* T() in __osMalloc.c
* T() in code_80097A00.c
* T() in debug_malloc.c
* T() in code/load.c
* T() in sys_math3d.c
* T() in z_collision_btltbls.c, z_fbdemo_fade.c, z_fcurve_data_skelanime.c, z_view.c
* T() in z_collision_check.c
* remaining T() in __osMalloc.c
* __osMalloc consistency
* format
* More documentation for z_std_dma
* uintptr casts for rom symbols in z64animation.h and z_kanfont.c
* Format
* Suggested changes, more defines for static texture sizes
* PI Interface -> PI
* Further suggested changes
* Format
* Comments about item_name and map_name texture assumptions