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Audio Misc Docs and Cleanup (#1221)
* Audio Cleanup * more * missed one * Audio docs imported from MM * Suggestions from Discord * Small fix * Fix sizes in z64audio.h * numSamples * Cleanup comments * Revert overlap with soundFont PR * revert Audio_AdsrUpdate cleanup (move to different PR) * PR Suggestion * Mainly typos * PR suggestion, vol -> volume * Better description * Name sampling frequency * A good number of PR suggestions * Missed a suggestion * More PR Suggestions Co-authored-by: fig02 <fig02srl@gmail.com>
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12 changed files with 1177 additions and 907 deletions
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@ -1806,8 +1806,8 @@ void* AudioLoad_DmaSampleData(u32 devAddr, u32 size, s32 arg2, u8* dmaIndexRef,
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void AudioLoad_InitSampleDmaBuffers(s32 arg0);
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s32 AudioLoad_IsFontLoadComplete(s32 fontId);
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s32 AudioLoad_IsSeqLoadComplete(s32 seqId);
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void AudioLoad_SetFontLoadStatus(s32 fontId, s32 status);
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void AudioLoad_SetSeqLoadStatus(s32 seqId, s32 status);
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void AudioLoad_SetFontLoadStatus(s32 fontId, s32 loadStatus);
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void AudioLoad_SetSeqLoadStatus(s32 seqId, s32 loadStatus);
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void AudioLoad_SyncLoadSeqParts(s32 seqId, s32 arg1);
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s32 AudioLoad_SyncLoadInstrument(s32 fontId, s32 instId, s32 drumId);
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void AudioLoad_AsyncLoadSeq(s32 seqId, s32 arg1, s32 retData, OSMesgQueue* retQueue);
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@ -1821,11 +1821,11 @@ void AudioLoad_ProcessLoads(s32 resetStatus);
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void AudioLoad_SetDmaHandler(DmaHandler callback);
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void AudioLoad_Init(void* heap, u32 heapSize);
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void AudioLoad_InitSlowLoads(void);
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s32 AudioLoad_SlowLoadSample(s32 fontId, s32 instId, s8* isDone);
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s32 AudioLoad_SlowLoadSeq(s32 seqId, u8* ramAddr, s8* isDone);
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s32 AudioLoad_SlowLoadSample(s32 fontId, s32 instId, s8* status);
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s32 AudioLoad_SlowLoadSeq(s32 seqId, u8* ramAddr, s8* status);
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void AudioLoad_InitAsyncLoads(void);
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void AudioLoad_LoadPermanentSamples(void);
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void AudioLoad_ScriptLoad(s32 tableType, s32 id, s8* isDone);
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void AudioLoad_ScriptLoad(s32 tableType, s32 id, s8* status);
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void AudioLoad_ProcessScriptLoads(void);
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void AudioLoad_InitScriptLoads(void);
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AudioTask* func_800E4FE0(void);
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