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#include "libc64/qrand.h"
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "segmented_address.h"
|
||||
#include "sfx.h"
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
#include "attributes.h"
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "rumble.h"
|
||||
#include "segmented_address.h"
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#include "attributes.h"
|
||||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "printf.h"
|
||||
#include "rand.h"
|
||||
#include "regs.h"
|
||||
#include "sfx.h"
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "gfx.h"
|
||||
#include "gfx_setupdl.h"
|
||||
#include "ichain.h"
|
||||
#include "printf.h"
|
||||
#include "sfx.h"
|
||||
#include "terminal.h"
|
||||
#include "z_lib.h"
|
||||
|
|
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Add table
Add a link
Reference in a new issue