mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-16 21:05:12 +00:00
Name variables for Audio_PlaySoundGeneral (#1198)
* Rename variables and function * Improve comment * PR Suggestion * PR Suggestions * Revert back to `Audio_PlaySoundGeneral`, make a separate PR `Sound` -> `Sfx` * Oops, fixed that
This commit is contained in:
parent
1e03b662f2
commit
ef870bdd11
98 changed files with 1026 additions and 721 deletions
|
@ -1689,7 +1689,8 @@ void func_8002F7A0(GlobalContext* globalCtx, Actor* actor, f32 arg2, s16 arg3, f
|
|||
}
|
||||
|
||||
void func_8002F7DC(Actor* actor, u16 sfxId) {
|
||||
Audio_PlaySoundGeneral(sfxId, &actor->projectedPos, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(sfxId, &actor->projectedPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultReverb);
|
||||
}
|
||||
|
||||
void Audio_PlayActorSound2(Actor* actor, u16 sfxId) {
|
||||
|
@ -2235,13 +2236,14 @@ void Actor_Draw(GlobalContext* globalCtx, Actor* actor) {
|
|||
|
||||
void func_80030ED8(Actor* actor) {
|
||||
if (actor->flags & ACTOR_FLAG_19) {
|
||||
Audio_PlaySoundGeneral(actor->sfx, &actor->projectedPos, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(actor->sfx, &actor->projectedPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
} else if (actor->flags & ACTOR_FLAG_20) {
|
||||
func_80078884(actor->sfx);
|
||||
} else if (actor->flags & ACTOR_FLAG_21) {
|
||||
func_800788CC(actor->sfx);
|
||||
} else if (actor->flags & ACTOR_FLAG_28) {
|
||||
func_800F4C58(&D_801333D4, NA_SE_SY_TIMER - SFX_FLAG, (s8)(actor->sfx - 1));
|
||||
func_800F4C58(&gSfxDefaultPos, NA_SE_SY_TIMER - SFX_FLAG, (s8)(actor->sfx - 1));
|
||||
} else {
|
||||
func_80078914(&actor->projectedPos, actor->sfx);
|
||||
}
|
||||
|
@ -4967,8 +4969,8 @@ void func_80036E50(u16 textId, s16 arg1) {
|
|||
Flags_SetInfTable(0xC);
|
||||
return;
|
||||
case 0x1033:
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CORRECT_CHIME, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
||||
&D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CORRECT_CHIME, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
Flags_SetEventChkInf(0x4);
|
||||
Flags_SetInfTable(0xE);
|
||||
return;
|
||||
|
@ -5431,7 +5433,8 @@ s32 func_80037CB8(GlobalContext* globalCtx, Actor* actor, s16 arg2) {
|
|||
case TEXT_STATE_CHOICE:
|
||||
case TEXT_STATE_EVENT:
|
||||
if (Message_ShouldAdvance(globalCtx) && func_80037C94(globalCtx, actor, arg2)) {
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||||
Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
msgCtx->msgMode = MSGMODE_TEXT_CLOSING;
|
||||
ret = true;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue