chandler
22e9e2b6a2
removed asm files for EnAni and BgHidanFirewall
2020-04-09 15:22:48 -04:00
dark-samus
5c5fa61d4e
fix 3 non-matchings in z_demo.c
2020-04-06 18:38:31 -04:00
fig02
b9ac7fdfea
Merge pull request #52 from ethteck/ovl_Bg_Spot12_Saku
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Decompiled ovl_Bg_Spot12_Saku
2020-04-05 14:40:02 -04:00
Random
43acba22a9
Fixes in PR #50 (3)
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- Rename Graph_OpenDisp/Graph_CloseDisp to Graph_OpenDisps/Graph_CloseDisps
- Rename gfxArr to dispRefs
2020-04-05 19:29:30 +02:00
Random
02eaaa2039
Fixes in PR #50
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- Rename "sGraph_UpdateTime" to "sGraphUpdateTime"
- Rename "Graph_Ct"/"Graph_Dt" to "Graph_Init"/"Graph_Destroy"
- Change the LOG_STRING macro
- Rename "LOG_VALUE" to "LOG_NUM"
- Fix brace style
- Rename "UcodeInfo"/"UcodeDisas" to "UCodeInfo"/"UCodeDisas"
- Fix field names in "UCodeDisas"
- Fix typo in "GraphicsContext"
- Change the size of unknown fields in "GraphicsContext" to hex
- Rename "game_init_func" to "gameStateInitFunc"
2020-04-05 12:32:08 +02:00
Ethan Roseman
546811bba8
Decompiled ovl_Bg_Spot12_Saku
2020-04-04 22:48:30 -04:00
Random
f818fb5299
Decompile graph.c
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- decompile `graph.c` (2 non-matchings left)
- decompile `z_game_dlftbls.c`
- add noop macros in `gbi.h`
2020-04-04 18:12:59 +02:00
fig02
b96c016948
Merge pull request #49 from shawlucas/en_tana
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Decompiled ovl_En_Tana and ovl_Bg_Spot05_Soko
2020-04-02 18:47:39 -04:00
KrimtonZ
7fa588f81f
Merge branch 'master' into skelanimeupdates
2020-04-02 12:44:53 -05:00
KrimtonZ
3ab1af0c24
pr updates
2020-04-02 12:44:19 -05:00
shawlucas
c218f38635
Fixed merge conflict
2020-04-02 09:40:01 -07:00
shawlucas
2d11436367
Decompiled ovl_Bg_Spot05_Soko
2020-04-01 17:32:20 -07:00
shawlucas
36b9f914dc
Removed asm files from En_Tana
2020-04-01 14:42:47 -07:00
zelda2773
a62877a543
Merge remote-tracking branch 'upstream/master'
2020-04-01 13:19:43 -04:00
KrimtonZ
25dcb73520
Merge branch 'master' into skelanimeupdates
2020-03-31 20:59:51 -05:00
KrimtonZ
32bda67e0f
Name a few unknown parameters
2020-03-31 20:53:53 -05:00
KrimtonZ
f069777b19
name more skelanime struct members, match all but 1 function, name more functions, some documentation
2020-03-31 20:19:21 -05:00
KrimtonZ
75f570f4ac
skelanime wip
2020-03-31 18:29:09 -05:00
fig02
8d37f3a15e
Merge remote-tracking branch 'upstream/master' into elemental-arrows
2020-03-31 05:03:25 -04:00
Roman971
e99b2af35a
Merge branch 'master' into z_rcp
2020-03-31 10:02:59 +02:00
KrimtonZ
8f54c82a96
rename SkelAnime_ChangeAnimation functions
2020-03-30 22:37:01 -05:00
KrimtonZ
8c993d9676
Merge branch 'master' into skelanimeupdates
2020-03-30 22:22:54 -05:00
zelda2773
eeb31944f8
Merge remote-tracking branch 'upstream/master'
2020-03-30 22:07:42 -04:00
zelda2773
ba49ef6a0e
Decompiled ovl_Obj_Comb
2020-03-30 21:56:36 -04:00
KrimtonZ
24babfa95a
skelanime update wip
2020-03-30 17:53:26 -05:00
Roman971
f64174730c
Decompile z_elf_message.c (1 non matching left)
2020-03-30 22:29:55 +02:00
fig02
dd0541751c
Merge remote-tracking branch 'upstream/master' into elemental-arrows
2020-03-30 05:52:27 -04:00
fig02
ea7aebc731
arrow_light OK
2020-03-30 05:25:53 -04:00
Roman971
f5ffe8687d
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
Random
5f027cb431
Decompile z_quake.c and code_800D31A0.c
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- `code_800D31A0.c` : OK
- `z_quake.c` : OK
2020-03-29 03:24:39 +02:00
fig02
10c74eb958
Merge pull request #39 from zelda2773/master
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Decompiled ovl_En_Ds
2020-03-28 02:45:24 -04:00
fig02
fde5369eae
fire arrow almost done, draw func regalloc
2020-03-28 02:41:49 -04:00
zelda2773
105ea6c5cd
Decompiled ovl_En_Ds
2020-03-27 10:32:46 -04:00
fig02
ba5df8eb51
Merge pull request #37 from ethteck/ovl_En_Ru2_new
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Decompiled ovl_En_Ru2
2020-03-26 20:12:38 -04:00
zelda2773
c52cb091ab
Bg_Gjyo_Bridge OK
2020-03-26 01:22:08 -04:00
Ethan Roseman
a4be535164
Merge branch 'master' into ovl_En_Ru2_new
2020-03-25 18:56:09 -04:00
KrimtonZ
864cb28e27
remove skelanime data files, few extra namings, add non_matching for func_800A2E70
2020-03-25 14:38:16 -05:00
KrimtonZ
498d19655b
Merge branch 'master' into skelanime
2020-03-25 10:52:04 -05:00
KrimtonZ
8970968cfc
name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors
2020-03-25 10:51:25 -05:00
fig02
50dd042189
Merge pull request #36 from ethteck/ovl_Bg_Spot12_Gate
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Decompiled ovl_Bg_Spot12_Gate
2020-03-25 11:39:04 -04:00
fig02
80b0f9b5fe
Merge pull request #35 from JoshDuMan/nonmatching
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Match z_en_bird.c's last function.
2020-03-25 11:38:37 -04:00
Ethan Roseman
c559068eda
Done
2020-03-24 22:24:33 -04:00
Ethan Roseman
735a6c93c5
One more
2020-03-24 21:52:39 -04:00
Ethan Roseman
7376fe5cad
Decompiled ovl_Bg_Spot12_Gate
2020-03-24 21:42:07 -04:00
JoshDuMan
f0c033ce70
Match func_809C1CAC
2020-03-24 19:52:07 -04:00
fig02
17765e2586
Merge pull request #34 from pixel-stuck/master
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match final non-matching in sys_cfb.c
2020-03-24 19:51:57 -04:00
Ethan Roseman
29cbc5c999
2 more
2020-03-24 17:00:46 -04:00
dark-samus
4b7f998b20
match final non-matching in sys_cfb.c
2020-03-24 16:53:09 -04:00
KrimtonZ
8bbac143cd
Merge branch 'master' into skelanime
2020-03-24 11:56:37 -05:00
KrimtonZ
ac4a51bf8f
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
2020-03-24 11:52:12 -05:00