Sirius902
d7bf6d94f4
Merge remote-tracking branch 'upstream/master'
2020-09-05 20:11:12 -07:00
louist103
eef2a005b5
Decomp Heishi4 All OK ( #364 )
...
* Fixed upstream
* Migrate data, fix header, and begin Init function
* Lots of progress
* Almost done
* One non matching left
* Decomp EnHeishi4 All OK
* PR fixes
* PR fixes
2020-09-05 10:18:02 -04:00
fig02
bb1aacbd0b
z_lights.c OK ( #343 )
...
* rename some structs
* changes
* rename stuff and start a func
* progress
* progress
* progress
* remove unwanted file
* progress
* match last few funcs
* done, i think
* small changes
* match Lights_Draw (thanks krim)
* comments
* cleanup
* most pr suggestions
* name changes
* rename
2020-09-05 09:45:10 -04:00
i82orbom
612980f90c
Decompiles z_bg_spot01_objects2.c ( #357 )
...
* Starts z_bg_spot01_objects2
* z_bg_spot01_objects2.c almost finished
* Finishes z_bg_spot01_objects2.c
* Removes unused asm
* PR comments and rebased to master
* Addresses PR comments #2
Co-authored-by: i82orbom <i82orbom i82orbom@github>
Co-authored-by: i82orbom <i82orbom@github.com>
2020-09-04 18:28:45 -04:00
maekclena
d44dd61cd6
ovl_Effect_Ss_Extra ( #339 )
...
* ovl_Effect_Ss_Extra
* EffectSsExtra_Spawn
* Typo
* PR review
* PR review
2020-09-04 17:22:12 -04:00
Sirius902
ce6dab8074
Merge remote-tracking branch 'upstream/master'
2020-09-03 18:35:05 -07:00
Tharo
18775320f8
Match more z_fbdemo functions ( #370 )
...
* Match some and improve nonmatchings
* Remove pads in TransitionFade_Update, no effect towards matching
* Remove pragma comments, ran formatter
* Remove unused asm
2020-09-03 14:13:57 -04:00
notyouraveragehooman
48f2e10bef
fix m2ctx incompatibility on MacOS ( #354 )
2020-09-02 07:13:21 -04:00
zelda2774
c033b4b28e
audio_seqplayer, the easy half ( #369 )
...
* func_800E9340
* Audio_SequenceChannelDisable
* Audio_SeqChannelLayerFree
* Audio_SeqChannelLayerDisable
* Rename functions
* Audio_SeqChannelSetLayer
* Move gSequenceChannelNone into gAudioContext
* Audio_SequenceChannelInit
* Name functions
* Audio_M64ReadU8
* Audio_M64ReadS16
* Audio_M64ReadCompressedU16
* Audio_AudioListPopBack
* Audio_AudioListPushBack
* Audio_InitLayerFreelist
* Audio_SequencePlayerDisableAsFinished
* incomplete Audio_SequencePlayerDisable
* Audio_SequenceChannelEnable
* Audio_SequencePlayerDisableChannels
* Audio_SequencePlayerInitChannels
* struct fixes
* func_800E9ED8
* Name more functions
* Audio_SequenceChannelSetVolume
* Audio_SetInstrument
* Audio_GetInstrument
* confirm structs
* Audio_ResetSequencePlayer
* Audio_InitSequencePlayer
* Audio_InitSequencePlayers
* func_800EC734
* Find the right Audio_SoundAlloc
* Prune functions.h
* Move global vars into gAudioContext
* func_800EAEF4
* Audio_SeqChannelLayerProcessScript
* Audio_HandleScriptFlowControl
* func_800E9F64
* func_800EA0C0
* func_800EA440
* func_800EAAE0
* unbreak audio_effects
* Audio_ProcessSequence
* Audio_ProcessSequences
* Some audio_heap struct work and function naming
* Audio_SequencePlayerDisable
* ? instead of ! in z64audio.h
* Revert makefile change
* Formatting, player -> seqPlayerIndex
* Index -> Idx
Co-authored-by: zelda2774 <zelda2774@invalid>
2020-09-01 17:23:30 -04:00
Roman971
b8da64ee01
Improve PHYSICAL/VIRTUAL macros and match Interface_LoadActionLabel ( #371 )
2020-08-31 21:06:44 -04:00
Roman971
b4ac94a8fd
Match/Improve more non matching functions ( #366 )
...
* Match/Improve more non matchings
* Remove SET_NEXT_GAMESTATE from preserved macros
2020-08-30 12:51:46 -04:00
Roman971
2a2fdf7f3e
Introduce OPEN_DISPS/CLOSE_DISPS macros ( #360 )
2020-08-29 19:00:17 -04:00
fig02
1f1b5e39f5
attchaedA/attachedB renamed to parent/child ( #358 )
...
* fix colliderinit typo
* rename parent/child
* cleanup
* forgot to change something in functions.h
* SpawnAsChild
* format
2020-08-29 18:25:16 -04:00
i82orbom
468c592792
Decompiles z_bg_spot11_bakudankabe.c ( #355 )
...
* Starts z_bg_spot11_bakudankabe
* BgSpot11Bakudankabe_Init
* BgSpot11Bakudankabe_Destroy
* BgSpot11Bakudankabe_Update
* BgSpot11Bakudankabe_Draw
* func_808B2180
* func_808B2218 WIP
* Finishes z_bg_spot11_bakudankabe.c
* Removes forward declared function
* Addresses PR comments
Co-authored-by: i82orbom <i82orbom i82orbom@github>
2020-08-28 21:14:20 -04:00
louist103
98ca965541
Decomp EnExRuppy ( #331 )
...
* PR fixes NOT MATCHING
* PR fixes
* Fix EnNiwGirl.h
* Update z_en_niw_girl.h
* Update z_en_niw_girl.c
* Delete ASM
* Ran format.sh and did some manual cleanup
* Update z_en_ex_ruppy.c
* Update z_en_ex_ruppy.c
* PR fixes
* Accidently left a git string in the file
* PR fixes
* PR fixes
2020-08-28 19:45:47 -04:00
Ethan Roseman
c905652f80
Removing binary
2020-08-28 18:20:23 -04:00
Half-asian
b687ef1143
ovl_Item_Ocarina OK ( #299 )
...
* first commit
* fixes
* remove unwanted file
Co-authored-by: fig02 <fig02srl@gmail.com>
2020-08-28 14:35:35 -04:00
fullgrowngaming
04a0d7c132
En_Dy_Extra OK and matching ( #351 )
...
* Almost done with en_dy_extra
* All matching other than draw function, which just has some stack issues + possibly a localGfxCtx issue.
* OK, one non-matching.
* z_en_dy_extra OK and matching
* Deleted asm and updated spec
* Changed colors to decimal and got rid of padding in the u8 array
* Ran format script again to clean up after last commit
* All requested fixes
* Made further requested changes
2020-08-28 02:30:09 -04:00
gamestabled
88ad705457
Ovl_Bg_Jya_Megami OK ( #284 )
...
* merge from upstream
* one non-matching in bg_jya_megami
* deleted asm files
* renamed unk_1D0
* some suggested changes
* megami OK, zero non-matchings
* deleted old reloc.s
* using a define rather than ARRAY_COUNT
* suggested changes
* some requested changes
* Setup -> Init
2020-08-27 18:00:36 -04:00
Ethan Roseman
845135d8e6
Decompiled ovl_Obj_Hsblock ( #345 )
...
* Decompiled ovl_Obj_Hsblock
* reloc
* Renaming
* PR suggestion
* PR comments
* Grouping action funcs
2020-08-27 17:12:02 -04:00
i82orbom
428554e717
Decompiles z_bg_spot17_bakudankabe.c ( #347 )
...
* Decompiles z_bg_spot17_bakudankabe.c
* More progress, BgSpot17Bakudankabe_Draw
* * func_808B6BC0 start
* Some progress *func_808B6BC0
* func_808B6BC0 almost there
* Cleanup and finished z_bg_spot17_bakudankabe.c
* Addresses PR comments
* Adds description to z_bg_spot17_bakudankabe
* Renames some variables
Co-authored-by: i82orbom <i82orbom i82orbom@github>
2020-08-27 15:41:18 -04:00
Sirius902
25b87f5763
Merge upstream
2020-08-27 12:26:52 -07:00
Sirius902
c059e13082
Merge remote-tracking branch 'upstream/master'
2020-08-27 12:26:19 -07:00
i82orbom
740a54ac99
Decompiles z_bg_spot08_bakudankabe.c ( #348 )
...
* func_808B02D0
* BgSpot08Bakudankabe_Init
* BgSpot08Bakudankabe_Destroy
* BgSpot08Bakudankabe_Update
* Finishes z_bg_spot08_bakudankabe
* Update src/overlays/actors/ovl_Bg_Spot08_Bakudankabe/z_bg_spot08_bakudankabe.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Spot08_Bakudankabe/z_bg_spot08_bakudankabe.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: i82orbom <i82orbom i82orbom@github>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-08-27 15:25:22 -04:00
Sirius902
dfaa4dc0cb
Decompiled ovl_Bg_Haka ( #346 )
...
* Progress
* match func_8087B7E8
* combine into else if
* match func_8087B938
* reorder condition to be more readable
* SFX macros
* clang fmt
* func_8087BAAC and func_8087BAE4
* match BgHaka_Draw
* attempt to remove dependency on asm data
* match file and remove asm
* reorder comparison
* clang format
* use bitwise not
* merge upstream
* fix ZAP2
* Update src/overlays/actors/ovl_Bg_Haka/z_bg_haka.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Haka/z_bg_haka.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Haka/z_bg_haka.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* implement fig's suggestions
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-08-27 11:48:38 -04:00
notyouraveragehooman
01122ed3e8
fix typo in MacOS docker instructions ( #353 )
2020-08-27 11:36:39 -04:00
Sirius902
b7e3bdb309
merge upstream
2020-08-24 16:52:19 -07:00
i82orbom
9054feeefd
Decompiles z_bg_dodoago.c ( #334 )
...
* Starts decompiling z_bg_dodoago.c
* Removes data
* * BgDodoago_SetupAction
* * BgDodoago_Destroy
* * func_80872288
* * BgDodoago_Draw
* * func_80871A08
* * BgDodoago_Init
* WIP
* * func_80871CF4
* * func_80871CF4
* WIP
* * BgDodoago_Update
* Finishes z_bg_dodoago
* Addresses PR comments
* Addresses PR comments #2
* Removes Setup forward declared function
* Addresses PR comments #3
Co-authored-by: i82orbom <i82orbom i82orbom@github>
2020-08-23 23:17:47 -04:00
Ethan Roseman
b78a777216
Update ZAP2 ( #344 )
2020-08-23 23:07:56 -04:00
Roman971
49609dd78b
Match/Improve a bunch of non matchings ( #342 )
2020-08-23 17:50:30 -04:00
zelda2774
281aaa0cb6
Speed up build a bit ( #341 )
...
* Speed up elf2rom
* Remove all built-in make rules
* Only perform a single mkdir
* Optimize elf2rom further
Co-authored-by: zelda2774 <zelda2774@invalid>
2020-08-23 13:43:26 -04:00
louist103
dea5f4aae5
Decomp BgYdanMaruta ( #338 )
...
* Fix
* fix
* Fixed upstream
* PR fixes
* PR fixes
* Fix ZAP2. Hopefully
2020-08-23 06:44:22 -04:00
Ethan Roseman
6f54edd365
Ido Static Recomp ( #337 )
...
* Ido Recomp test
* try 2
* Recomp by default
* Fix Jenkinsfile
* Fix 2
* CFE errors
* CFE fix -O2
* Update Makefile
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update README.md
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update README.md
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* PR suggestions
* PR updates
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-08-22 19:06:52 -04:00
fullgrowngaming
3cb03b2b2f
z_en_js OK ( #336 )
...
* Initial commit for en_js
* More work on decomping en_js
* More en_js work
* z_en_js OK
* Made requested changes/improvements
* Renamed arg in func_80A88F64
* Fixed undefined_symbols.txt
* Fixed undefined_symbols.txt
* Fixed undefined_symbols.txt
2020-08-22 02:24:07 -04:00
louist103
8d5d644647
Bg mori elevator one non matching ( #293 )
...
* BgMoriElevator Progress
* Decomp Progress
* Progress
* Progress
* Progress
* Progress
* Progress
* Finish Decomp for MoriElevator
* Test
* Update spec
* Update z_bg_mori_elevator.c
* PR fixes
* PR fixes
* PR fixes
* PR fixes
* Fixed a non matching
* Delete func_808A1800.s
* PR fixes
* PR fixes
* PR fixes
* PR fixes
* Run Clang-Format
* Change PlaceInGround to WaitAfterInit
* PR fixes
* Change a variable
2020-08-20 21:53:43 -04:00
i82orbom
888f1b315f
Decompiles z_bg_jya_goroiwa ( #307 )
...
* Decompiles z_bg_jya_goroiwa
* BgJyaGoroiwa_Init
* func_808979C0
* BgJyaGoroiwa_Destroy
* func_80897970
* func_80897A2C
* BgJyaGoroiwa_Draw
* func_80897DF0
* func_80897DDC
* BgJyaGoroiwa_Update
* func_80897B48
* Adds description header to z_bg_jya_goroiwa.c
* Addresses PR comments
* Addresses PR comments #2
* Addresses PR comments (padding)
* PR comments, change paddings to s32
Co-authored-by: i82orbom <i82orbom@github>
Co-authored-by: i82orbom <i82orbom i82orbom@github>
2020-08-20 21:53:00 -04:00
fullgrowngaming
b406e041b3
z_en_weather_tag decomp ( #329 )
...
* Initial commit of weather_tag actor decomp
* Formatted source files and updated spec.
* Fixed references to the environment context variable that I changed.
* Deleted the last of the asm (forgot the stuff in the data folder)
* Made all requested changes to z_en_weather_tag
* Forgot to change basereg
* Removed unnecessary field in weather tag struct
* Update src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* That field in the header was totally necessary, not sure what I was thinking, sorry for all the commits
* Renamed what I thought was struct padding to more accurately represent the fact that that field is an unused variable.
* Update src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.h
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-08-20 21:28:41 -04:00
Kelebek1
4bd417aeba
En_Syateki_Niw ( #270 )
...
* All matching, apart from the ones that aren't.
* Fix conflcit and 1 func
* Bugz
* Conflict 2
* Header
* Remove asm
* PR
* PR
* undefined syms
* PR
2020-08-20 18:34:18 -04:00
fig02
296b20e925
En_Light OK ( #332 )
...
* fix colliderinit typo
* en_light OK
* format
* remove asm
* cleanup
* pr review
* no U
* few changes
2020-08-19 22:57:31 -04:00
Kelebek1
c25b87923e
Attack_Niw ( #272 )
...
* Attack!
* Decimal indexes
* a
* PR
* PR
* PR
* Why break it
2020-08-19 22:17:42 -04:00
Roman971
3a22219d5d
Match Lights_Free ( #333 )
...
* Match Lights_Free
* Remove bug comment
2020-08-19 18:15:02 -04:00
krimtonz
4ad461c797
Match Overlay_Relocate ( #330 )
...
* Finally match Overlay_DoRelocation
* remove asm, rename Overlay_DoRelocation to Overlay_Relocate
* formatter
* comment updates
* comment update
2020-08-19 16:02:10 -04:00
i82orbom
07e6d25be2
Decompiles z_en_wonder_talk2.c ( #312 )
...
* Decompiles z_en_wonder_talk2.c
* EnWonderTalk2_Init
* func_80B3A10C
* func_80B3A770
* EnWonderTalk2_Update
* func_80B3A15C
* func_80B3A4F8
* func_80B3A3D4
* Removes unused asm
* Addresses PR comments
* Addresses PR comments #2
Co-authored-by: i82orbom <i82orbom i82orbom@github>
2020-08-18 21:31:54 -04:00
i82orbom
c76bd0d2e4
Decompiles z_en_wonder_talk.c ( #309 )
...
* Decompiles z_en_wonder_talk.c
* EnWonderTalk_Init
* EnWonderTalk_Update
* func_80B395F0
* func_80B391CC
* func_80B3943C
Removes unused asm's
* Addresses PR comments
* Uses VT macros in z_en_wonder_talk
* Adds translations to stdout messages in comments
* Addresses additional PR comments
* Addresses PR comments #3
Co-authored-by: i82orbom <i82orbom@github>
Co-authored-by: i82orbom <i82orbom i82orbom@github>
2020-08-18 18:27:03 -04:00
AdamKiddle
7a9c51375b
Elf_Msg, Elf_Msg2 OK ( #317 )
...
* matched func_809AD700, ElfMsg2_Init
* func_809AD968 done
* func_809AD978 and func_809AD9F4 done
* func_809ADA28 done
* ElfMsg2_Update Done, ElfMsg2_Draw Started
* whole file decomped
* Matching and all symbols defined
* Formatting changes, not currently building
* run format.sh
* fixed typos in comments
* Changes to reflect comments
* C file matching, polish needed
* making parenthesis usage consistent
* Documenting draw function, Vtx and Gfx arrays
* Added japanese translation comments
* line spacing fix
* renaming stuff
* Early return in Draw
* naming updates
* Cleaning up names, comments and formatting after the merge
* comment cleanup
* more cleanup
* More cleanup
* Adding commas at end of arrays so they look nicer :)
* more cleanup
* removing unnecessary parentheses
* comment and code changes
* Name changes
* Renamings
* Removing documentation at top
2020-08-18 14:31:34 -04:00
fullgrowngaming
13891f1366
z_en_yukabyun decompiled ( #318 )
...
* Decomped Yukabyun (flying floor tiles)
* z_en_yukabyun
* Ran the formatting script, plus fixed negative number stuff in the Update function
* Changed unk_152 to unsigned to get rid of cast
* Made all the suggested changes.
* Update undefined_syms.txt
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-08-18 13:52:44 -04:00
Roman971
3dc3722570
Fix reloc data used for some actors and Match Bg_Spot01_Idohashira ( #327 )
2020-08-17 17:47:48 -04:00
krimtonz
f11a74d41d
Math3D and olib updates ( #315 )
...
* wip
* Olib updates
* wip
* wip
* rename most Math3D functions, few matches, documentation
* wip
* document most of math3d
* pr updates
* pr updates
* add missing comment block finalizer
2020-08-17 15:42:08 -04:00
Roman971
2826421c98
Match the last 2 functions in graph.c ( #328 )
...
* Match the last 2 functions in graph.c
* Minor graph improvements
2020-08-16 17:59:55 -04:00
zelda2774
46f8eee4fe
Fix some %hi's ( #326 )
...
Co-authored-by: zelda2774 <zelda2774@invalid>
2020-08-15 20:36:34 -04:00