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oot/assets/xml/scenes/overworld/spot20_pal.xml
cadmic 1b0e35c89a
Extract NTSC assets for gc-us (#1973)
* Extract NTSC assets for gc-us

* Extract kanji

https://github.com/zeldaret/mm/pull/1536

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>

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Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
2024-06-26 06:22:26 -04:00

14 lines
742 B
XML

<Root>
<File Name="spot20_scene" Segment="2">
<Cutscene Name="gLonLonRanchIntroCs" Offset="0x5BD0"/>
<Texture Name="gLonLonRanchDayWindowTex" OutName="day_window" Format="rgba16" Width="32" Height="64" Offset="0x81E0"/>
<Texture Name="gLonLonRangeNightWindowsTex" OutName="night_window" Format="rgba16" Width="32" Height="64" Offset="0xFBE0"/>
<Path Name="spot20_scenePathList_005844" Offset="0x5844" NumPaths="2"/>
<Scene Name="spot20_scene" Offset="0x0"/>
</File>
<File Name="spot20_room_0" Segment="3">
<DList Name="gSpot20DL_005E50" Offset="0x5E50"/>
<DList Name="gSpot20DL_0066B8" Offset="0x66B8"/>
<Room Name="spot20_room_0" Offset="0x0"/>
</File>
</Root>