mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-13 19:35:28 +00:00
Fix/cleanup/rephrase miscellaneous stuff (#983)
* Add parens around params usage in VEC_SET macro * Remove unnecessary space character in a xml * Use defines instead of magic values in head/tail magic comments * Use `OS_USEC_TO_CYCLES` to make a time look better in `Graph_TaskSet00` * `0x25800` -> `sizeof(u16[SCREEN_HEIGHT][SCREEN_WIDTH])` * `0x803DA800` -> `0x80400000 - frame buffer size` * Use `OS_VI_` defines instead of hex * Add empty line after some variable declarations * Remove unused `extern CutsceneData` in `z_bg_dy_yoseizo.c` * `Matrix_MtxFToYXZRotS` does not use `MTXMODE_` * Use `MTXMODE_` more * Remove `ASCII_TO_U32`, use `'IS64'` * Add explicit `!= NULL` in some ternaries * Use `INV_CONTENT`, `AMMO` macros more * Use `PLAYER_AP_` enum more to compare to `Player#heldItemActionParam` * Get rid of lowercase hex (outside libultra) * `gWindMill*` -> `gWindmill*` * Format and small fix enums in `z_boss_mo.h` * Use `CHECK_BTN_ANY` more * Fix xz/xy mistake in comment in tektite * Rephrase comments mentioning "the devs" in a more neutral way * Clean-up some objectively useless parens * Fix some negative values written as u16 instead of s16 in ichains * `SKJ_ACTON_` -> `SKJ_ACTION_` * Run formatter * Fix unk_ offset of `TransformUpdateIndex#unk_10` -> `unk_0E` * Remove comments using in-game text * Remove `U` suffix from integer literals * Revert "Remove `ASCII_TO_U32`, use `'IS64'`" This reverts commitc801337dde
. * Use `PLAYER_STR_*` to compare to `CUR_UPG_VALUE(UPG_STRENGTH)` * Add empty line after decl x2 * Revert "Use `PLAYER_STR_*` to compare to `CUR_UPG_VALUE(UPG_STRENGTH)`" This reverts commitd80bdb32da
. * Make `CUR_UPG_VALUE(UPG_STRENGTH)` compare to integers (eventually needs its own enum) * Only use `PLAYER_SHIELD_` enum with `Player#currentShield` * Only use `PLAYER_TUNIC_` enum with `Player#currentTunic`
This commit is contained in:
parent
5c95f70d59
commit
f1d27bf653
82 changed files with 327 additions and 323 deletions
|
@ -2,7 +2,7 @@
|
|||
|
||||
OSPiHandle* sISVHandle; // official name : is_Handle
|
||||
|
||||
#define gISVDbgPrnAdrs ((ISVDbg*)0xb3ff0000)
|
||||
#define gISVDbgPrnAdrs ((ISVDbg*)0xB3FF0000)
|
||||
#define ASCII_TO_U32(a, b, c, d) ((u32)((a << 24) | (b << 16) | (c << 8) | (d << 0)))
|
||||
|
||||
void isPrintfInit(void) {
|
||||
|
@ -55,8 +55,8 @@ void* is_proutSyncPrintf(void* arg, const char* str, u32 count) {
|
|||
osEPiReadIo(sISVHandle, (u32)&gISVDbgPrnAdrs->put, &data);
|
||||
start = data;
|
||||
end = start + count;
|
||||
if (end >= 0xffe0) {
|
||||
end -= 0xffe0;
|
||||
if (end >= 0xFFE0) {
|
||||
end -= 0xFFE0;
|
||||
if (pos < end || start < pos) {
|
||||
return 1;
|
||||
}
|
||||
|
@ -66,15 +66,16 @@ void* is_proutSyncPrintf(void* arg, const char* str, u32 count) {
|
|||
}
|
||||
}
|
||||
while (count) {
|
||||
u32 addr = (u32)&gISVDbgPrnAdrs->data + (start & 0xffffffc);
|
||||
u32 addr = (u32)&gISVDbgPrnAdrs->data + (start & 0xFFFFFFC);
|
||||
s32 shift = ((3 - (start & 3)) * 8);
|
||||
|
||||
if (*str) {
|
||||
osEPiReadIo(sISVHandle, addr, &data);
|
||||
osEPiWriteIo(sISVHandle, addr, (*str << shift) | (data & ~(0xff << shift)));
|
||||
osEPiWriteIo(sISVHandle, addr, (*str << shift) | (data & ~(0xFF << shift)));
|
||||
|
||||
start++;
|
||||
if (start >= 0xffe0) {
|
||||
start -= 0xffe0;
|
||||
if (start >= 0xFFE0) {
|
||||
start -= 0xFFE0;
|
||||
}
|
||||
}
|
||||
count--;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue