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Fix/cleanup/rephrase miscellaneous stuff (#983)
* Add parens around params usage in VEC_SET macro * Remove unnecessary space character in a xml * Use defines instead of magic values in head/tail magic comments * Use `OS_USEC_TO_CYCLES` to make a time look better in `Graph_TaskSet00` * `0x25800` -> `sizeof(u16[SCREEN_HEIGHT][SCREEN_WIDTH])` * `0x803DA800` -> `0x80400000 - frame buffer size` * Use `OS_VI_` defines instead of hex * Add empty line after some variable declarations * Remove unused `extern CutsceneData` in `z_bg_dy_yoseizo.c` * `Matrix_MtxFToYXZRotS` does not use `MTXMODE_` * Use `MTXMODE_` more * Remove `ASCII_TO_U32`, use `'IS64'` * Add explicit `!= NULL` in some ternaries * Use `INV_CONTENT`, `AMMO` macros more * Use `PLAYER_AP_` enum more to compare to `Player#heldItemActionParam` * Get rid of lowercase hex (outside libultra) * `gWindMill*` -> `gWindmill*` * Format and small fix enums in `z_boss_mo.h` * Use `CHECK_BTN_ANY` more * Fix xz/xy mistake in comment in tektite * Rephrase comments mentioning "the devs" in a more neutral way * Clean-up some objectively useless parens * Fix some negative values written as u16 instead of s16 in ichains * `SKJ_ACTON_` -> `SKJ_ACTION_` * Run formatter * Fix unk_ offset of `TransformUpdateIndex#unk_10` -> `unk_0E` * Remove comments using in-game text * Remove `U` suffix from integer literals * Revert "Remove `ASCII_TO_U32`, use `'IS64'`" This reverts commitc801337dde
. * Use `PLAYER_STR_*` to compare to `CUR_UPG_VALUE(UPG_STRENGTH)` * Add empty line after decl x2 * Revert "Use `PLAYER_STR_*` to compare to `CUR_UPG_VALUE(UPG_STRENGTH)`" This reverts commitd80bdb32da
. * Make `CUR_UPG_VALUE(UPG_STRENGTH)` compare to integers (eventually needs its own enum) * Only use `PLAYER_SHIELD_` enum with `Player#currentShield` * Only use `PLAYER_TUNIC_` enum with `Player#currentTunic`
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5c95f70d59
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82 changed files with 327 additions and 323 deletions
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@ -1699,7 +1699,8 @@ void DmaMgr_Error(DmaRequest* req, const char* file, const char* errorName, cons
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osSyncPrintf("%c", 7);
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osSyncPrintf(VT_FGCOL(RED));
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osSyncPrintf("DMA致命的エラー(%s)\nROM:%X RAM:%X SIZE:%X %s\n",
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errorDesc ? errorDesc : (errorName ? errorName : "???"), vrom, ram, size, file ? file : "???");
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errorDesc != NULL ? errorDesc : (errorName != NULL ? errorName : "???"), vrom, ram, size,
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file != NULL ? file : "???");
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if (req->filename) {
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osSyncPrintf("DMA ERROR: %s %d", req->filename, req->line);
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@ -1714,10 +1715,10 @@ void DmaMgr_Error(DmaRequest* req, const char* file, const char* errorName, cons
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} else if (sDmaMgrCurFileName) {
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sprintf(buff1, "DMA ERROR: %s %d", sDmaMgrCurFileName, sDmaMgrCurFileLine);
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} else {
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sprintf(buff1, "DMA ERROR: %s", errorName ? errorName : "???");
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sprintf(buff1, "DMA ERROR: %s", errorName != NULL ? errorName : "???");
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}
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sprintf(buff2, "%07X %08X %X %s", vrom, ram, size, file ? file : "???");
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sprintf(buff2, "%07X %08X %X %s", vrom, ram, size, file != NULL ? file : "???");
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Fault_AddHungupAndCrashImpl(buff1, buff2);
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}
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@ -1733,7 +1734,7 @@ const char* DmaMgr_GetFileNameImpl(u32 vrom) {
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iter++;
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name++;
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}
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//! @bug Since the devs forgot to return in case the file isn't found, the return value will be a pointer to the end
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//! @bug Since there is no return, in case the file isn't found, the return value will be a pointer to the end
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// of gDmaDataTable
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}
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@ -1860,7 +1861,7 @@ void DmaMgr_ThreadEntry(void* arg0) {
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s32 DmaMgr_SendRequestImpl(DmaRequest* req, u32 ram, u32 vrom, u32 size, u32 unk, OSMesgQueue* queue, OSMesg msg) {
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static s32 sDmaMgrQueueFullLogged = 0;
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if ((1 && (ram == 0)) || (osMemSize < ram + size + 0x80000000) || (vrom & 1) || (vrom > 0x4000000U) ||
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if ((1 && (ram == 0)) || (osMemSize < ram + size + 0x80000000) || (vrom & 1) || (vrom > 0x4000000) ||
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(size == 0) || (size & 1)) {
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DmaMgr_Error(req, NULL, "ILLIGAL DMA-FUNCTION CALL", "パラメータ異常です");
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}
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