1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-07-03 14:34:32 +00:00

Fix return UB (#958)

* Ydan_SP

* func_8002D7EC

* Gameplay_ChangeCameraStatus

* Graph_InitTHGA

* CollisioCheck_LineOC

* Fix more in camera and jpeg

* revert comment in player
This commit is contained in:
louist103 2021-09-12 07:02:45 -04:00 committed by GitHub
parent 90c841c435
commit e31e35658d
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
9 changed files with 12 additions and 11 deletions

View file

@ -381,7 +381,7 @@ void Actor_Kill(Actor* actor);
void Actor_SetFocus(Actor* actor, f32 offset);
void Actor_SetScale(Actor* actor, f32 scale);
void Actor_SetObjectDependency(GlobalContext* globalCtx, Actor* actor);
s16 func_8002D7EC(Actor* actor);
void func_8002D7EC(Actor* actor);
void func_8002D868(Actor* actor);
void Actor_MoveForward(Actor* actor);
void func_8002D908(Actor* actor);
@ -1614,7 +1614,7 @@ void GameAlloc_Init(GameAlloc* this);
void Graph_FaultClient();
void Graph_DisassembleUCode(Gfx* workBuf);
void Graph_UCodeFaultClient(Gfx* workBuf);
void* Graph_InitTHGA(GraphicsContext* gfxCtx);
void Graph_InitTHGA(GraphicsContext* gfxCtx);
GameStateOverlay* Graph_GetNextGameState(GameState* gameState);
void Graph_Init(GraphicsContext* gfxCtx);
void Graph_Destroy(GraphicsContext* gfxCtx);