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Author SHA1 Message Date
cadmic
0da402b9de
Automate fixing BSS ordering (#2009)
* Automate fixing BSS ordering

* Typo

* Some cleanups

* Move pragma check after printing BSS info

* Some proofreading

* multiprocessing, require version, some colors

* Tweak output

* Black + mypy

* Move logging and sys.exit out of helper functions

* Use stdout instead of stderr in fix_bss.py

* Add suggestion to conflicting offsets error

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Remove var = list[T]()

* Improve error handling

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Add error if no pointers to BSS

* Add comment about process_file_worker

* Only print updates if stdout is a tty

* Use new binary-search-esque candidate generation algorithm

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Add Wikipedia link

* More comment tweaks

---------

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2024-08-02 20:31:15 -04:00
cadmic
5515aa1705
Configure incbins in version config instead of using the Debug ROM (#2005)
* Run CPP for data/*.s

* Configure incbins in version config instead of using the Debug ROM
2024-07-28 00:24:13 -04:00
cadmic
294da9e355
Detect shifted .bss sections in check_ordering.py (#1992)
* Restrict check_ordering.py to .bss sections by default

* Detect shifted .bss sections in check_ordering.py
2024-07-27 22:29:15 -04:00
cadmic
47fd023238
Match NTSC z_kanfont.c and z_message.c (#1997)
* Match NTSC z_kanfont.c and z_message.c

Co-authored-by: inspectredc <inspectredc@gmail.com>

* Apply suggestions from code review

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>

* Remove now-unnecessary padding

* Remove msgBufDecoded comment

* Use == NULL for fake match

* Rename Message_DrawText{JPN,NES} -> Message_DrawText[Wide]

* Font_LoadKanji -> Font_LoadCharWide

* Restore FONT_MESSAGE_OFFSET/FONT_MESSAGE_LENGTH

---------

Co-authored-by: inspectredc <inspectredc@gmail.com>
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
2024-07-21 21:50:20 -04:00
Dragorn421
a1c7937dba
make format.py clean up extra whitespace, also in .h files (#1991)
* make format.py clean up extra whitespace, also in .h files

* fixup

* cleanup whitespace msg

* Update check_format.py to also check non-src files touched by format.py

* format
2024-07-17 19:32:55 -04:00
cadmic
a6438f0533
Handle messages with different box types/positions between JPN/NES (#1984)
* Handle messages with different box types/positions between JPN/NES

* Remove redundant case

* More asserts

* Be a bit more Pythonic
2024-07-17 17:56:00 -04:00
cadmic
bf3339a16d
Set up build system and disassembly for gc-us (#1982)
* Build gc-us

* Set up gc-us disassembly

* Don't disasm unchanged overlays

* Fix gc-eu-mq BSS

* romalign link_animetion for NTSC

* Explicitly set CPP defines to 0/1

* Add #ifs to segment_symbols.h

* Add sButtonTextures now

* Fix message _SHIFTL usage

* Don't ifdef LANGUAGE_MAX
2024-07-06 21:38:31 +02:00
Tharo
baf1e8c174
Reworked text extraction + add JP text extraction (#1980)
* Reworked text extraction + add JP text extraction

* Format

* Suggested changes

* Correct address for gc-us sJpnMessageEntryTable

Co-authored-by: cadmic <cadmic24@gmail.com>

---------

Co-authored-by: cadmic <cadmic24@gmail.com>
2024-07-02 22:42:52 -04:00
cadmic
1b0e35c89a
Extract NTSC assets for gc-us (#1973)
* Extract NTSC assets for gc-us

* Extract kanji

https://github.com/zeldaret/mm/pull/1536

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>

---------

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
2024-06-26 06:22:26 -04:00
cadmic
9def6f4d0d
Set up multiversion assets with ZAPD and match gc-eu (#1967)
* Add ZAPD hack to deal with extracted/VERSION/ in include paths

* Extract assets to extracted/VERSION

* Add ZAPD flags to override virtual address / start offset / end offset

* Configure offsets for code and overlay assets

* Reorganize ZAPD configs

* Match gc-eu-mq

* Match gc-eu

* Remove old asset dirs during distclean

* Revert "Remove old asset dirs during distclean"

This reverts commit fc8027a75f.

* make zapd addresses globals int64_t so they can store uint32_t addresses and -1

* slight cleanup extract_assets.py

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "0285e11f0"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "0285e11f0"
git-subrepo:
  version:  "0.4.6"
  origin:   "git@github.com:ingydotnet/git-subrepo.git"
  commit:   "110b9eb"

---------

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2024-06-24 15:22:39 +02:00
cadmic
b2d80568b9
Automatically find end of staff message table (#1970) 2024-06-22 09:20:49 -04:00
cadmic
0ddd64fd6c
Introduce version-specific YAML config (#1957) 2024-06-20 22:26:32 -04:00
Dragorn421
adcc1cecb1
Fix check_ordering.py checking for shifted/nonmatching-besides-relocs (#1961) 2024-06-19 00:16:02 -04:00
cadmic
7332e8ee76
Delete unused yaz0tool (#1959) 2024-06-18 20:53:19 -04:00
cadmic
44ca32168a
Check buffers segment in check_ordering.py (#1960) 2024-06-18 20:40:28 -04:00
cadmic
eb660765b1
Change linker script so gGameOverTimer can be in z_game_over.c (#1939)
* Change linker script so gGameOverTimer can be in z_game_over.c

* gGameOverTimer -> sGameOverTimer

* include_data_only_with_rodata -> include_data_only_within_rodata
2024-06-10 10:07:51 -04:00
cadmic
ff52c90928
Check baserom hash before decompression (#1952) 2024-05-05 18:45:45 -04:00
cadmic
681f276f8a
Delete disassembly data for gc-eu-mq (#1942) 2024-04-17 09:48:12 -04:00
cadmic
d59ca6cea2
Set up gc-eu and match all code (#1938)
* Set up gc-eu and match all code

* Format

* Mark gc-eu-mq as WIP until it builds OK

* Move original/MQ map mark data to separate files

* Add #includes to .inc.c files to help out VS Code

* Use #if in spec instead of .inc.c files
2024-04-15 13:36:29 -04:00
fig02
295a8669b8
Player: Document "WaitForPutAway" (#1936)
* document put away delay

* functions.txt

* add a note on delaying indefinitely

* format

* typo

* delay -> wait for put away

* revert unintended formatting change

* add comment to struct member

* format

* fix functions.txt
2024-04-15 13:02:43 -04:00
cadmic
f643499462
Match retail BSS ordering (#1927)
* Match retail BSS ordering

* Revert moving some global variables to headers

* Adjust block numbers after header changes

* Fix debug build

* Overlay bss ordering

* Fix BSS ordering after header changes

* gc-eu-mq OK

* Implement preprocessor for #pragma increment_block_number

* Transfer usage comment from reencode.sh

* Use temporary directory instead of temporary file

* Move ColChkMassType back
2024-04-14 23:51:32 +02:00
cadmic
731fe6da82
Line up code segment for gc-eu-mq (#1918) 2024-03-29 11:11:45 -04:00
cadmic
39de6ce293
Extract unused scene headers (#1930)
* Extract unused scene headers

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "1300a4f36"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "1300a4f36"
git-subrepo:
  version:  "0.4.6"
  origin:   "git@github.com:ingydotnet/git-subrepo.git"
  commit:   "110b9eb"

* Add more unused arguments to CS_LIGHT_SETTING
2024-03-23 12:38:05 -04:00
fig02
bd0941405d
Document Player's Face and z_actor FaceChange functions (#1928)
* create some enums

* gonna try struct instead of array

* struct works. add docs too

* inline function comments

* fix function comment

* name faces, move enums

* rename textures

* outnames

* remove comments

* change comment slightly

* fixup face comments

* review

* offset comments

* add and use PLAYER_FACE_MAX

* typo

* more comment on blinkDuration

* another change to the comment
2024-03-23 12:21:45 -04:00
Dragorn421
5834c335e6
git subrepo pull --force tools/fado (#1924)
subrepo:
  subdir:   "tools/fado"
  merged:   "7fad57f83"
upstream:
  origin:   "git@github.com:EllipticEllipsis/fado.git"
  branch:   "master"
  commit:   "7fad57f83"
git-subrepo:
  version:  "0.4.6"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "110b9eb"
2024-03-13 12:33:58 -04:00
cadmic
17d683780d
Make BSS ordering script check ordering for all sections (#1920)
* Rename bss_reordering.py -> check_ordering.py

* Check all segments for ordering issues, not just bss

* Reword error message

* mapfile_segments -> source_code_segments

* Remove redundant vram check
2024-03-09 17:28:46 -05:00
Tharo
0159d43352
mkldscript: Capture more special rodata sections for GCC (#1919) 2024-03-09 16:54:42 +01:00
Dragorn421
68a86d2d00
Colliders: change "touch, bump" to AT and AC (elems) (#1637)
* toucherFlags, bumperFlags -> atElemFlags, acElemFlags

* TOUCH_ -> ATELEM_

* BUMP_ -> ACELEM_

* ColliderElementTouch,Bump -> ColliderElementDamageInfoAT,AC

* toucher,bumper -> atDmgInfo,acDmgInfo

* Update docs and zcolchk funcs names

* run formatter

* remove the last mentions of "bump" for colliders

* Update renamed functions in disasm
2024-03-04 19:33:08 -05:00
cadmic
bf37ad1368
Move baserom segments to extracted/ (#1916)
* Move baserom segments to extracted/

* Add old baserom segments dir back to .gitignore

* Rename segments/ -> baserom/
2024-03-04 19:06:26 -05:00
cadmic
9a5b4f3845
Add script to report BSS reordering (#1914)
* Write script to report BSS reordering

* Pin pyelftools version

* Fail on unknown relocation types

* Add sanity check for shifted ROM

* segment -> mapfile_segment

* Fix inconsistent offset/address naming

* Format negative addends

* Don't attempt to find relocs in .bss sections

* Compare build_value to mapfile VRAM
2024-03-04 18:58:36 +01:00
cadmic
9c09dcd4cd
Match retail z_fishing.c (#1905) 2024-03-04 17:57:16 +01:00
cadmic
01a5fa9a45
Remove 0xFF padding from uncompressed ROMs (#1910)
* Remove 0xFF padding from uncompressed ROMs

* Add comment about overdump contents

* Update checksum in README

* Reword comment
2024-03-04 11:39:16 -05:00
cadmic
0407594107
Hacks for building nes_font_static and nes_message_data_static with gc-eu-mq (#1721)
* Hack nes_font_static and nes_message_data_static

* Make hardcoded config a bit more consistent

* Put debug ROM first

* Reword comment

* Move nes_font_static hack to spec

* Restore extracted/gc-eu-mq
2024-03-02 16:05:15 -05:00
Dragorn421
a6f646dc65
Introduce extracted/VERSION, with text extracted there (#1730)
* Introduce assets/_extracted/VERSION, with text extracted there

* move to `extracted/text/`

* Update gitignore s

* rework args for msgenc.py

* put mkdir with others, until theyre all moved at once

* move 0xFFFC back to being extracted, making it use specific macro `DEFINE_MESSAGE_NES` to handle its special behavior

* prettier gitignore

* Move messages 0xFFFC, 0xFFFD to committed message_data.h
2024-03-01 22:09:57 -05:00
cadmic
ca45c543f6
Add script to print block numbers for BSS ordering (#1707)
* Write script to print block numbers for BSS ordering

* Rename to ido_block_numbers.py

* Update ido_block_numbers.py for reencode.sh
2024-03-01 16:40:27 -05:00
Dragorn421
bdee3d33b4
No longer use asm-processor (#1824)
* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "b3bfa14cf"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "b3bfa14cf"
git-subrepo:
  version:  "0.4.6"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "110b9eb"

* use CS_FLOAT

* update csdis

* update committed csdata

* finish updating csdis.py

* add script to reextract committed csdata

* dont use asm-processor, use iconv for reencoding utf8 to eucjp

* remove asm-processor csdata usage remnants

* --cs-float hex

* delete tempfile at end of reencode.sh (may want to rm even if compilation fails though?)

* comment reencode.sh

* comment CMD_F

* do not break permuter guessing compile command, by not reencode.sh-wrapping compilation under PERMUTER (thanks anghelo)

* fix the permuter fix

* pad -> sBssDummyNeg1

* reencode.sh: rm tempfile on script exit (including on error)

* renumber sBssDummy vars in zcolchk from 0

* Revert "--cs-float hex"

This reverts commit 85267dc348.

* Revert BSS changes

* Add linemarker to reencoded files for better error message

* fix audio/general.c bss

* make reencode.sh work on macOS

* touch up csdis, csdis_re

---------

Co-authored-by: cadmic <cadmic24@gmail.com>
2024-03-01 16:12:22 -05:00
Tharo
c521f1f8ae
Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc (#1901)
* Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc

* ALIGNEDn -> ALIGNED(n), reposition alignment attribute for PreNmiBuff

* Correct positioning of ALIGNED for filter data in audio/lib/data.c

* Add ALIGNED to TypenameMacros

* ALIGNED(4) on same line for PreNmiBuff

* Revert audio load.c change, to be submitted separately
2024-02-27 19:01:47 -05:00
Tharo
7f64ace8f0
RNG doc (#1892)
* RNG doc

* Add some missing note qualifiers in comments

* code_800FD970 -> rand in Makefile and disasm CSVs
2024-02-26 22:21:25 -05:00
cadmic
57ae8ae1dd
Mostly match retail bosses, part 2 (#1894)
* Bosses part 2

* Remove newline
2024-02-26 22:16:38 -05:00
cadmic
1da87b1e7f
Match En actors D-G (#1889)
* Match entity actors D-G

* Remove SET_EN_GOROIWA_SPEED

* Actually match z_en_elf.c

* GET_EN_GOROIWA_SPEED -> EN_GOROIWA_SPEED
2024-02-26 21:55:30 -05:00
cadmic
10bae68937
Match En actors A-C, and a few more (#1890) 2024-02-24 13:00:37 -05:00
Dragorn421
5c3a722aca
Fixup permuter_settings (#1746)
* fix how permuter imports PRINTF macros wrt the ido-has-no-variadic-macros hack

* more permuter_settings fixups
2024-02-20 07:38:58 -05:00
Dragorn421
1ba2d6d0f9
Rework disassembly: out of makefile, separate sections, relocs (#1728)
* Rework disassembly: out of makefile, separate sections, relocs

* another nice print

* fix type hints for python 3.8 dinosaurs

* reencode from utf-8 to euc-jp (iconv) before assemble

* Add "include guards" to macro.inc

* For producing the expected file object files, assemble sections together instead of linking together the individually assembled sections

* review

* fixup

* require spimdisasm >=1.21.0

* remove assembling sections individually (for now)

* uppercase encoding names (standard)
2024-02-12 20:20:25 -05:00
Derek Hensley
0ac4448d99
Syms DMA Entries Extraction Support (#1708)
* Archive compression support + small cleanups

* UNSET spec and PR comment

* UNSET -> SYMS

* Syms comment

* PR review

* remove stderr

* Format

* format2

* Remove trailing ,s
2024-02-12 20:10:20 -05:00
Dragorn421
9da4e17c8f
Split msgdis from extract_assets (#1723)
* split msgdis from extract_assets

* move import
2024-02-05 20:40:31 -05:00
cadmic
54ffd50fa2
Extract ROM segments from gc-eu-mq (take 2) (#1709)
* Extract ROM segments from gc-eu-mq (take 2)

* Apply suggestions from code review

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Typo

* dma_{start,names} -> dmadata_{start,names}

* Restore dest

* Don't assume rom location == vrom location

---------

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2024-02-04 22:59:09 -05:00
cadmic
d674dad3da
Match compression for gc-eu-mq (#1704)
* Improve compression

* Format

* Typo

* Use Python assignment expression in tools/dmadata.py

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Review decompress_baserom.py

* Replace DEFINE_DEBUG_SCENE with CPP defines

* Pass is_zlib_compressed instead of version

* Reword NOLOAD comment in write_compress_ranges

* Remove redundant comment

---------

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2024-02-03 23:59:19 +01:00
Derek Hensley
5785c7adfb
Move roms to build folder (#1651)
* Move built roms to build directory, along with rename map and linker script

* PR review

* sym_info fix

* Revert docs/tutorial/data.md change
2024-02-02 16:34:20 -05:00
Tharo
5e8e01f110
z_view.c gc-eu-mq OK (#1681)
* z_view.c retail

* Replace PERSPECTIVE_EDITOR_ACTIVE, adjust PRINTF selection condition

* Macro-ify View_ErrorCheckEyePosition
2024-01-31 20:09:16 -05:00
Derek Hensley
06379c3109
Gamealloc, Graph, and Graphalloc retail OK (#1675)
* Gamealloc OK

* Graph + Graphalloc OK

* PR review

* gfxalloc

* new lines

* Remove imposter
2024-01-31 19:07:12 -05:00