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func_800418D0 and func_800417A0 in z_bgcheck.c, matching (#79)
* func_800418D0 and func_800417A0 in z_bgcheck.c, matching * func_800417A0 cleanup * More func_800418D0 cleanup Co-authored-by: fig02 <fig02srl@gmail.com>
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28387947e2
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e126e37084
3 changed files with 48 additions and 13 deletions
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@ -481,8 +481,8 @@ typedef struct {
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} StaticCollisionContext; // size = 0x50
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typedef struct {
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/* 0x0000 */ char unk_00[0x04];
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/* 0x0004 */ ActorMesh actorMeshArr[50];
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/* 0x0000 */ ActorMesh actorMeshArr[50];
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/* 0x1388 */ char unk_1388[0x04];
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/* 0x138C */ u16 flags[50];
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/* 0x13F0 */ char unk_13F0[0x24];
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} DynaCollisionContext; // size = 0x1414
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@ -174,15 +174,17 @@ typedef struct Actor {
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} Actor; // size = 0x14C
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typedef struct {
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/* 0x00 */ Actor* actor;
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/* 0x04 */ char unk_04[0x10];
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/* 0x14 */ Vec3f scale1;
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/* 0x20 */ Vec3s rot1;
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/* 0x28 */ Vec3f pos1;
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/* 0x34 */ Vec3f scale2;
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/* 0x40 */ Vec3s rot2;
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/* 0x48 */ Vec3f pos2;
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/* 0x54 */ char unk_54[0x10];
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/* 0x00 */ char unk_00[0x04];
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/* 0x04 */ Actor* actor;
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/* 0x08 */ void* unk_08; // Struct800417A0*
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/* 0x0C */ char unk_0C[0x0C];
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/* 0x18 */ Vec3f scale1;
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/* 0x24 */ Vec3s rot1;
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/* 0x2C */ Vec3f pos1;
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/* 0x38 */ Vec3f scale2;
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/* 0x44 */ Vec3s rot2;
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/* 0x4C */ Vec3f pos2;
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/* 0x58 */ char unk_58[0x0C];
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} ActorMesh; // size = 0x64
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typedef struct {
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@ -298,11 +298,44 @@ void func_8003E954(u32 uParm1, u8* puParm2) {
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_80041648.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800417A0.s")
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typedef struct {
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/* 0x00 */ char unk_00[0x10];
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/* 0x10 */ void* unk_10;
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/* 0x14 */ char unk_[0x04];
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/* 0x18 */ void* unk_18;
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/* 0x1C */ void* unk_1C;
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/* 0x20 */ void* unk_20;
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/* 0x24 */ char unk_24[4];
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/* 0x28 */ void* unk_28;
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} Struct800417A0; // size = 0x32
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// called by func_800418D0 with actorMesh->unk_08
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void func_800417A0(Struct800417A0* arg0) {
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arg0->unk_10 = SEGMENTED_TO_VIRTUAL(arg0->unk_10);
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arg0->unk_18 = SEGMENTED_TO_VIRTUAL(arg0->unk_18);
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arg0->unk_1C = SEGMENTED_TO_VIRTUAL(arg0->unk_1C);
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arg0->unk_20 = SEGMENTED_TO_VIRTUAL(arg0->unk_20);
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arg0->unk_28 = SEGMENTED_TO_VIRTUAL(arg0->unk_28);
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_80041880.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_bgcheck/func_800418D0.s")
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void func_800418D0(CollisionContext* colCtx, GlobalContext* globalCtx) {
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ActorMesh* actorMesh;
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DynaCollisionContext* dynaColCtx;
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s32 i;
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u16 flag;
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dynaColCtx = &colCtx->dyna;
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for (i = 0; i < 50; i++) {
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flag = dynaColCtx->flags[i];
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if ((flag & 1) && !(flag & 2)) {
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actorMesh = &dynaColCtx->actorMeshArr[i];
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Actor_SetObjectDependency(globalCtx, actorMesh->actor);
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func_800417A0(actorMesh->unk_08);
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}
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}
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}
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#ifdef NON_MATCHING
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void func_80041978(int iParm1, int iParm2) {
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