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Name variables for Audio_PlaySoundGeneral (#1198)
* Rename variables and function * Improve comment * PR Suggestion * PR Suggestions * Revert back to `Audio_PlaySoundGeneral`, make a separate PR `Sound` -> `Sfx` * Oops, fixed that
This commit is contained in:
parent
1e03b662f2
commit
ef870bdd11
98 changed files with 1026 additions and 721 deletions
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@ -1607,7 +1607,7 @@ void func_800ED458(s32 arg0) {
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if ((sCurOcarinaBtnVal != 0xFF) && (sPrevOcarinaNoteVal != sCurOcarinaBtnVal)) {
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Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | 0xD07, D_80130F10 - 1);
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Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | 0xD05, sCurOcarinaBtnVal);
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Audio_PlaySoundGeneral(NA_SE_OC_OCARINA, &D_801333D4, 4, &D_80130F24, &D_80130F28, &D_801333E8);
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Audio_PlaySoundGeneral(NA_SE_OC_OCARINA, &gSfxDefaultPos, 4, &D_80130F24, &D_80130F28, &gSfxDefaultReverb);
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} else if ((sPrevOcarinaNoteVal != 0xFF) && (sCurOcarinaBtnVal == 0xFF)) {
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Audio_StopSfxById(NA_SE_OC_OCARINA);
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}
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@ -1743,8 +1743,8 @@ void Audio_OcaPlayback(void) {
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sStaffPlaybackPos++;
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Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | 0xD07, D_80130F10 - 1);
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Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | 0xD05, sDisplayedNoteValue & 0x3F);
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Audio_PlaySoundGeneral(NA_SE_OC_OCARINA, &D_801333D4, 4, &sNormalizedNotePlaybackTone,
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&sNormalizedNotePlaybackVolume, &D_801333E8);
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Audio_PlaySoundGeneral(NA_SE_OC_OCARINA, &gSfxDefaultPos, 4, &sNormalizedNotePlaybackTone,
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&sNormalizedNotePlaybackVolume, &gSfxDefaultReverb);
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} else {
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Audio_StopSfxById(NA_SE_OC_OCARINA);
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}
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@ -2961,7 +2961,8 @@ void AudioDebug_ProcessInput_SndCont(void) {
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case 2:
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case 3:
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Audio_PlaySoundGeneral(((sAudioSndContWork[2] << 12) & 0xFFFF) + sAudioSndContWork[3] + SFX_FLAG,
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&D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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&gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultReverb);
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break;
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case 4:
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func_800F6700(sAudioSndContWork[sAudioSndContSel]);
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@ -3362,7 +3363,8 @@ void AudioDebug_ProcessInput_SfxParamChg(void) {
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if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) {
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sfx = (u16)(sAudioSfxParamChgWork[0] << 12) + sAudioSfxParamChgWork[1] + SFX_FLAG;
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Audio_PlaySoundGeneral(sfx, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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Audio_PlaySoundGeneral(sfx, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultReverb);
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}
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if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) {
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@ -3913,7 +3915,7 @@ void func_800F4010(Vec3f* pos, u16 sfxId, f32 arg2) {
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D_80131C8C = arg2;
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sp24 = func_800F3F84(arg2);
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Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7B0, &D_8016B7A8, &D_801333E8);
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Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7B0, &D_8016B7A8, &gSfxDefaultReverb);
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if ((sfxId & 0xF0) == 0xB0) {
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phi_f0 = 0.3f;
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@ -3931,22 +3933,23 @@ void func_800F4010(Vec3f* pos, u16 sfxId, f32 arg2) {
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sfxId2 = NA_SE_PL_METALEFFECT_KID;
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}
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D_8016B7AC = (sp24 * 0.7) + 0.3;
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Audio_PlaySoundGeneral(sfxId2, pos, 4, &D_8016B7B0, &D_8016B7AC, &D_801333E8);
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Audio_PlaySoundGeneral(sfxId2, pos, 4, &D_8016B7B0, &D_8016B7AC, &gSfxDefaultReverb);
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}
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}
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void func_800F4138(Vec3f* pos, u16 sfxId, f32 arg2) {
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func_800F3F84(arg2);
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Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7B0, &D_8016B7A8, &D_801333E8);
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Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7B0, &D_8016B7A8, &gSfxDefaultReverb);
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}
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void func_800F4190(Vec3f* pos, u16 sfxId) {
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Audio_PlaySoundGeneral(sfxId, pos, 4, &D_801305B0, &D_801333E0, &D_801305B4);
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Audio_PlaySoundGeneral(sfxId, pos, 4, &D_801305B0, &gSfxDefaultFreqAndVolScale, &D_801305B4);
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}
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void Audio_PlaySoundRandom(Vec3f* pos, u16 baseSfxId, u8 randLim) {
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u8 offset = Audio_NextRandom() % randLim;
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Audio_PlaySoundGeneral(baseSfxId + offset, pos, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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Audio_PlaySoundGeneral(baseSfxId + offset, pos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultReverb);
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}
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void func_800F4254(Vec3f* pos, u8 level) {
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@ -3955,10 +3958,12 @@ void func_800F4254(Vec3f* pos, u8 level) {
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D_801305F4 = D_801305E4[level];
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switch (level) {
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case 1:
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Audio_PlaySoundGeneral(NA_SE_PL_SWORD_CHARGE, pos, 4, &D_801305F4, &D_801333E0, &D_801333E8);
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Audio_PlaySoundGeneral(NA_SE_PL_SWORD_CHARGE, pos, 4, &D_801305F4, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultReverb);
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break;
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case 2:
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Audio_PlaySoundGeneral(NA_SE_PL_SWORD_CHARGE, pos, 4, &D_801305F4, &D_801333E0, &D_801333E8);
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Audio_PlaySoundGeneral(NA_SE_PL_SWORD_CHARGE, pos, 4, &D_801305F4, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultReverb);
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break;
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}
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@ -3966,7 +3971,8 @@ void func_800F4254(Vec3f* pos, u8 level) {
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}
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if (level != 0) {
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Audio_PlaySoundGeneral(NA_SE_IT_SWORD_CHARGE - SFX_FLAG, pos, 4, &D_801305F4, &D_801333E0, &D_801333E8);
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Audio_PlaySoundGeneral(NA_SE_IT_SWORD_CHARGE - SFX_FLAG, pos, 4, &D_801305F4, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultReverb);
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}
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}
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@ -3978,14 +3984,14 @@ void func_800F436C(Vec3f* pos, u16 sfxId, f32 arg2) {
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}
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if (D_8016B7D8 > 0.5f) {
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Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7D8, &D_801333E0, &D_801333E8);
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Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7D8, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
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}
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}
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void func_800F4414(Vec3f* pos, u16 sfxId, f32 arg2) {
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D_801305B8--;
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if (D_801305B8 == 0) {
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Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7D8, &D_801333E0, &D_801333E8);
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Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7D8, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
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if (arg2 > 2.0f) {
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arg2 = 2.0f;
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@ -4002,17 +4008,17 @@ void func_800F44EC(s8 arg0, s8 arg1) {
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void func_800F4524(Vec3f* pos, u16 sfxId, s8 arg2) {
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D_8016B7DC = arg2;
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Audio_PlaySoundGeneral(sfxId, pos, 4, &D_801333E0, &D_801333E0, &D_8016B7DC);
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Audio_PlaySoundGeneral(sfxId, pos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &D_8016B7DC);
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}
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void func_800F4578(Vec3f* pos, u16 sfxId, f32 arg2) {
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D_8016B7E0 = arg2;
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Audio_PlaySoundGeneral(sfxId, pos, 4, &D_801333E0, &D_8016B7E0, &D_801333E8);
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Audio_PlaySoundGeneral(sfxId, pos, 4, &gSfxDefaultFreqAndVolScale, &D_8016B7E0, &gSfxDefaultReverb);
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}
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void func_800F45D0(f32 arg0) {
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func_800F4414(&D_801333D4, NA_SE_IT_FISHING_REEL_SLOW - SFX_FLAG, arg0);
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func_800F436C(&D_801333D4, 0, (0.15f * arg0) + 1.4f);
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func_800F4414(&gSfxDefaultPos, NA_SE_IT_FISHING_REEL_SLOW - SFX_FLAG, arg0);
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func_800F436C(&gSfxDefaultPos, 0, (0.15f * arg0) + 1.4f);
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}
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void Audio_PlaySoundRiver(Vec3f* pos, f32 freqScale) {
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@ -4023,8 +4029,8 @@ void Audio_PlaySoundRiver(Vec3f* pos, f32 freqScale) {
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sRiverFreqScaleLerp.remainingFrames = 40;
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sRiverFreqScaleLerp.step = (sRiverFreqScaleLerp.target - sRiverFreqScaleLerp.value) / 40;
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}
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Audio_PlaySoundGeneral(NA_SE_EV_RIVER_STREAM - SFX_FLAG, pos, 4, &sRiverFreqScaleLerp.value, &D_801333E0,
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&D_801333E8);
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Audio_PlaySoundGeneral(NA_SE_EV_RIVER_STREAM - SFX_FLAG, pos, 4, &sRiverFreqScaleLerp.value,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
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}
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void Audio_PlaySoundWaterfall(Vec3f* pos, f32 freqScale) {
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@ -4036,7 +4042,7 @@ void Audio_PlaySoundWaterfall(Vec3f* pos, f32 freqScale) {
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sWaterfallFreqScaleLerp.step = (sWaterfallFreqScaleLerp.target - sWaterfallFreqScaleLerp.value) / 40;
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}
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Audio_PlaySoundGeneral(NA_SE_EV_WATER_WALL_BIG - SFX_FLAG, pos, 4, &sWaterfallFreqScaleLerp.value,
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&sWaterfallFreqScaleLerp.value, &D_801333E8);
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&sWaterfallFreqScaleLerp.value, &gSfxDefaultReverb);
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}
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void Audio_StepFreqLerp(FreqLerp* lerp) {
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@ -4179,8 +4185,8 @@ void Audio_UpdateRiverSoundVolumes(void) {
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}
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void Audio_PlaySoundIncreasinglyTransposed(Vec3f* pos, s16 sfxId, u8* semitones) {
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Audio_PlaySoundGeneral(sfxId, pos, 4, &gNoteFrequencies[semitones[sAudioIncreasingTranspose] + 39], &D_801333E0,
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&D_801333E8);
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Audio_PlaySoundGeneral(sfxId, pos, 4, &gNoteFrequencies[semitones[sAudioIncreasingTranspose] + 39],
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
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if (sAudioIncreasingTranspose < 15) {
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sAudioIncreasingTranspose++;
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@ -4192,7 +4198,8 @@ void Audio_ResetIncreasingTranspose(void) {
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}
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void Audio_PlaySoundTransposed(Vec3f* pos, u16 sfxId, s8 semitone) {
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Audio_PlaySoundGeneral(sfxId, pos, 4, &gNoteFrequencies[semitone + 39], &D_801333E0, &D_801333E8);
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Audio_PlaySoundGeneral(sfxId, pos, 4, &gNoteFrequencies[semitone + 39], &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultReverb);
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}
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void func_800F4C58(Vec3f* pos, u16 sfxId, u8 arg2) {
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@ -4213,7 +4220,7 @@ void func_800F4C58(Vec3f* pos, u16 sfxId, u8 arg2) {
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}
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phi_s1++;
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}
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Audio_PlaySoundGeneral(sfxId, pos, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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Audio_PlaySoundGeneral(sfxId, pos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
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}
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void func_800F4E30(Vec3f* pos, f32 arg1) {
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@ -4746,10 +4753,12 @@ void func_800F6268(f32 dist, u16 arg1) {
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void func_800F64E0(u8 arg0) {
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D_80130608 = arg0;
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if (arg0 != 0) {
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Audio_PlaySoundGeneral(NA_SE_SY_WIN_OPEN, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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Audio_PlaySoundGeneral(NA_SE_SY_WIN_OPEN, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
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Audio_QueueCmdS32(0xF1000000, 0);
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} else {
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Audio_PlaySoundGeneral(NA_SE_SY_WIN_CLOSE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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Audio_PlaySoundGeneral(NA_SE_SY_WIN_CLOSE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
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Audio_QueueCmdS32(0xF2000000, 0);
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}
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}
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@ -4827,7 +4836,8 @@ void Audio_SetBaseFilter(u8 filter) {
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if (filter == 0) {
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Audio_StopSfxById(NA_SE_PL_IN_BUBBLE);
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} else if (sAudioBaseFilter == 0) {
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Audio_PlaySoundGeneral(NA_SE_PL_IN_BUBBLE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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Audio_PlaySoundGeneral(NA_SE_PL_IN_BUBBLE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
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}
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}
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sAudioBaseFilter = filter;
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@ -4860,7 +4870,8 @@ void Audio_PlaySoundGeneralIfNotInCutscene(u16 sfxId, Vec3f* pos, u8 arg2, f32*
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}
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void Audio_PlaySoundIfNotInCutscene(u16 sfxId) {
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Audio_PlaySoundGeneralIfNotInCutscene(sfxId, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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Audio_PlaySoundGeneralIfNotInCutscene(sfxId, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
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}
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void func_800F6964(u16 arg0) {
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@ -79,13 +79,18 @@ u8 gSfxChannelLayout = 0;
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u16 D_801333D0 = 0;
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Vec3f D_801333D4 = { 0.0f, 0.0f, 0.0f }; // default pos
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// The center of the screen in projected coordinates.
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// Gives the impression that the sfx has no specific location
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Vec3f gSfxDefaultPos = { 0.0f, 0.0f, 0.0f };
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f32 D_801333E0 = 1.0f; // default freqScale
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// Reused as either frequency or volume multiplicative scaling factor
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// Does not alter or change frequency or volume
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f32 gSfxDefaultFreqAndVolScale = 1.0f;
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s32 D_801333E4 = 0; // unused
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s8 D_801333E8 = 0; // default reverbAdd
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// Adds no reverb to the existing reverb
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s8 gSfxDefaultReverb = 0;
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s32 D_801333EC = 0; // unused
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@ -370,7 +375,7 @@ void Audio_ChooseActiveSounds(u8 bankId) {
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} else if (gSoundBanks[bankId][entryIndex].state != SFX_STATE_EMPTY) {
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entry = &gSoundBanks[bankId][entryIndex];
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if (&D_801333D4.x == entry[0].posX) {
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if (&gSfxDefaultPos.x == entry[0].posX) {
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entry->dist = 0.0f;
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} else {
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tempf1 = *entry->posY * 1;
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@ -361,7 +361,8 @@ void func_800B44E0(DbCamera* dbCamera, Camera* cam) {
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if (dbCamera->sub.nPoints < 6) {
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if (sDbCamAnim.unk_0A != 0) {
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Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
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sDbCamAnim.unk_0A = 0;
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}
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func_8006376C(0x11, 0x17, 3, D_8012CEE0[0]);
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@ -375,7 +376,8 @@ void func_800B44E0(DbCamera* dbCamera, Camera* cam) {
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!func_800BB2B4(&sDbCamAnim.lookAtPos, &sDbCamAnim.roll, &sDbCamAnim.fov, dbCamera->sub.lookAt,
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&sDbCamAnim.keyframe, &sDbCamAnim.curFrame) &&
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sDbCamAnim.unk_0A == 1) {
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Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
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sDbCamAnim.unk_04++;
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if (dbCamera->sub.nFrames > 0 && dbCamera->sub.nFrames < sDbCamAnim.unk_04) {
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@ -603,7 +605,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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dbCamera->unk_40 = -1;
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dbCamera->sub.demoCtrlActionIdx = 0;
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sDbCamAnim.unk_0A = 0;
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Audio_PlaySoundGeneral(NA_SE_SY_LOCK_ON, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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Audio_PlaySoundGeneral(NA_SE_SY_LOCK_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
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} else if (dbCamera->unk_38 == -1) {
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dbCamera->unk_38 = 1;
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} else {
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@ -923,22 +926,25 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
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dbCamera->unk_1C.z = 0.0f;
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dbCamera->unk_1C.y = 1.0f;
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} else if (dbCamera->sub.unk_08 == 2) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
dbCamera->sub.unk_08 = 0;
|
||||
func_800B41DC(dbCamera, dbCamera->sub.unkIdx, cam);
|
||||
} else {
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_R) &&
|
||||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
dbCamera->sub.nPoints = dbCamera->sub.unkIdx + 1;
|
||||
func_800B4088(dbCamera, cam);
|
||||
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_R)) {
|
||||
if (dbCamera->sub.unkIdx == 0x80) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
} else {
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_PUTAWAY, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_PUTAWAY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
func_800B42C0(dbCamera, cam);
|
||||
if (dbCamera->sub.unkIdx == (dbCamera->sub.nPoints - 1)) {
|
||||
dbCamera->sub.unkIdx++;
|
||||
|
@ -990,7 +996,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
|||
} else {
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CRIGHT) &&
|
||||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
osSyncPrintf("@@@\n@@@\n@@@/* *** spline point data ** start here *** */\n@@@\n");
|
||||
DbCamera_PrintPoints("Lookat", dbCamera->sub.nPoints, dbCamera->sub.lookAt);
|
||||
DbCamera_PrintPoints("Position", dbCamera->sub.nPoints, dbCamera->sub.position);
|
||||
|
@ -999,13 +1006,15 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
|||
osSyncPrintf("@@@static short Mode = %d;\n@@@\n", dbCamera->sub.mode);
|
||||
osSyncPrintf("@@@\n@@@\n@@@/* *** spline point data ** finish! *** */\n@@@\n");
|
||||
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CLEFT)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
dbCamera->sub.unk_08 = (dbCamera->sub.unk_08 + 1) % 3;
|
||||
}
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CUP) &&
|
||||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
if (dbCamera->sub.unkIdx > 0) {
|
||||
dbCamera->sub.unkIdx--;
|
||||
} else {
|
||||
|
@ -1013,8 +1022,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
|||
}
|
||||
} else {
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CUP)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
if (dbCamera->sub.unkIdx > 0) {
|
||||
dbCamera->sub.unkIdx--;
|
||||
} else {
|
||||
|
@ -1035,7 +1044,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
|||
}
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L) &&
|
||||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CDOWN)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
if (dbCamera->sub.unkIdx < (dbCamera->sub.nPoints - 1)) {
|
||||
dbCamera->sub.unkIdx++;
|
||||
} else {
|
||||
|
@ -1043,8 +1053,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
|||
}
|
||||
} else {
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CDOWN)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
if (dbCamera->sub.unkIdx < (dbCamera->sub.nPoints - 1)) {
|
||||
dbCamera->sub.unkIdx++;
|
||||
} else {
|
||||
|
@ -1113,8 +1123,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
|||
case 1:
|
||||
dbCamera->unk_3C = true;
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DUP)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
if (dbCamera->sub.unk_0A == 0) {
|
||||
dbCamera->sub.unk_0A = 5;
|
||||
} else {
|
||||
|
@ -1122,8 +1132,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
|||
}
|
||||
}
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DDOWN)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
if (dbCamera->sub.unk_0A == 5) {
|
||||
dbCamera->sub.unk_0A = 0;
|
||||
} else {
|
||||
|
@ -1131,8 +1141,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
|||
}
|
||||
}
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DLEFT)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
switch (dbCamera->sub.unk_0A) {
|
||||
case 1:
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L)) {
|
||||
|
@ -1181,8 +1191,9 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
|||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DLEFT)) {
|
||||
if ((D_8012D10C++ % 5) == 0) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
}
|
||||
|
||||
switch (dbCamera->sub.unk_0A) {
|
||||
|
@ -1219,8 +1230,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
|||
}
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DRIGHT)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
|
||||
switch (dbCamera->sub.unk_0A) {
|
||||
case 1:
|
||||
|
@ -1268,8 +1279,9 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
|||
}
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_DRIGHT)) {
|
||||
if ((D_8012D10C++ % 5) == 0) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
}
|
||||
|
||||
switch (dbCamera->sub.unk_0A) {
|
||||
|
@ -1421,7 +1433,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) {
|
|||
dbCamera->fov = 60.0f;
|
||||
dbCamera->rollDegrees = dbCamera->roll * 1.40625f;
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CLEFT)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
dbCamera->unk_78 = (dbCamera->unk_78 + 1) % 3;
|
||||
dbCamera->unk_38 = -1;
|
||||
}
|
||||
|
@ -1702,7 +1715,8 @@ void DbCamera_DrawSlotLetters(char* str, s16 y, s16 x, s32 colorId) {
|
|||
void DbCamera_PrintAllCuts(Camera* cam) {
|
||||
s32 i;
|
||||
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
osSyncPrintf("@@@\n@@@\n@@@/* ****** spline point data ** start here ***** */\n@@@\n");
|
||||
|
||||
for (i = 0; i < ARRAY_COUNT(sDbCameraCuts) - 1; i++) {
|
||||
|
@ -1849,8 +1863,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
if ((1 << sCurFileIdx) & sMempakFiles) {
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DLEFT) ||
|
||||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DRIGHT)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
dbCamera->sub.demoCtrlToggleSwitch ^= 1;
|
||||
}
|
||||
D_8012CEE0[41][9] = sCurFileIdx + 'A';
|
||||
|
@ -1863,12 +1877,12 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A)) {
|
||||
if (dbCamera->sub.demoCtrlToggleSwitch == 0) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
dbCamera->sub.demoCtrlMenu++;
|
||||
} else {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
dbCamera->sub.demoCtrlMenu = 0;
|
||||
}
|
||||
}
|
||||
|
@ -1884,7 +1898,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
}
|
||||
}
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
dbCamera->sub.demoCtrlMenu = 0;
|
||||
return 1;
|
||||
}
|
||||
|
@ -1920,7 +1935,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A) ||
|
||||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
if (dbCamera->sub.demoCtrlMenu == DEMO_CTRL_MENU(ACTION_LOAD, MENU_SUCCESS)) {
|
||||
dbCamera->sub.demoCtrlActionIdx = ACTION_E;
|
||||
}
|
||||
|
@ -1942,7 +1958,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A) ||
|
||||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
dbCamera->sub.demoCtrlMenu -= 9;
|
||||
}
|
||||
block_2:
|
||||
|
@ -1976,8 +1993,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
sp74[i * 2 + 1] = '\0';
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DRIGHT)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
if (sCurFileIdx >= 4) {
|
||||
sCurFileIdx = 0;
|
||||
} else {
|
||||
|
@ -1993,8 +2010,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
}
|
||||
}
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DLEFT)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
if (sCurFileIdx <= 0) {
|
||||
sCurFileIdx = 4;
|
||||
} else {
|
||||
|
@ -2036,25 +2053,25 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
func_8006376C(0x14, 0x1A, 5, D_8012CF70);
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DUP)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx - 1) % 4u;
|
||||
}
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DDOWN)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx + 1) % 4u;
|
||||
}
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
dbCamera->sub.demoCtrlToggleSwitch = 0;
|
||||
dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(dbCamera->sub.demoCtrlActionIdx, MENU_INFO);
|
||||
}
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
dbCamera->sub.demoCtrlActionIdx = ACTION_E;
|
||||
return 1;
|
||||
}
|
||||
|
@ -2066,8 +2083,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DUP) ||
|
||||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DDOWN)) {
|
||||
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
dbCamera->sub.demoCtrlActionIdx = ACTION_E;
|
||||
}
|
||||
return 2;
|
||||
|
@ -2079,13 +2096,15 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
|
||||
default: {
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DUP)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(ACTION_E, MENU_INFO);
|
||||
dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx - 1) % 4u;
|
||||
sCurFileIdx = 0;
|
||||
}
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DDOWN)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(ACTION_E, MENU_INFO);
|
||||
dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx + 1) % 4u;
|
||||
sCurFileIdx = 0;
|
||||
|
@ -2124,7 +2143,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
if (func_800B91B0(cam, dbCamera) == 0) {
|
||||
Interface_ChangeAlpha(2);
|
||||
ShrinkWindow_SetVal(0);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
OLib_Vec3fDiffToVecSphGeo(&sp5C, &dbCamera->eye, &dbCamera->at);
|
||||
DbCamera_CalcUpFromPitchYawRoll(&dbCamera->unk_1C, sp5C.pitch, sp5C.yaw,
|
||||
|
@ -2142,7 +2162,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
sDbCamAnim.unk_0A = 1;
|
||||
sDbCamAnim.unk_0C = 0;
|
||||
D_8016110C = 0;
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_L)) {
|
||||
|
@ -2158,15 +2179,15 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
if (sLastFileIdx != -1) {
|
||||
switch (sp74[sCurFileIdx]) {
|
||||
case '?':
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
sDbCameraCuts[idx1] = sDbCameraCuts[idx2];
|
||||
sp74[sCurFileIdx] = '?'; // useless
|
||||
DbCamera_ResetCut(idx2, false);
|
||||
break;
|
||||
case '-':
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
|
||||
sp64 = sDbCameraCuts[idx2];
|
||||
if (sLastFileIdx < sCurFileIdx) {
|
||||
|
@ -2188,8 +2209,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
}
|
||||
break;
|
||||
default:
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -2198,7 +2219,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_A)) {
|
||||
if (sp74[sCurFileIdx] == '?') {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
sp74[sCurFileIdx] = DbCamera_InitCut(idx1, &dbCamera->sub);
|
||||
if (sp74[sCurFileIdx] == '?') {
|
||||
func_8006376C(0xF, 0x18, 7, D_8012CF48);
|
||||
|
@ -2208,7 +2230,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_B)) {
|
||||
if (sp74[sCurFileIdx] != '?' && sp74[sCurFileIdx] != '-') {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
sp74[sCurFileIdx] = '?';
|
||||
DbCamera_ResetCut(idx1, true);
|
||||
}
|
||||
|
@ -2216,7 +2239,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_R)) {
|
||||
if (sp74[sCurFileIdx] != '?' && sp74[sCurFileIdx] != '-') {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
|
||||
for (i = 0; i < sDbCameraCuts[idx1].nPoints; i++) {
|
||||
dbCamera->sub.lookAt[i] = sDbCameraCuts[idx1].lookAt[i];
|
||||
|
@ -2238,7 +2262,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
}
|
||||
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DRIGHT)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
if (sCurFileIdx == 0x1E) {
|
||||
sCurFileIdx = 0;
|
||||
} else {
|
||||
|
@ -2246,7 +2271,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
}
|
||||
}
|
||||
if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_DLEFT)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
sCurFileIdx = (sCurFileIdx == 0) ? 0x1E : sCurFileIdx - 1;
|
||||
}
|
||||
|
||||
|
@ -2260,7 +2286,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
DbCamera_PrintAllCuts(cam);
|
||||
} else if (CHECK_BTN_ALL(sGlobalCtx->state.input[2].cur.button, BTN_L) &&
|
||||
CHECK_BTN_ALL(sGlobalCtx->state.input[2].press.button, BTN_CLEFT)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
for (i = 0; i < ARRAY_COUNT(sDbCameraCuts) - 1; i++) {
|
||||
if (sDbCameraCuts[i].nPoints != 0) {
|
||||
osSyncPrintf("\n@@@ /* CUT [%d]\t*/", i);
|
||||
|
@ -2276,7 +2303,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) {
|
|||
Interface_ChangeAlpha(50);
|
||||
ShrinkWindow_SetVal(0x20);
|
||||
D_8016110C = 0;
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
|
||||
func_8006376C(4, 7, 5, D_8012CF50[0]);
|
||||
|
|
|
@ -1689,7 +1689,8 @@ void func_8002F7A0(GlobalContext* globalCtx, Actor* actor, f32 arg2, s16 arg3, f
|
|||
}
|
||||
|
||||
void func_8002F7DC(Actor* actor, u16 sfxId) {
|
||||
Audio_PlaySoundGeneral(sfxId, &actor->projectedPos, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(sfxId, &actor->projectedPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
}
|
||||
|
||||
void Audio_PlayActorSound2(Actor* actor, u16 sfxId) {
|
||||
|
@ -2235,13 +2236,14 @@ void Actor_Draw(GlobalContext* globalCtx, Actor* actor) {
|
|||
|
||||
void func_80030ED8(Actor* actor) {
|
||||
if (actor->flags & ACTOR_FLAG_19) {
|
||||
Audio_PlaySoundGeneral(actor->sfx, &actor->projectedPos, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(actor->sfx, &actor->projectedPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
} else if (actor->flags & ACTOR_FLAG_20) {
|
||||
func_80078884(actor->sfx);
|
||||
} else if (actor->flags & ACTOR_FLAG_21) {
|
||||
func_800788CC(actor->sfx);
|
||||
} else if (actor->flags & ACTOR_FLAG_28) {
|
||||
func_800F4C58(&D_801333D4, NA_SE_SY_TIMER - SFX_FLAG, (s8)(actor->sfx - 1));
|
||||
func_800F4C58(&gSfxDefaultPos, NA_SE_SY_TIMER - SFX_FLAG, (s8)(actor->sfx - 1));
|
||||
} else {
|
||||
func_80078914(&actor->projectedPos, actor->sfx);
|
||||
}
|
||||
|
@ -4967,8 +4969,8 @@ void func_80036E50(u16 textId, s16 arg1) {
|
|||
Flags_SetInfTable(0xC);
|
||||
return;
|
||||
case 0x1033:
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CORRECT_CHIME, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CORRECT_CHIME, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
Flags_SetEventChkInf(0x4);
|
||||
Flags_SetInfTable(0xE);
|
||||
return;
|
||||
|
@ -5431,7 +5433,8 @@ s32 func_80037CB8(GlobalContext* globalCtx, Actor* actor, s16 arg2) {
|
|||
case TEXT_STATE_CHOICE:
|
||||
case TEXT_STATE_EVENT:
|
||||
if (Message_ShouldAdvance(globalCtx) && func_80037C94(globalCtx, actor, arg2)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
msgCtx->msgMode = MSGMODE_TEXT_CLOSING;
|
||||
ret = true;
|
||||
}
|
||||
|
|
|
@ -1571,10 +1571,11 @@ void CollisionCheck_HitSolid(GlobalContext* globalCtx, ColliderInfo* info, Colli
|
|||
if (flags == TOUCH_SFX_NORMAL && collider->colType != COLTYPE_METAL) {
|
||||
EffectSsHitMark_SpawnFixedScale(globalCtx, EFFECT_HITMARK_WHITE, hitPos);
|
||||
if (collider->actor == NULL) {
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SHIELD_BOUND, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SHIELD_BOUND, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
} else {
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SHIELD_BOUND, &collider->actor->projectedPos, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SHIELD_BOUND, &collider->actor->projectedPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
} else if (flags == TOUCH_SFX_NORMAL) { // collider->colType == COLTYPE_METAL
|
||||
EffectSsHitMark_SpawnFixedScale(globalCtx, EFFECT_HITMARK_METAL, hitPos);
|
||||
|
@ -1586,18 +1587,20 @@ void CollisionCheck_HitSolid(GlobalContext* globalCtx, ColliderInfo* info, Colli
|
|||
} else if (flags == TOUCH_SFX_HARD) {
|
||||
EffectSsHitMark_SpawnFixedScale(globalCtx, EFFECT_HITMARK_WHITE, hitPos);
|
||||
if (collider->actor == NULL) {
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SHIELD_BOUND, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SHIELD_BOUND, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
} else {
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SHIELD_BOUND, &collider->actor->projectedPos, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SHIELD_BOUND, &collider->actor->projectedPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
} else if (flags == TOUCH_SFX_WOOD) {
|
||||
EffectSsHitMark_SpawnFixedScale(globalCtx, EFFECT_HITMARK_DUST, hitPos);
|
||||
if (collider->actor == NULL) {
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_REFLECTION_WOOD, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_REFLECTION_WOOD, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
} else {
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_REFLECTION_WOOD, &collider->actor->projectedPos, 4, &D_801333E0,
|
||||
&D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_REFLECTION_WOOD, &collider->actor->projectedPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1608,17 +1611,17 @@ void CollisionCheck_HitSolid(GlobalContext* globalCtx, ColliderInfo* info, Colli
|
|||
s32 CollisionCheck_SwordHitAudio(Collider* at, ColliderInfo* acInfo) {
|
||||
if (at->actor != NULL && at->actor->category == ACTORCAT_PLAYER) {
|
||||
if (acInfo->elemType == ELEMTYPE_UNK0) {
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_STRIKE, &at->actor->projectedPos, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_STRIKE, &at->actor->projectedPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
} else if (acInfo->elemType == ELEMTYPE_UNK1) {
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_STRIKE_HARD, &at->actor->projectedPos, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SWORD_STRIKE_HARD, &at->actor->projectedPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
} else if (acInfo->elemType == ELEMTYPE_UNK2) {
|
||||
Audio_PlaySoundGeneral(NA_SE_PL_WALK_GROUND - SFX_FLAG, &at->actor->projectedPos, 4, &D_801333E0,
|
||||
&D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_PL_WALK_GROUND - SFX_FLAG, &at->actor->projectedPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
} else if (acInfo->elemType == ELEMTYPE_UNK3) {
|
||||
Audio_PlaySoundGeneral(NA_SE_PL_WALK_GROUND - SFX_FLAG, &at->actor->projectedPos, 4, &D_801333E0,
|
||||
&D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_PL_WALK_GROUND - SFX_FLAG, &at->actor->projectedPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
|
@ -1655,7 +1658,8 @@ void CollisionCheck_HitEffects(GlobalContext* globalCtx, Collider* at, ColliderI
|
|||
} else if (sHitInfo[ac->colType].effect == HIT_WOOD) {
|
||||
if (at->actor == NULL) {
|
||||
CollisionCheck_SpawnShieldParticles(globalCtx, hitPos);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_REFLECTION_WOOD, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_REFLECTION_WOOD, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
} else {
|
||||
CollisionCheck_SpawnShieldParticlesWood(globalCtx, hitPos, &at->actor->projectedPos);
|
||||
}
|
||||
|
@ -1668,10 +1672,11 @@ void CollisionCheck_HitEffects(GlobalContext* globalCtx, Collider* at, ColliderI
|
|||
} else {
|
||||
EffectSsHitMark_SpawnFixedScale(globalCtx, EFFECT_HITMARK_WHITE, hitPos);
|
||||
if (ac->actor == NULL) {
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SHIELD_BOUND, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SHIELD_BOUND, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
} else {
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SHIELD_BOUND, &ac->actor->projectedPos, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SHIELD_BOUND, &ac->actor->projectedPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3418,7 +3423,8 @@ void CollisionCheck_SpawnShieldParticles(GlobalContext* globalCtx, Vec3f* v) {
|
|||
*/
|
||||
void CollisionCheck_SpawnShieldParticlesMetal(GlobalContext* globalCtx, Vec3f* v) {
|
||||
CollisionCheck_SpawnShieldParticles(globalCtx, v);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SHIELD_REFLECT_SW, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SHIELD_REFLECT_SW, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -3426,7 +3432,8 @@ void CollisionCheck_SpawnShieldParticlesMetal(GlobalContext* globalCtx, Vec3f* v
|
|||
*/
|
||||
void CollisionCheck_SpawnShieldParticlesMetalSound(GlobalContext* globalCtx, Vec3f* v, Vec3f* pos) {
|
||||
CollisionCheck_SpawnShieldParticles(globalCtx, v);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SHIELD_REFLECT_SW, pos, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_SHIELD_REFLECT_SW, pos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -3466,7 +3473,8 @@ void CollisionCheck_SpawnShieldParticlesWood(GlobalContext* globalCtx, Vec3f* v,
|
|||
woodInit.lightPoint.z = woodInit.position.z;
|
||||
|
||||
Effect_Add(globalCtx, &effectIndex, EFFECT_SHIELD_PARTICLE, 0, 1, &woodInit);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_REFLECTION_WOOD, actorPos, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_IT_REFLECTION_WOOD, actorPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -495,7 +495,8 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
|
|||
CHECK_BTN_ALL(globalCtx->state.input[0].press.button, BTN_B) ||
|
||||
CHECK_BTN_ALL(globalCtx->state.input[0].press.button, BTN_START)) &&
|
||||
(gSaveContext.fileNum != 0xFEDC) && (globalCtx->sceneLoadFlag == 0)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_PIECE_OF_HEART, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_PIECE_OF_HEART, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
temp = 1;
|
||||
}
|
||||
|
||||
|
@ -1247,13 +1248,13 @@ void Cutscene_Command_TransitionFX(GlobalContext* globalCtx, CutsceneContext* cs
|
|||
if (cmd->base == 1) {
|
||||
globalCtx->envCtx.screenFillColor[3] = 255.0f * temp;
|
||||
if ((temp == 0.0f) && (gSaveContext.entranceIndex == 0x006B)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_WHITE_OUT_S, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_WHITE_OUT_S, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
} else if ((temp == 0.0f) &&
|
||||
((gSaveContext.entranceIndex == 0x0053) || (gSaveContext.entranceIndex == 0x0138) ||
|
||||
(gSaveContext.entranceIndex == 0x0371))) {
|
||||
Audio_PlaySoundGeneral(NA_SE_EV_WHITE_OUT, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_EV_WHITE_OUT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
} else if ((temp == 0.0f) && (globalCtx->sceneNum == SCENE_GANONTIKA)) {
|
||||
func_800788CC(NA_SE_EV_WHITE_OUT);
|
||||
}
|
||||
|
|
|
@ -714,7 +714,8 @@ void EnItem00_Update(Actor* thisx, GlobalContext* globalCtx) {
|
|||
}
|
||||
|
||||
if ((*params <= ITEM00_RUPEE_RED) || (*params == ITEM00_RUPEE_ORANGE)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
} else if (getItemId != GI_NONE) {
|
||||
if (Actor_HasParent(&this->actor, globalCtx)) {
|
||||
Flags_SetCollectible(globalCtx, this->collectibleFlag);
|
||||
|
@ -722,7 +723,8 @@ void EnItem00_Update(Actor* thisx, GlobalContext* globalCtx) {
|
|||
}
|
||||
return;
|
||||
} else {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GET_ITEM, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GET_ITEM, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
|
||||
Flags_SetCollectible(globalCtx, this->collectibleFlag);
|
||||
|
|
|
@ -82,7 +82,8 @@ void TransitionCircle_Start(void* thisx) {
|
|||
} else {
|
||||
this->texY = 0x1F4;
|
||||
if (this->effect == 2) {
|
||||
Audio_PlaySoundGeneral(NA_SE_OC_SECRET_WARP_OUT, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_OC_SECRET_WARP_OUT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
}
|
||||
guPerspective(&this->projection, &this->normal, 60.0f, (4.0f / 3.0f), 10.0f, 12800.0f, 1.0f);
|
||||
|
@ -107,7 +108,8 @@ void TransitionCircle_Update(void* thisx, s32 updateRate) {
|
|||
if (this->unk_14 != 0) {
|
||||
if (this->texY == 0) {
|
||||
if (this->effect == 2) {
|
||||
Audio_PlaySoundGeneral(NA_SE_OC_SECRET_WARP_IN, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_OC_SECRET_WARP_IN, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
}
|
||||
this->texY += this->step * 3 / updateRate;
|
||||
|
|
|
@ -568,13 +568,16 @@ void Color_RGBA8_Copy(Color_RGBA8* dst, Color_RGBA8* src) {
|
|||
}
|
||||
|
||||
void func_80078884(u16 sfxId) {
|
||||
Audio_PlaySoundGeneral(sfxId, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(sfxId, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
}
|
||||
|
||||
void func_800788CC(u16 sfxId) {
|
||||
Audio_PlaySoundGeneral(sfxId, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(sfxId, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
}
|
||||
|
||||
void func_80078914(Vec3f* arg0, u16 sfxId) {
|
||||
Audio_PlaySoundGeneral(sfxId, arg0, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(sfxId, arg0, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
}
|
||||
|
|
|
@ -404,10 +404,10 @@ void Minimap_Draw(GlobalContext* globalCtx) {
|
|||
if (CHECK_BTN_ALL(globalCtx->state.input[0].press.button, BTN_L) && !Gameplay_InCsMode(globalCtx)) {
|
||||
osSyncPrintf("Game_play_demo_mode_check=%d\n", Gameplay_InCsMode(globalCtx));
|
||||
// clang-format off
|
||||
if (!R_MINIMAP_DISABLED) { Audio_PlaySoundGeneral(NA_SE_SY_CAMERA_ZOOM_UP, &D_801333D4, 4,
|
||||
&D_801333E0, &D_801333E0, &D_801333E8); }
|
||||
else { Audio_PlaySoundGeneral(NA_SE_SY_CAMERA_ZOOM_DOWN, &D_801333D4, 4,
|
||||
&D_801333E0, &D_801333E0, &D_801333E8); }
|
||||
if (!R_MINIMAP_DISABLED) { Audio_PlaySoundGeneral(NA_SE_SY_CAMERA_ZOOM_UP, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); }
|
||||
else { Audio_PlaySoundGeneral(NA_SE_SY_CAMERA_ZOOM_DOWN, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); }
|
||||
// clang-format on
|
||||
R_MINIMAP_DISABLED ^= 1;
|
||||
}
|
||||
|
@ -484,10 +484,10 @@ void Minimap_Draw(GlobalContext* globalCtx) {
|
|||
|
||||
if (CHECK_BTN_ALL(globalCtx->state.input[0].press.button, BTN_L) && !Gameplay_InCsMode(globalCtx)) {
|
||||
// clang-format off
|
||||
if (!R_MINIMAP_DISABLED) { Audio_PlaySoundGeneral(NA_SE_SY_CAMERA_ZOOM_UP, &D_801333D4, 4,
|
||||
&D_801333E0, &D_801333E0, &D_801333E8); }
|
||||
else { Audio_PlaySoundGeneral(NA_SE_SY_CAMERA_ZOOM_DOWN, &D_801333D4, 4,
|
||||
&D_801333E0, &D_801333E0, &D_801333E8); }
|
||||
if (!R_MINIMAP_DISABLED) { Audio_PlaySoundGeneral(NA_SE_SY_CAMERA_ZOOM_UP, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); }
|
||||
else { Audio_PlaySoundGeneral(NA_SE_SY_CAMERA_ZOOM_DOWN, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); }
|
||||
// clang-format on
|
||||
R_MINIMAP_DISABLED ^= 1;
|
||||
}
|
||||
|
|
|
@ -158,7 +158,8 @@ u8 Message_ShouldAdvance(GlobalContext* globalCtx) {
|
|||
|
||||
if (CHECK_BTN_ALL(input->press.button, BTN_A) || CHECK_BTN_ALL(input->press.button, BTN_B) ||
|
||||
CHECK_BTN_ALL(input->press.button, BTN_CUP)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_MESSAGE_PASS, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_MESSAGE_PASS, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
return CHECK_BTN_ALL(input->press.button, BTN_A) || CHECK_BTN_ALL(input->press.button, BTN_B) ||
|
||||
CHECK_BTN_ALL(input->press.button, BTN_CUP);
|
||||
|
@ -182,7 +183,8 @@ void Message_CloseTextbox(GlobalContext* globalCtx) {
|
|||
msgCtx->stateTimer = 2;
|
||||
msgCtx->msgMode = MSGMODE_TEXT_CLOSING;
|
||||
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_DEFAULT;
|
||||
Audio_PlaySoundGeneral(0, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(0, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -197,7 +199,8 @@ void Message_HandleChoiceSelection(GlobalContext* globalCtx, u8 numChoices) {
|
|||
if (msgCtx->choiceIndex > 128) {
|
||||
msgCtx->choiceIndex = 0;
|
||||
} else {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
} else if (input->rel.stick_y <= -30 && !sAnalogStickHeld) {
|
||||
sAnalogStickHeld = true;
|
||||
|
@ -205,7 +208,8 @@ void Message_HandleChoiceSelection(GlobalContext* globalCtx, u8 numChoices) {
|
|||
if (msgCtx->choiceIndex > numChoices) {
|
||||
msgCtx->choiceIndex = numChoices;
|
||||
} else {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
} else if (ABS(input->rel.stick_y) < 30) {
|
||||
sAnalogStickHeld = false;
|
||||
|
@ -739,7 +743,7 @@ u16 Message_DrawItemIcon(GlobalContext* globalCtx, u16 itemId, Gfx** p, u16 i) {
|
|||
MessageContext* msgCtx = &globalCtx->msgCtx;
|
||||
|
||||
// clang-format off
|
||||
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) { Audio_PlaySoundGeneral(0, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8); }
|
||||
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) { Audio_PlaySoundGeneral(0, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); }
|
||||
// clang-format on
|
||||
|
||||
gDPPipeSync(gfx++);
|
||||
|
@ -890,7 +894,8 @@ void Message_DrawText(GlobalContext* globalCtx, Gfx** gfxP) {
|
|||
case MESSAGE_BOX_BREAK:
|
||||
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
|
||||
if (!sTextboxSkipped) {
|
||||
Audio_PlaySoundGeneral(0, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(0, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
msgCtx->msgMode = MSGMODE_TEXT_AWAIT_NEXT;
|
||||
Font_LoadMessageBoxIcon(font, TEXTBOX_ICON_TRIANGLE);
|
||||
} else {
|
||||
|
@ -907,7 +912,8 @@ void Message_DrawText(GlobalContext* globalCtx, Gfx** gfxP) {
|
|||
case MESSAGE_TEXTID:
|
||||
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_HAS_NEXT;
|
||||
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
|
||||
Audio_PlaySoundGeneral(0, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(0, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
msgCtx->msgMode = MSGMODE_TEXT_DONE;
|
||||
Font_LoadMessageBoxIcon(font, TEXTBOX_ICON_TRIANGLE);
|
||||
}
|
||||
|
@ -976,8 +982,9 @@ void Message_DrawText(GlobalContext* globalCtx, Gfx** gfxP) {
|
|||
// "Sound (SE)"
|
||||
osSyncPrintf("サウンド(SE)\n");
|
||||
sfxHi = msgCtx->msgBufDecoded[i + 1] << 8;
|
||||
Audio_PlaySoundGeneral(sfxHi | msgCtx->msgBufDecoded[i + 2], &D_801333D4, 4, &D_801333E0,
|
||||
&D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(sfxHi | msgCtx->msgBufDecoded[i + 2], &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
}
|
||||
i += 2;
|
||||
break;
|
||||
|
@ -986,7 +993,7 @@ void Message_DrawText(GlobalContext* globalCtx, Gfx** gfxP) {
|
|||
break;
|
||||
case MESSAGE_BACKGROUND:
|
||||
// clang-format off
|
||||
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) { Audio_PlaySoundGeneral(0, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8); }
|
||||
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) { Audio_PlaySoundGeneral(0, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); }
|
||||
// clang-format on
|
||||
gDPPipeSync(gfx++);
|
||||
gDPSetCombineMode(gfx++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
|
||||
|
@ -1068,8 +1075,8 @@ void Message_DrawText(GlobalContext* globalCtx, Gfx** gfxP) {
|
|||
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
|
||||
msgCtx->msgMode = MSGMODE_TEXT_DONE;
|
||||
if (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_DEFAULT) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_MESSAGE_END, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_MESSAGE_END, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
Font_LoadMessageBoxIcon(font, TEXTBOX_ICON_SQUARE);
|
||||
if (globalCtx->csCtx.state == 0) {
|
||||
Interface_SetDoAction(globalCtx, DO_ACTION_RETURN);
|
||||
|
@ -1099,7 +1106,8 @@ void Message_DrawText(GlobalContext* globalCtx, Gfx** gfxP) {
|
|||
return;
|
||||
case MESSAGE_PERSISTENT:
|
||||
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
|
||||
Audio_PlaySoundGeneral(0, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(0, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
msgCtx->msgMode = MSGMODE_TEXT_DONE;
|
||||
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_PERSISTENT;
|
||||
}
|
||||
|
@ -1110,14 +1118,16 @@ void Message_DrawText(GlobalContext* globalCtx, Gfx** gfxP) {
|
|||
msgCtx->msgMode = MSGMODE_TEXT_DONE;
|
||||
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_EVENT;
|
||||
Font_LoadMessageBoxIcon(font, TEXTBOX_ICON_TRIANGLE);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_MESSAGE_END, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_MESSAGE_END, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
*gfxP = gfx;
|
||||
return;
|
||||
default:
|
||||
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING && i + 1 == msgCtx->textDrawPos &&
|
||||
msgCtx->textDelayTimer == msgCtx->textDelay) {
|
||||
Audio_PlaySoundGeneral(0, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(0, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
Message_DrawTextChar(globalCtx, &font->charTexBuf[charTexIdx], &gfx);
|
||||
charTexIdx += FONT_CHAR_TEX_SIZE;
|
||||
|
@ -1769,7 +1779,8 @@ void Message_StartOcarina(GlobalContext* globalCtx, u16 ocarinaActionId) {
|
|||
osSyncPrintf("ocarina_set 000000000000000000 = %d\n", ocarinaActionId);
|
||||
msgCtx->ocarinaAction = ocarinaActionId;
|
||||
if (ocarinaActionId >= OCARINA_ACTION_CHECK_SARIA && ocarinaActionId <= OCARINA_ACTION_CHECK_STORMS) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_TRE_BOX_APPEAR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_TRE_BOX_APPEAR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
if (ocarinaActionId == OCARINA_ACTION_SCARECROW_PLAYBACK) {
|
||||
Message_OpenText(globalCtx, 0x86F); // Ocarina
|
||||
|
@ -2097,8 +2108,9 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
|
|||
if (msgCtx->ocarinaStaff->state < OCARINA_SONG_SARIAS ||
|
||||
msgCtx->ocarinaStaff->state == OCARINA_SONG_SCARECROW) {
|
||||
Audio_OcaSetInstrument(0);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_OCARINA_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_OCARINA_ERROR, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
msgCtx->msgMode = MSGMODE_OCARINA_STARTING;
|
||||
} else {
|
||||
// "Ocarina_Flog Correct Example Performance"
|
||||
|
@ -2107,15 +2119,17 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
|
|||
msgCtx->msgMode = MSGMODE_SONG_PLAYED;
|
||||
msgCtx->textBoxType = TEXTBOX_TYPE_OCARINA;
|
||||
msgCtx->stateTimer = 10;
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_TRE_BOX_APPEAR, &D_801333D4, 4, &D_801333E0,
|
||||
&D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_TRE_BOX_APPEAR, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
Interface_ChangeAlpha(1);
|
||||
}
|
||||
} else if (msgCtx->ocarinaAction == OCARINA_ACTION_CHECK_SCARECROW) {
|
||||
if (msgCtx->ocarinaStaff->state < OCARINA_SONG_SCARECROW) {
|
||||
Audio_OcaSetInstrument(0);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_OCARINA_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_OCARINA_ERROR, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
msgCtx->stateTimer = 10;
|
||||
msgCtx->msgMode = MSGMODE_OCARINA_FAIL;
|
||||
} else {
|
||||
|
@ -2125,8 +2139,9 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
|
|||
msgCtx->msgMode = MSGMODE_SONG_PLAYED;
|
||||
msgCtx->textBoxType = TEXTBOX_TYPE_OCARINA;
|
||||
msgCtx->stateTimer = 10;
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_TRE_BOX_APPEAR, &D_801333D4, 4, &D_801333E0,
|
||||
&D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_TRE_BOX_APPEAR, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
Interface_ChangeAlpha(1);
|
||||
}
|
||||
} else if (msgCtx->ocarinaAction == OCARINA_ACTION_FREE_PLAY) {
|
||||
|
@ -2136,23 +2151,25 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
|
|||
msgCtx->msgMode = MSGMODE_SONG_PLAYED;
|
||||
msgCtx->textBoxType = TEXTBOX_TYPE_OCARINA;
|
||||
msgCtx->stateTimer = 10;
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_TRE_BOX_APPEAR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_TRE_BOX_APPEAR, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
} else {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_TRE_BOX_APPEAR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_TRE_BOX_APPEAR, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
}
|
||||
Interface_ChangeAlpha(1);
|
||||
} else {
|
||||
Audio_OcaSetInstrument(0);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_OCARINA_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_OCARINA_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
msgCtx->msgMode = MSGMODE_OCARINA_STARTING;
|
||||
}
|
||||
} else if (msgCtx->ocarinaStaff->state == 0xFF) {
|
||||
Audio_OcaSetInstrument(0);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_OCARINA_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_OCARINA_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
msgCtx->stateTimer = 10;
|
||||
msgCtx->msgMode = MSGMODE_OCARINA_FAIL;
|
||||
} else if (CHECK_BTN_ALL(globalCtx->state.input[0].press.button, BTN_B)) {
|
||||
|
@ -2526,11 +2543,11 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
|
|||
osSyncPrintf("z_message.c 取得メロディ=%d\n", ITEM_SONG_MINUET + msgCtx->ocarinaStaff->state);
|
||||
osSyncPrintf(VT_RST);
|
||||
msgCtx->stateTimer = 20;
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_TRE_BOX_APPEAR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_TRE_BOX_APPEAR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
} else if (msgCtx->ocarinaStaff->state == 0xFF) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_OCARINA_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_OCARINA_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
msgCtx->stateTimer = 10;
|
||||
msgCtx->msgMode = MSGMODE_SONG_PLAYBACK_FAIL;
|
||||
}
|
||||
|
@ -2581,8 +2598,8 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
|
|||
msgCtx->ocarinaStaff->state);
|
||||
gSaveContext.scarecrowCustomSongSet = true;
|
||||
}
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_OCARINA_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_OCARINA_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
osSyncPrintf("aaaaaaaaaaaaaa\n");
|
||||
Audio_OcaSetRecordingState(0);
|
||||
msgCtx->stateTimer = 10;
|
||||
|
@ -2651,8 +2668,8 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
|
|||
msgCtx->stateTimer = 20;
|
||||
gSaveContext.scarecrowSpawnSongSet = true;
|
||||
msgCtx->msgMode = MSGMODE_SCARECROW_RECORDING_DONE;
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_TRE_BOX_APPEAR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_TRE_BOX_APPEAR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
osSyncPrintf(VT_FGCOL(YELLOW));
|
||||
osSyncPrintf("\n====================================================================\n");
|
||||
MemCopy(gSaveContext.scarecrowSpawnSong, gScarecrowSpawnSongPtr,
|
||||
|
@ -2667,8 +2684,8 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
|
|||
// "Played an existing song!!!"
|
||||
osSyncPrintf("すでに存在する曲吹いた!!! \n");
|
||||
Audio_OcaSetRecordingState(0);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_OCARINA_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_OCARINA_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
Message_CloseTextbox(globalCtx);
|
||||
msgCtx->msgMode = MSGMODE_SCARECROW_RECORDING_FAILED;
|
||||
}
|
||||
|
@ -2693,8 +2710,8 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
|
|||
break;
|
||||
case MSGMODE_MEMORY_GAME_LEFT_SKULLKID_PLAYING:
|
||||
case MSGMODE_MEMORY_GAME_RIGHT_SKULLKID_PLAYING:
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_METRONOME_LV - SFX_FLAG, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_METRONOME_LV - SFX_FLAG, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
msgCtx->ocarinaStaff = Audio_OcaGetDisplayingStaff();
|
||||
if (msgCtx->ocarinaStaff->pos && sOcarinaNoteBufPos == msgCtx->ocarinaStaff->pos - 1) {
|
||||
sOcarinaNoteBuf[msgCtx->ocarinaStaff->pos - 1] = msgCtx->ocarinaStaff->noteIdx;
|
||||
|
@ -2704,11 +2721,12 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
|
|||
if (msgCtx->stateTimer == 0) {
|
||||
if (msgCtx->ocarinaStaff->state == 0) {
|
||||
if (msgCtx->msgMode == MSGMODE_MEMORY_GAME_LEFT_SKULLKID_PLAYING) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_METRONOME, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_METRONOME, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
} else {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_METRONOME_2, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_METRONOME_2, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
}
|
||||
msgCtx->msgMode++;
|
||||
}
|
||||
|
@ -2726,8 +2744,8 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
|
|||
}
|
||||
break;
|
||||
case MSGMODE_MEMORY_GAME_PLAYER_PLAYING:
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_METRONOME_LV - SFX_FLAG, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_METRONOME_LV - SFX_FLAG, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
msgCtx->ocarinaStaff = Audio_OcaGetPlayingStaff();
|
||||
if (msgCtx->ocarinaStaff->pos && sOcarinaNoteBufPos == msgCtx->ocarinaStaff->pos - 1) {
|
||||
sOcarinaNoteBuf[msgCtx->ocarinaStaff->pos - 1] = msgCtx->ocarinaStaff->noteIdx;
|
||||
|
@ -2738,14 +2756,15 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
|
|||
// "Musical round failed!!!!!!!!!"
|
||||
osSyncPrintf("輪唱失敗!!!!!!!!!\n");
|
||||
Audio_OcaSetInstrument(0);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_OCARINA_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_OCARINA_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
msgCtx->stateTimer = 10;
|
||||
globalCtx->msgCtx.ocarinaMode = OCARINA_MODE_03;
|
||||
} else if (msgCtx->ocarinaStaff->state == 0xD) {
|
||||
// "Musical round succeeded!!!!!!!!!"
|
||||
osSyncPrintf("輪唱成功!!!!!!!!!\n");
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GET_ITEM, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GET_ITEM, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
msgCtx->msgMode = MSGMODE_MEMORY_GAME_ROUND_SUCCESS;
|
||||
msgCtx->stateTimer = 30;
|
||||
}
|
||||
|
@ -2761,8 +2780,8 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
|
|||
msgCtx->stateTimer--;
|
||||
if (msgCtx->stateTimer == 0) {
|
||||
if (Audio_OcaMemoryGameGenNote() != 1) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_METRONOME, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_METRONOME, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
msgCtx->ocarinaStaff = Audio_OcaGetPlayingStaff();
|
||||
msgCtx->ocarinaStaff->pos = sOcarinaNoteBufPos = 0;
|
||||
Message_ResetOcarinaNoteState();
|
||||
|
@ -3206,11 +3225,12 @@ void Message_Update(GlobalContext* globalCtx) {
|
|||
} else if (Message_ShouldAdvanceSilent(globalCtx)) {
|
||||
osSyncPrintf("select=%d\n", msgCtx->textboxEndType);
|
||||
if (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_HAS_NEXT) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_MESSAGE_PASS, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_MESSAGE_PASS, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
Message_ContinueTextbox(globalCtx, sNextTextId);
|
||||
} else {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
Message_CloseTextbox(globalCtx);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2103,12 +2103,12 @@ void Interface_SetNaviCall(GlobalContext* globalCtx, u16 naviCallState) {
|
|||
if (((naviCallState == 0x1D) || (naviCallState == 0x1E)) && !interfaceCtx->naviCalling &&
|
||||
(globalCtx->csCtx.state == CS_STATE_IDLE)) {
|
||||
// clang-format off
|
||||
if (naviCallState == 0x1E) { Audio_PlaySoundGeneral(NA_SE_VO_NAVY_CALL, &D_801333D4, 4,
|
||||
&D_801333E0, &D_801333E0, &D_801333E8); }
|
||||
if (naviCallState == 0x1E) { Audio_PlaySoundGeneral(NA_SE_VO_NAVY_CALL, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); }
|
||||
// clang-format on
|
||||
|
||||
if (naviCallState == 0x1D) {
|
||||
func_800F4524(&D_801333D4, NA_SE_VO_NA_HELLO_2, 32);
|
||||
func_800F4524(&gSfxDefaultPos, NA_SE_VO_NA_HELLO_2, 32);
|
||||
}
|
||||
|
||||
interfaceCtx->naviCalling = true;
|
||||
|
@ -2150,8 +2150,8 @@ s32 Health_ChangeBy(GlobalContext* globalCtx, s16 healthChange) {
|
|||
gSaveContext.healthCapacity);
|
||||
|
||||
// clang-format off
|
||||
if (healthChange > 0) { Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &D_801333D4, 4,
|
||||
&D_801333E0, &D_801333E0, &D_801333E8);
|
||||
if (healthChange > 0) { Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
} else if (gSaveContext.doubleDefense && (healthChange < 0)) {
|
||||
healthChange >>= 1;
|
||||
osSyncPrintf("ハート減少半分!!=%d\n", healthChange); // "Heart decrease halved!!=%d"
|
||||
|
@ -2279,7 +2279,8 @@ s32 func_80087708(GlobalContext* globalCtx, s16 arg1, s16 arg2) {
|
|||
|
||||
if ((arg2 != 5) && (gSaveContext.magic - arg1) < 0) {
|
||||
if (gSaveContext.unk_13F4 != 0) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
@ -2295,7 +2296,8 @@ s32 func_80087708(GlobalContext* globalCtx, s16 arg1, s16 arg2) {
|
|||
gSaveContext.unk_13F0 = 1;
|
||||
return 1;
|
||||
} else {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
return 0;
|
||||
}
|
||||
case 1:
|
||||
|
@ -2307,7 +2309,8 @@ s32 func_80087708(GlobalContext* globalCtx, s16 arg1, s16 arg2) {
|
|||
gSaveContext.unk_13F0 = 6;
|
||||
return 1;
|
||||
} else {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
return 0;
|
||||
}
|
||||
case 3:
|
||||
|
@ -2335,7 +2338,8 @@ s32 func_80087708(GlobalContext* globalCtx, s16 arg1, s16 arg2) {
|
|||
gSaveContext.unk_13F0 = 4;
|
||||
return 1;
|
||||
} else {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
return 0;
|
||||
}
|
||||
case 5:
|
||||
|
@ -2396,8 +2400,8 @@ void Interface_UpdateMagicBar(GlobalContext* globalCtx) {
|
|||
gSaveContext.magic += 4;
|
||||
|
||||
if (gSaveContext.gameMode == 0 && gSaveContext.sceneSetupIndex < 4) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GAUGE_UP - SFX_FLAG, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GAUGE_UP - SFX_FLAG, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
|
||||
// "Storage MAGIC_NOW=%d (%d)"
|
||||
|
@ -2478,8 +2482,8 @@ void Interface_UpdateMagicBar(GlobalContext* globalCtx) {
|
|||
(gSaveContext.equips.buttonItems[3] != ITEM_LENS)) ||
|
||||
!globalCtx->actorCtx.lensActive) {
|
||||
globalCtx->actorCtx.lensActive = false;
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GLASSMODE_OFF, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GLASSMODE_OFF, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
gSaveContext.unk_13F0 = 0;
|
||||
sMagicBorderR = sMagicBorderG = sMagicBorderB = 255;
|
||||
break;
|
||||
|
@ -2530,7 +2534,8 @@ void Interface_UpdateMagicBar(GlobalContext* globalCtx) {
|
|||
|
||||
case 10:
|
||||
gSaveContext.magic += 4;
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GAUGE_UP - SFX_FLAG, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_GAUGE_UP - SFX_FLAG, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
if (gSaveContext.magic >= gSaveContext.unk_13F8) {
|
||||
gSaveContext.magic = gSaveContext.unk_13F8;
|
||||
gSaveContext.unk_13F0 = gSaveContext.unk_13F2;
|
||||
|
@ -3517,17 +3522,20 @@ void Interface_Draw(GlobalContext* globalCtx) {
|
|||
D_80125A5C = false;
|
||||
} else if (gSaveContext.timer1Value > 60) {
|
||||
if (timerDigits[4] == 1) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_MESSAGE_WOMAN, &D_801333D4, 4, &D_801333E0,
|
||||
&D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_MESSAGE_WOMAN, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
}
|
||||
} else if (gSaveContext.timer1Value >= 11) {
|
||||
if (timerDigits[4] & 1) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_WARNING_COUNT_N, &D_801333D4, 4, &D_801333E0,
|
||||
&D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_WARNING_COUNT_N, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
}
|
||||
} else {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_WARNING_COUNT_E, &D_801333D4, 4, &D_801333E0,
|
||||
&D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_WARNING_COUNT_E, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3574,8 +3582,9 @@ void Interface_Draw(GlobalContext* globalCtx) {
|
|||
D_8015FFE2 = 40;
|
||||
gSaveContext.timer1State = 15;
|
||||
} else {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_WARNING_COUNT_N, &D_801333D4, 4, &D_801333E0,
|
||||
&D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_WARNING_COUNT_N, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3692,17 +3701,20 @@ void Interface_Draw(GlobalContext* globalCtx) {
|
|||
}
|
||||
} else if (gSaveContext.timer2Value > 60) {
|
||||
if (timerDigits[4] == 1) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_MESSAGE_WOMAN, &D_801333D4, 4,
|
||||
&D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_MESSAGE_WOMAN, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
} else if (gSaveContext.timer2Value > 10) {
|
||||
if ((timerDigits[4] & 1)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_WARNING_COUNT_N, &D_801333D4, 4,
|
||||
&D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_WARNING_COUNT_N, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
} else {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_WARNING_COUNT_E, &D_801333D4, 4,
|
||||
&D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_WARNING_COUNT_E, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
} else {
|
||||
gSaveContext.timer2Value++;
|
||||
|
@ -3716,8 +3728,9 @@ void Interface_Draw(GlobalContext* globalCtx) {
|
|||
}
|
||||
|
||||
if ((gSaveContext.timer2Value % 60) == 0) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_WARNING_COUNT_N, &D_801333D4, 4, &D_801333E0,
|
||||
&D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_WARNING_COUNT_N, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3946,7 +3959,8 @@ void Interface_Update(GlobalContext* globalCtx) {
|
|||
gSaveContext.health += 4;
|
||||
|
||||
if ((gSaveContext.health & 0xF) < 4) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
|
||||
osSyncPrintf("now_life=%d max_life=%d\n", gSaveContext.health, gSaveContext.healthCapacity);
|
||||
|
@ -3983,7 +3997,8 @@ void Interface_Update(GlobalContext* globalCtx) {
|
|||
if (gSaveContext.rupees < CUR_CAPACITY(UPG_WALLET)) {
|
||||
gSaveContext.rupeeAccumulator--;
|
||||
gSaveContext.rupees++;
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_RUPY_COUNT, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_RUPY_COUNT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
} else {
|
||||
// "Rupee Amount MAX = %d"
|
||||
osSyncPrintf("ルピー数MAX = %d\n", CUR_CAPACITY(UPG_WALLET));
|
||||
|
@ -3999,11 +4014,13 @@ void Interface_Update(GlobalContext* globalCtx) {
|
|||
gSaveContext.rupees = 0;
|
||||
}
|
||||
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_RUPY_COUNT, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_RUPY_COUNT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
} else {
|
||||
gSaveContext.rupeeAccumulator++;
|
||||
gSaveContext.rupees--;
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_RUPY_COUNT, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_RUPY_COUNT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
} else {
|
||||
gSaveContext.rupeeAccumulator = 0;
|
||||
|
|
|
@ -23,8 +23,8 @@ void func_800BC490(GlobalContext* globalCtx, s16 point) {
|
|||
globalCtx->unk_1242B = point;
|
||||
|
||||
if ((YREG(15) != 0x10) && (gSaveContext.cutsceneIndex < 0xFFF0)) {
|
||||
Audio_PlaySoundGeneral((point == 1) ? NA_SE_SY_CAMERA_ZOOM_DOWN : NA_SE_SY_CAMERA_ZOOM_UP, &D_801333D4, 4,
|
||||
&D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral((point == 1) ? NA_SE_SY_CAMERA_ZOOM_DOWN : NA_SE_SY_CAMERA_ZOOM_UP, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
}
|
||||
|
||||
func_800BC450(globalCtx);
|
||||
|
@ -695,8 +695,9 @@ void Gameplay_Update(GlobalContext* globalCtx) {
|
|||
break;
|
||||
|
||||
case 13:
|
||||
Audio_PlaySoundGeneral(NA_SE_EV_SAND_STORM - SFX_FLAG, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_EV_SAND_STORM - SFX_FLAG, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
if (globalCtx->sceneLoadFlag == -0x14) {
|
||||
if (globalCtx->envCtx.sandstormPrimA < 110) {
|
||||
gTrnsnUnkState = 0;
|
||||
|
@ -729,8 +730,9 @@ void Gameplay_Update(GlobalContext* globalCtx) {
|
|||
break;
|
||||
|
||||
case 15:
|
||||
Audio_PlaySoundGeneral(NA_SE_EV_SAND_STORM - SFX_FLAG, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_EV_SAND_STORM - SFX_FLAG, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
if (globalCtx->sceneLoadFlag == -0x14) {
|
||||
if (globalCtx->envCtx.sandstormPrimA <= 0) {
|
||||
gTrnsnUnkState = 0;
|
||||
|
@ -917,7 +919,8 @@ void Gameplay_Update(GlobalContext* globalCtx) {
|
|||
// "Changing viewpoint is prohibited during the cutscene"
|
||||
osSyncPrintf(VT_FGCOL(CYAN) "デモ中につき視点変更を禁止しております\n" VT_RST);
|
||||
} else if (YREG(15) == 0x10) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
} else {
|
||||
func_800BC490(globalCtx, globalCtx->unk_1242B ^ 3);
|
||||
}
|
||||
|
|
|
@ -58,5 +58,6 @@ void SoundSource_PlaySfxAtFixedWorldPos(GlobalContext* globalCtx, Vec3f* worldPo
|
|||
source->countdown = duration;
|
||||
|
||||
SkinMatrix_Vec3fMtxFMultXYZ(&globalCtx->viewProjectionMtxF, &source->worldPos, &source->projectedPos);
|
||||
Audio_PlaySoundGeneral(sfxId, &source->projectedPos, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(sfxId, &source->projectedPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue