Roman971
57db7ba526
Match a few more functions ( #446 )
2020-10-12 23:15:42 -04:00
Random
174af7384d
libultra cleanup ( #215 )
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* cleanup libultra
* fixes
- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs
* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL
* remove ULTRA_ABS
* fix includes
* update z_player.c/z_lib.c + run format.sh
* merge upstream/master
* fix include in En_Goroiwa
* fix includes
2020-10-03 11:22:44 -04:00
louist103
449b2247fd
Math Sizes ( #297 )
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* Math Sizes
Added sizes to most variable types
* Removed sizes and fixed pads
Removed sizes from base types and cleaned up pads
* PR fixes
2020-07-30 21:50:18 +02:00
Random
b4a7ac9d71
Decompile shrink_window.c ( #232 )
2020-07-08 21:54:39 -04:00
Random
4940621679
Decompile pausemgr.c ( #211 )
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* Decompile pausemgr.c
* rename pausemgr to z_kaleido_setup
* replace 0x4b with SCENE_BOWLING
* fix conflict
2020-06-17 15:23:42 -04:00
Robin Allen
e67c51b155
Give names to KaleidoScope_Update & KaleidoScope_Draw ( #185 )
2020-06-04 17:54:50 -04:00
Roman971
c599318a17
Improve and fix some non matchings ( #148 )
2020-05-19 15:55:49 -04:00
Random
168d90b6b0
Add log macros
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- Add log macros required to match `Graph_GetNextGameState`
2020-04-04 19:28:53 +02:00
Roman971
9a63f1d4d1
Run formatter with changes
2020-03-24 00:35:35 +01:00
Roman971
8cfe7cce9f
Format all src C files
2020-03-22 22:20:03 +01:00
Jack Walker
087f561f77
First proper commit.
2020-03-17 00:31:30 -04:00