Random
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43acba22a9
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Fixes in PR #50 (3)
- Rename Graph_OpenDisp/Graph_CloseDisp to Graph_OpenDisps/Graph_CloseDisps
- Rename gfxArr to dispRefs
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2020-04-05 19:29:30 +02:00 |
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Random
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f818fb5299
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Decompile graph.c
- decompile `graph.c` (2 non-matchings left)
- decompile `z_game_dlftbls.c`
- add noop macros in `gbi.h`
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2020-04-04 18:12:59 +02:00 |
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zelda2773
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5059e623fb
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ovl_Obj_Comb renamed functions and variables
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2020-03-31 10:13:21 -04:00 |
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zelda2773
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730b788f6e
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ovl_Obj_Comb add header
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2020-03-31 00:03:53 -04:00 |
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zelda2773
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c05de00a96
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ovl_Obj_Comb fix struct
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2020-03-30 23:46:54 -04:00 |
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zelda2773
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ba49ef6a0e
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Decompiled ovl_Obj_Comb
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2020-03-30 21:56:36 -04:00 |
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Roman971
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3acb30694b
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Fix actor init vars brace style under bootstrap comments
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2020-03-24 00:35:35 +01:00 |
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Roman971
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51290f6126
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Partially format header files
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2020-03-22 22:50:15 +01:00 |
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Roman971
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8cfe7cce9f
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Format all src C files
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2020-03-22 22:20:03 +01:00 |
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Jack Walker
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087f561f77
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
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