fig02
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17edb82c0d
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Decouple Debug Features From gc-eu-mq-dbg (#2296)
* rename OOT_DEBUG to DEBUG_FEATURES
* makefile changes
* add DEBUG_ASSETS
* fix DEBUG_FEATURES usages
* format
* fix errors
* review
* fix problem and review2
* review
* add DEBUG_FEATURES to DEBUG_ASSETS check
* review
* whoops
* format
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2024-11-17 17:02:07 -05:00 |
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Dragorn421
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a039aeffb7
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[headers 5] Misc small headers untangling (#2147)
* Misc small headers untangling
* mv gSaveContext to where it is in MM in the header
* newline police
* move rand functions back to functions.h
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2024-09-07 17:23:25 -04:00 |
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mzxrules
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acb5c7f20c
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Update Room Documentation (#2015)
* Update Room Documentation
* Write more complete documentation, implement suggestions.
* Function name changes; minor comment tweaks
* nit
* Resolve Dragorn fixes
* Resolve Fig suggestions, fix comment wording
* fix bss, fig suggestion
* bss
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2024-09-05 21:08:21 +09:00 |
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Anghelo Carvajal
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d8f2e9abc6
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Move PlayState to a new z64play.h (#1966)
* ActorContext
* frameadvance
* SfxSource
* GameOverContext
* RoomContext
* TransitionActorContext
* fix bss
* Move PlayState
* Move play functions to new header
* SAC_ENABLE
* no longer needed
* SAC_ENABLE again
* z_demo being silly
* comment
* format headers
* fix retail bss
* actually fix bss
* Cutscene_ProcessScript comment
* bss again
* Update src/code/z_demo.c
Co-authored-by: cadmic <cadmic24@gmail.com>
* rename to frame_advance and remove it from z64.h
* move macros too
* review
* Rename SequenceContext to SceneSequences
---------
Co-authored-by: cadmic <cadmic24@gmail.com>
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2024-06-25 15:13:31 -04:00 |
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