1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-12-28 15:56:51 +00:00
Commit graph

5 commits

Author SHA1 Message Date
playerskel
f4a72303cb
Whitespace (#1112)
* remove trailing whitespaces

* minor docs tweaks

* some more trailing whitespaces

* few more tweaks
2022-01-23 18:09:02 -05:00
Zach Banks
7c77253eca
ViMode progress (#802)
* ViMode OK

* Fix variable name in regconvert tool

* ViMode: fix formatting

* Add nonmatching impl for ViMode_Configure, respond to PR

- Fixed struct field naming (unkXX -> unk_XX)
- ViMode_Configure args are not flags for top/left etc; seem to be for
    video mode
- Used @Random06457's implementation of `ViMode_LogPrint`

* Use plain LOG_ADDRESS in ViMode_LogPrint

* Incorporate PR feedback from Roman971
2021-05-03 21:49:09 -04:00
Anghelo Carvajal
088e8c09bc
Update regconvert.py (#666)
* change raw offset to index

Signed-off-by: angie <angheloalf95@gmail.com>

* Rename offset to data index

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* clean up a bit the code

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* add --offset and --hex options

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* add --file flag to automatically convert every gGameInfo index to a macro

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* add --stdout flag

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* Check if index/offset is valid

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* Changes asked by @ethteck

Signed-off-by: Anghelo <angheloalf95@gmail.com>
2021-02-03 14:48:23 -05:00
Ethan Roseman
713de9b942
Decompiled ovl_En_Cow (#113)
* Beginning the Cow

* Decompiled ovl_En_Cow

* Giving the cow milk
2020-05-04 12:11:37 -04:00
Roman971
5f04911e00 Add script to generate REG macros from GameInfo offsets
Also removed `asmdiff-old.sh` that I believe is no longer used by anyone.
2020-03-21 18:20:28 +01:00