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Decompilation of The Legend of Zelda: Ocarina of Time
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func_800418D0 and func_800417A0 in z_bgcheck.c, matching (#79)
* func_800418D0 and func_800417A0 in z_bgcheck.c, matching

* func_800417A0 cleanup

* More func_800418D0 cleanup

Co-authored-by: fig02 <fig02srl@gmail.com>
2020-04-26 21:12:27 -04:00
asm Finish code_8007BF90 (#95) 2020-04-25 22:55:19 -04:00
assets First proper commit. 2020-03-17 00:31:30 -04:00
data z_collision_check.c (#73) 2020-04-25 22:43:35 -04:00
docs/guides padmgr and related (#71) 2020-04-14 13:17:25 -04:00
include func_800418D0 and func_800417A0 in z_bgcheck.c, matching (#79) 2020-04-26 21:12:27 -04:00
scenes First proper commit. 2020-03-17 00:31:30 -04:00
src func_800418D0 and func_800417A0 in z_bgcheck.c, matching (#79) 2020-04-26 21:12:27 -04:00
tools vtx extractor (#94) 2020-04-26 18:14:41 -04:00
.clang-format Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
.clang-tidy Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
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.gitignore Docker Support for OSX (#91) 2020-04-24 20:34:00 -04:00
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baserom_files.mk First proper commit. 2020-03-17 00:31:30 -04:00
checksum.md5 Added 'extract' target to makefile 2020-03-27 22:30:19 -04:00
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diff.py Done 2020-03-24 00:16:01 -04:00
docker-compose.yml Docker Support for OSX (#91) 2020-04-24 20:34:00 -04:00
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fixbaserom.py Docker Support for OSX (#91) 2020-04-24 20:34:00 -04:00
fixle.sh Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
format.sh Fix format.sh to run clang-tidy inside NON_MATCHING functions 2020-03-24 00:35:35 +01:00
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Makefile Docker Support for OSX (#91) 2020-04-24 20:34:00 -04:00
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progress.py Update progress script to account for boot handwritten asm 2020-03-23 23:20:34 +01:00
README_OSX.md Docker Support for OSX (#91) 2020-04-24 20:34:00 -04:00
README.md Update README.md 2020-04-17 18:05:21 -04:00
scenes.mk First proper commit. 2020-03-17 00:31:30 -04:00
spec z_collision_check.c (#73) 2020-04-25 22:43:35 -04:00
textures.mk First proper commit. 2020-03-17 00:31:30 -04:00
THANKS.md Added 'extract' target to makefile 2020-03-27 22:30:19 -04:00
undefined_syms.txt Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00

Legend of Zelda: Ocarina of Time Master Quest (debug)

- WARNING! -

The ROM this repository builds while has a matching checksum cannot be 'shifted' due
to hardcoded pointers which have yet to be dumped. Thus this repository is currently
in an experimental and research phase and cannot currently be used traditionally as a
source code base for general changes.

This repo does not include all assets necessary for compiling the ROM. A prior copy of the game is required to extract the required assets.

This is a disassembly and decompilation of Legend of Zelda: Ocarina of Time Master Quest (debug)

It builds the following ROM:

  • zelda_ocarina_mq_dbg.z64 md5: f0b7f35375f9cc8ca1b2d59d78e35405

Please refer to the Getting Started guide in the Wiki for setup instructions.

Website: https://zelda64.dev/

Discord: https://discord.zelda64.dev