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[ntsc-1.2] Match z_kaleido_debug.c, z_lmap_mark.c (#2077)
* Match z_kaleido_debug.c, z_lmap_mark.c * consistent style for n64dd callbacks calls
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b40e51d8c8
commit
ea40688e4a
6 changed files with 29 additions and 14 deletions
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@ -1,6 +1,7 @@
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#ifndef N64DD_H
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#define N64DD_H
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#include "z64pause.h"
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#include "z64scene.h"
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struct RegEditor;
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@ -22,7 +23,9 @@ struct PlayState;
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typedef struct n64ddStruct_80121AF0 {
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void (*unk_00)(n64ddStruct_800FF4B0_pointers*, struct n64ddStruct_80121AF0*);
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void (*unk_04)(void);
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char unk_08[0x34];
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char unk_08[0x2C];
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void (*unk_34)(PauseMapMarksData**);
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void (*unk_38)(PauseMapMarksData**);
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void (*unk_3C)(void);
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void (*unk_40)(void);
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s32 (*unk_44)(struct PlayState*);
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@ -68,11 +68,9 @@ n64ddStruct_80121AF0* func_800ADB30(n64ddStruct_80121AF0* arg0) {
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}
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void func_800ADB8C(void) {
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if (B_80121AF0 != NULL) {
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if (B_80121AF0->unk_04 != NULL) {
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if ((B_80121AF0 != NULL) && (B_80121AF0->unk_04 != NULL)) {
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B_80121AF0->unk_04();
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}
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}
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B_80121AF0 = NULL;
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}
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@ -177,20 +177,16 @@ void KaleidoSetup_Init(PlayState* play) {
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View_Init(&pauseCtx->view, play->state.gfxCtx);
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#if PLATFORM_N64
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if (B_80121AF0 != NULL) {
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if (B_80121AF0->unk_3C != NULL) {
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if ((B_80121AF0 != NULL) && (B_80121AF0->unk_3C != NULL)) {
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B_80121AF0->unk_3C();
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}
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}
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#endif
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}
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void KaleidoSetup_Destroy(PlayState* play) {
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#if PLATFORM_N64
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if (B_80121AF0 != NULL) {
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if (B_80121AF0->unk_40 != NULL) {
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if ((B_80121AF0 != NULL) && (B_80121AF0->unk_40 != NULL)) {
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B_80121AF0->unk_40();
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}
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}
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#endif
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}
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@ -196,7 +196,7 @@ SceneDrawConfigFunc sSceneDrawConfigs[SDC_MAX] = {
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};
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void Scene_Draw(PlayState* play) {
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if (B_80121AF0 != NULL && B_80121AF0->unk_6C != NULL) {
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if ((B_80121AF0 != NULL) && (B_80121AF0->unk_6C != NULL)) {
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B_80121AF0->unk_6C(play, sSceneDrawConfigs);
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return;
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}
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@ -605,6 +605,11 @@ void KaleidoScope_DrawDebugEditor(PlayState* play) {
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} else if (curSection == 0x5B) {
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if (CHECK_BTN_ALL(input->press.button, BTN_CUP) || CHECK_BTN_ALL(input->press.button, BTN_CLEFT)) {
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gSaveContext.save.info.inventory.gsTokens++;
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#if PLATFORM_N64
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if (gSaveContext.save.info.inventory.gsTokens >= 100) {
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gSaveContext.save.info.inventory.gsTokens = 100;
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}
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#endif
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} else if (CHECK_BTN_ALL(input->press.button, BTN_CDOWN) ||
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CHECK_BTN_ALL(input->press.button, BTN_CRIGHT)) {
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gSaveContext.save.info.inventory.gsTokens--;
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@ -1,3 +1,6 @@
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#if PLATFORM_N64
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#include "n64dd.h"
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#endif
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#include "z_kaleido_scope.h"
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#include "assets/textures/parameter_static/parameter_static.h"
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@ -27,9 +30,19 @@ void PauseMapMark_Init(PlayState* play) {
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gBossMarkState = 0;
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gBossMarkScale = 1.0f;
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gLoadedPauseMarkDataTable = gPauseMapMarkDataTable;
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#if PLATFORM_N64
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if ((B_80121AF0 != NULL) && (B_80121AF0->unk_34 != NULL)) {
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B_80121AF0->unk_34(&gLoadedPauseMarkDataTable);
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}
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#endif
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}
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void PauseMapMark_Clear(PlayState* play) {
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#if PLATFORM_N64
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if ((B_80121AF0 != NULL) && (B_80121AF0->unk_38 != NULL)) {
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B_80121AF0->unk_38(&gLoadedPauseMarkDataTable);
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}
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#endif
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gLoadedPauseMarkDataTable = NULL;
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}
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