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19 commits

Author SHA1 Message Date
fig02
ed719f3da0
Make Gamestates use thisx for entry point functions (#437)
* fix colliderinit typo

* fix initchain

* reloc

* thisx

* sample

* review

* forgot sample main
2020-10-11 21:52:50 -04:00
Random
b010db7c19
Decompile z_sram.c (#431)
* Decompile z_sram.c

* rename Sram_CalcChecksum to Sram_WriteSaveSlot

* progress

* done i think

* add original name comments

* temp substructs

* minor fixes

* review

* review 2

* fix

Co-authored-by: fig <fig02srl@gmail.com>
2020-10-11 13:45:08 -04:00
Random
174af7384d
libultra cleanup (#215)
* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
2020-10-03 11:22:44 -04:00
Roman971
2a2fdf7f3e
Introduce OPEN_DISPS/CLOSE_DISPS macros (#360) 2020-08-29 19:00:17 -04:00
louist103
449b2247fd
Math Sizes (#297)
* Math Sizes

Added sizes to most variable types

* Removed sizes and fixed pads

Removed sizes from base types and cleaned up pads

* PR fixes
2020-07-30 21:50:18 +02:00
fig02
24ab14f748
Change Colors To Decimal (#260)
* fix colliderinit typo

* convert as many colors i can find to decimal

* fix GPACK_RGBA5551, merge fhgFire

* fix remaining colors

* remove unwanted file

* alpha as 1
2020-07-16 21:37:53 -04:00
fig02
031d946db7
z_select decompiled, 1 non matching left (#202)
* First pass z_select

* lots of progress. 2 non matchings and data stuff needed

* match Select_LoadGame

* z_select almost ok, 1 func left

* remove comments

* remove comments and add description

* remove unused flg_set asm

* set_next_gamestate macro

* pr suggestions 1

* pr suggestions 2

* map -> scene

* pr suggestions 3

Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk>
2020-06-13 22:59:58 -04:00
Random
a76356090b
Decompile flg_set.c (#200)
* Decompile flg_set.c

* Use a for loop and rename func_8002AAB0

* move the flag set array inside the function
2020-06-09 18:14:18 -04:00
krimtonz
d48792870c
Decompiles sched.c (#145)
* decompile sched.c

* rename Game_AllocEnd to Game_Alloc in z_effect_soft_sprite.c

* pr updates
2020-05-26 11:39:27 -04:00
krimtonz
44ffb7ec62
Decomp game.c (#129)
* decomp most of game.c

* improve GameState_DrawInputDisplay matching

* fix merge conflicts

* pr suggestions

* remove builtin math functions
2020-05-14 19:11:33 -04:00
krimtonz
58e38276c6
rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf (#96)
* rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf

* rename Matrix_RotateRPYf to Matrix_JointPosition

* rename Matrix_RotateZYX to Matrix_RotateRPY
2020-04-28 00:14:27 -04:00
Roman971
262f6c507c
Decompile z_play.c and Match/Document some of z_view.c (#74)
* Decompile z_play.c and Match/Document some of z_view.c

Also fix the last non matching in z_sample.c and update some game state functions.

* Suggestions from PR #74

* Fix undefined reference to Gameplay_DrawOverlay

* Suggestion from PR #74 (2)

* Fix a fake argument in func_800BC450
2020-04-16 17:36:12 -04:00
Random
43acba22a9 Fixes in PR #50 (3)
- Rename Graph_OpenDisp/Graph_CloseDisp to Graph_OpenDisps/Graph_CloseDisps
- Rename gfxArr to dispRefs
2020-04-05 19:29:30 +02:00
Random
f818fb5299 Decompile graph.c
- decompile `graph.c` (2 non-matchings left)
- decompile `z_game_dlftbls.c`
- add noop macros in `gbi.h`
2020-04-04 18:12:59 +02:00
KrimtonZ
0d93e48035 skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate 2020-03-23 16:31:24 -05:00
Roman971
8cfe7cce9f Format all src C files 2020-03-22 22:20:03 +01:00
Random
011027bded Changes in PR #12
- Changed `_gDPLoadTextureBlockTile` to `gDPLoadMultiBlock`
- Replaced literals with `MatrixMode` in Matrix function calls
- Changed `float`s to `f32`s
- Removed old comment
- Removed `z_title.reloc.s`
2020-03-20 00:31:50 +01:00
Random
c931cd5837 Decompiled z_title.c
`z_title.c` : matching
2020-03-19 23:29:33 +01:00
Jack Walker
087f561f77 First proper commit. 2020-03-17 00:31:30 -04:00