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Author SHA1 Message Date
Derek Hensley
1b60dcf6dd
Use Romfile in place of vromStart and vromEnd in structs (#1742)
* KaleidoMgrOverlay

* GameStateOverlay

* ActorOverlay

* EffectSsOverlay

* MapMarkDataOverlay

* Missed DEFINE_ACTOR_UNSET

* ROM_FILE_UNSET

* DEFINE_OBJECT_EMPTY

* DmaEntry

* ACTOR_UNSET

* romfile.h

* newline

* Format
2024-02-29 14:15:04 +01:00
Roman971
f3c930917b
Implement define tables for objects, actors and effect soft sprites (#906)
* Implement a single Object Table for the enum and the segments

* Implement a single Actor Table for the enum and the overlays

* Implement a single Effect SS Table for the enum and the overlays

* Remove initvars.h and move its content to relevant files

* Update object 0 to use OBJECT_NONE and document it in the table

* Rename OBJECT_NONE to OBJECT_INVALID to avoid confusion
2021-08-29 21:24:32 -04:00