Ethan Roseman
cb5a604ea7
Decompiled ovl_En_Ru1 ( #72 )
...
* Decompiled ovl_En_Ru1
* Formatting
* Actor/TransitionDrawTable struct fixes
* addressing PR comments
* addressing PR comments (2)
2020-04-18 04:50:41 -04:00
Roman971
262f6c507c
Decompile z_play.c and Match/Document some of z_view.c ( #74 )
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* Decompile z_play.c and Match/Document some of z_view.c
Also fix the last non matching in z_sample.c and update some game state functions.
* Suggestions from PR #74
* Fix undefined reference to Gameplay_DrawOverlay
* Suggestion from PR #74 (2)
* Fix a fake argument in func_800BC450
2020-04-16 17:36:12 -04:00
Lucas Shaw
045a92d7c3
Big actor cleanup (fixed) ( #69 )
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* Started doing cleanup
* did more work
* did more migration
* migrated more rodata and worked on some structs
* did more work
* Removal of ROOM field from initvars, some rodata migration, some string decompilation
* General update
* Decompiled vt strings
* Tool work
* Tool improvements
* 270 overlay rodata files remaining
* better float handling
* floats
* Many more floats
* migrated boss_mo
* assorted fixes
* Migrated 10
* tool improvements
* migrated 10
* 10 more
* 1 more
* did a few more
* fixes
* 10 more
* more floats
* Did some more, updated migrate-rodata.py to 'modify' the C file after processing in order to make to compiler process it as if it was changed.
* removed changes made to script by accident
* migrated largest rodata - ovl_fishing
* Did some more
* 114 remaining
* 99 left !
* almost done migrating rodata
* did some more, done for tonight
* almost done, tried add support to the script for z_player
* All possible rodata migrated in actor overlays
* update
* removed static from all overlays, ran format.sh
* Removed unknown actor structs
* converted a few floats
* Added new lines to header files that were missing them. Removed unused asm files
* Removed unused asm files
* Formatting newlines
Further formatting
spacing
.float spacing
More space formatting
More spacing formatting
Removing .balign 4 after floats
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2020-04-14 14:16:34 -04:00
Ethan Roseman
16646aa34d
Decompiled ovl_Bg_Spot17_Funen ( #67 )
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* First steps
* Decompiled ovl_Bg_Spot17_Funen
* static functions no more
2020-04-13 19:30:01 -04:00
Random
298abfb128
Decompile z_jpeg.c ( #70 )
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* Decompile z_jpeg.c
- Decompile z_jpeg.c
- Move .bss variables from fault.c and fault_drawer.c into .s files to avoid bss reordering
* Rename JPEGWork to JpegWork and minor fix in Jpeg_GetU16
2020-04-13 19:03:10 -04:00
Ethan Roseman
f3c945cc82
Decompiled ovl_Bg_Bdan_Objects ( #66 )
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* Decompiled ovl_Bg_Bdan_Objects
* Update src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c
Co-Authored-By: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c
Co-Authored-By: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c
Co-Authored-By: Roman971 <32455037+Roman971@users.noreply.github.com>
* Header update
* formatting
* Update include/z64.h
Co-Authored-By: Roman971 <32455037+Roman971@users.noreply.github.com>
* Fixing structs
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-04-12 12:04:14 -04:00
pixel-stuck
d263b9dabd
add script to find (and optionally delete) old/unused asm files and delete all currently present old/unused asm files. ( #65 )
2020-04-11 22:39:49 -04:00
fig02
a45e7920bc
Merge pull request #60 from gamestabled/ovl_En_Ani
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ovl_En_Ani
2020-04-10 16:48:40 -04:00
chandler
22e9e2b6a2
removed asm files for EnAni and BgHidanFirewall
2020-04-09 15:22:48 -04:00
Random
d0cf6e153b
Decompile sleep.c and printutils.c
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- Decompile sleep.c (OK)
- Decompile printutils.c (OK)
- Fix 1 non-matching in z_room.c
- Get rid of some magic numbers
2020-04-08 18:36:15 +02:00
fig02
b9ac7fdfea
Merge pull request #52 from ethteck/ovl_Bg_Spot12_Saku
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Decompiled ovl_Bg_Spot12_Saku
2020-04-05 14:40:02 -04:00
Random
43acba22a9
Fixes in PR #50 (3)
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- Rename Graph_OpenDisp/Graph_CloseDisp to Graph_OpenDisps/Graph_CloseDisps
- Rename gfxArr to dispRefs
2020-04-05 19:29:30 +02:00
Ethan Roseman
546811bba8
Decompiled ovl_Bg_Spot12_Saku
2020-04-04 22:48:30 -04:00
Random
f818fb5299
Decompile graph.c
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- decompile `graph.c` (2 non-matchings left)
- decompile `z_game_dlftbls.c`
- add noop macros in `gbi.h`
2020-04-04 18:12:59 +02:00
fig02
b96c016948
Merge pull request #49 from shawlucas/en_tana
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Decompiled ovl_En_Tana and ovl_Bg_Spot05_Soko
2020-04-02 18:47:39 -04:00
KrimtonZ
7fa588f81f
Merge branch 'master' into skelanimeupdates
2020-04-02 12:44:53 -05:00
KrimtonZ
3ab1af0c24
pr updates
2020-04-02 12:44:19 -05:00
shawlucas
c218f38635
Fixed merge conflict
2020-04-02 09:40:01 -07:00
shawlucas
2d11436367
Decompiled ovl_Bg_Spot05_Soko
2020-04-01 17:32:20 -07:00
shawlucas
36b9f914dc
Removed asm files from En_Tana
2020-04-01 14:42:47 -07:00
zelda2773
a62877a543
Merge remote-tracking branch 'upstream/master'
2020-04-01 13:19:43 -04:00
KrimtonZ
25dcb73520
Merge branch 'master' into skelanimeupdates
2020-03-31 20:59:51 -05:00
KrimtonZ
32bda67e0f
Name a few unknown parameters
2020-03-31 20:53:53 -05:00
KrimtonZ
f069777b19
name more skelanime struct members, match all but 1 function, name more functions, some documentation
2020-03-31 20:19:21 -05:00
KrimtonZ
75f570f4ac
skelanime wip
2020-03-31 18:29:09 -05:00
fig02
8d37f3a15e
Merge remote-tracking branch 'upstream/master' into elemental-arrows
2020-03-31 05:03:25 -04:00
Roman971
e99b2af35a
Merge branch 'master' into z_rcp
2020-03-31 10:02:59 +02:00
KrimtonZ
8f54c82a96
rename SkelAnime_ChangeAnimation functions
2020-03-30 22:37:01 -05:00
KrimtonZ
8c993d9676
Merge branch 'master' into skelanimeupdates
2020-03-30 22:22:54 -05:00
zelda2773
eeb31944f8
Merge remote-tracking branch 'upstream/master'
2020-03-30 22:07:42 -04:00
zelda2773
ba49ef6a0e
Decompiled ovl_Obj_Comb
2020-03-30 21:56:36 -04:00
KrimtonZ
24babfa95a
skelanime update wip
2020-03-30 17:53:26 -05:00
Roman971
f64174730c
Decompile z_elf_message.c (1 non matching left)
2020-03-30 22:29:55 +02:00
fig02
dd0541751c
Merge remote-tracking branch 'upstream/master' into elemental-arrows
2020-03-30 05:52:27 -04:00
fig02
ea7aebc731
arrow_light OK
2020-03-30 05:25:53 -04:00
Roman971
f5ffe8687d
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
Random
5f027cb431
Decompile z_quake.c and code_800D31A0.c
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- `code_800D31A0.c` : OK
- `z_quake.c` : OK
2020-03-29 03:24:39 +02:00
fig02
10c74eb958
Merge pull request #39 from zelda2773/master
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Decompiled ovl_En_Ds
2020-03-28 02:45:24 -04:00
fig02
fde5369eae
fire arrow almost done, draw func regalloc
2020-03-28 02:41:49 -04:00
zelda2773
105ea6c5cd
Decompiled ovl_En_Ds
2020-03-27 10:32:46 -04:00
fig02
ba5df8eb51
Merge pull request #37 from ethteck/ovl_En_Ru2_new
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Decompiled ovl_En_Ru2
2020-03-26 20:12:38 -04:00
zelda2773
c52cb091ab
Bg_Gjyo_Bridge OK
2020-03-26 01:22:08 -04:00
Ethan Roseman
a4be535164
Merge branch 'master' into ovl_En_Ru2_new
2020-03-25 18:56:09 -04:00
KrimtonZ
498d19655b
Merge branch 'master' into skelanime
2020-03-25 10:52:04 -05:00
KrimtonZ
8970968cfc
name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors
2020-03-25 10:51:25 -05:00
fig02
50dd042189
Merge pull request #36 from ethteck/ovl_Bg_Spot12_Gate
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Decompiled ovl_Bg_Spot12_Gate
2020-03-25 11:39:04 -04:00
fig02
80b0f9b5fe
Merge pull request #35 from JoshDuMan/nonmatching
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Match z_en_bird.c's last function.
2020-03-25 11:38:37 -04:00
Ethan Roseman
c559068eda
Done
2020-03-24 22:24:33 -04:00
Ethan Roseman
735a6c93c5
One more
2020-03-24 21:52:39 -04:00
Ethan Roseman
7376fe5cad
Decompiled ovl_Bg_Spot12_Gate
2020-03-24 21:42:07 -04:00
JoshDuMan
f0c033ce70
Match func_809C1CAC
2020-03-24 19:52:07 -04:00
Ethan Roseman
29cbc5c999
2 more
2020-03-24 17:00:46 -04:00
KrimtonZ
8bbac143cd
Merge branch 'master' into skelanime
2020-03-24 11:56:37 -05:00
KrimtonZ
ac4a51bf8f
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
2020-03-24 11:52:12 -05:00
Ethan Roseman
b3f865dc58
Merge branch 'master' into ovl_En_Ru2_new
2020-03-24 00:30:09 -04:00
Ethan Roseman
2fcc450890
Merge branch 'master' into ovl_Bg_Spot09_Obj
2020-03-24 00:20:17 -04:00
Ethan Roseman
c4bb9bed4c
Done
2020-03-24 00:16:01 -04:00
Roman971
c2b9feb5d3
Merge pull request #27 from ethteck/ovl_Bg_Haka_Megane
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Decompiled ovl_Bg_Haka_Megane
2020-03-23 23:19:57 +01:00
fig02
78a4684e32
Merge pull request #28 from Roman971/z_path.c
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Rename/document some small files and Decompile z_path.c
2020-03-23 18:09:18 -04:00
Ethan Roseman
4ab558d628
Almost done
2020-03-23 17:33:12 -04:00
KrimtonZ
0d93e48035
skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
2020-03-23 16:31:24 -05:00
Roman971
d2729f9d88
Split z_path.c and Rename some small files and functions
2020-03-23 21:18:53 +01:00
fig02
1ea7fe8165
merge master
2020-03-23 06:57:38 -04:00
Lucas Shaw
6a45dcba7f
Fixed merge conflict
2020-03-22 22:57:24 -07:00
Lucas Shaw
8c99bdd00f
ovl_Bg_Zg OK
2020-03-22 22:55:05 -07:00
Ethan Roseman
4c3b764461
Almost done
2020-03-23 01:31:03 -04:00
fig02
8cd9a881d0
fire arrow progress
2020-03-22 23:10:37 -04:00
Ethan Roseman
80bced5204
Decompiled ovl_Bg_Gate_Shutter
2020-03-22 17:56:08 -04:00
Ethan Roseman
4600faad8b
5 to go
2020-03-22 16:40:08 -04:00
glank
d7b0ba7c06
Merge branch 'master' into z_en_tk
2020-03-22 18:43:40 +01:00
shawlucas
f581128e6b
Merge branch 'master' of https://github.com/zeldaret/oot into ovl_Bg_toki_swd
2020-03-21 20:38:59 -07:00
fig02
a3bac9fbb2
Merge pull request #17 from glankk/code_800FCE80
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code_800FCE80 OK
2020-03-21 21:46:44 -04:00
fig02
8057d95195
Merge pull request #20 from ethteck/ovl_Demo_Geff
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Decompiled ovl_Demo_Geff
2020-03-21 21:42:02 -04:00
shawlucas
08b73fe685
fixed merge conflict
2020-03-21 18:14:17 -07:00
Roman971
f0026cee24
Merge pull request #16 from fig02/en_dog
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en_dog OK
2020-03-22 00:46:28 +01:00
Ethan Roseman
05a6cee5f5
Migrated rodata
2020-03-21 19:31:43 -04:00
Ethan Roseman
bb5ce4a656
Finished
2020-03-21 17:33:39 -04:00
shawlucas
9a04a76296
ovl_bg_toki_swd OK
2020-03-21 14:30:05 -07:00
Lucas Shaw
f374ac8d2b
started ovl_bg_toki_swd
2020-03-21 11:54:45 -07:00
Ethan Roseman
61a32a5820
1 more down, slight documentation
2020-03-21 14:27:58 -04:00
glank
fa4c848cad
Merge branch 'master' into z_en_tk
2020-03-21 12:31:29 +01:00
Ethan Roseman
31deeb865b
Merge branch 'master' into ovl_Demo_Geff
2020-03-21 03:16:37 -04:00
Ethan Roseman
3e8c79c670
More
2020-03-21 03:16:18 -04:00
glank
0cf75356a5
code_800FCE80 OK
2020-03-21 03:43:48 +01:00
fig02
8e60e7d101
Merge remote-tracking branch 'upstream/master'
2020-03-20 21:53:58 -04:00
Random
8779aaa758
Decompiled various small files
...
- Decompiled `code_8006C360.c`
- Decompiled `prenmi_buf.c` (previously `code_8007BE60.c`)
- Decompiled `code_8007BF10.c`
- Documented `sys_ucode.c`
2020-03-20 15:26:43 +01:00
fig02
ea075560c8
merge bombiwa
2020-03-20 08:25:26 -04:00
fig02
aa603ca229
merge and change scene thing
2020-03-20 08:17:48 -04:00
fig02
f3b509eb68
en_dog OK
2020-03-20 08:04:35 -04:00
Ethan Roseman
78c14f7fad
More progress
2020-03-20 02:20:55 -04:00
Thar0
f263ce0b9c
Merge branch 'master' of https://github.com/zeldaret/oot into ovl_Obj_Bombiwa
2020-03-20 00:52:28 +00:00
Thar0
adbcbb6434
Decompile Obj_Bombiwa
2020-03-20 00:50:20 +00:00
Ethan Roseman
2d00e319fe
Merge branch 'master' into ovl_Demo_Geff
2020-03-19 20:07:08 -04:00
Ethan Roseman
db822f7d0f
More
2020-03-19 20:06:46 -04:00
Roman971
9f434ad733
Merge pull request #12 from Random06457/master
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Decompiled z_title.c
2020-03-20 01:01:21 +01:00
Random
c931cd5837
Decompiled z_title.c
...
`z_title.c` : matching
2020-03-19 23:29:33 +01:00
glank
86c4472662
ovl_En_Tk OK
2020-03-19 13:01:17 +01:00
Faschz
b0e6f3b698
Decompiled ovl_En_Lightbox
2020-03-18 20:12:13 -05:00
Roman971
85237605e2
Fix and cleanup ovl_En_Tubo_Trap (4/7 matched)
2020-03-18 21:22:00 +01:00
Roman971
373dc7d2d8
Fix ovl_Demo_Go non matchings (2/3 matched)
...
`z_demo_go.c` is now functionally equivalent and almost fully matched.
Note that I added a Vec3i struct in `z64actor.h` now used in `CsCmdActorAction`.
Also fixed some missing VT codes in various actor strings.
2020-03-18 21:21:45 +01:00
Thar0
97538a2f14
ovl_Door_Ana OK
2020-03-18 14:59:46 +00:00
Ethan Roseman
6fc191b45b
Migrated rodata
2020-03-17 16:33:41 -04:00
Jack Walker
087f561f77
First proper commit.
2020-03-17 00:31:30 -04:00