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Decompilation of The Legend of Zelda: Ocarina of Time
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Random 02eaaa2039 Fixes in PR #50
- Rename "sGraph_UpdateTime" to "sGraphUpdateTime"
- Rename "Graph_Ct"/"Graph_Dt" to "Graph_Init"/"Graph_Destroy"
- Change the LOG_STRING macro
- Rename "LOG_VALUE" to "LOG_NUM"
- Fix brace style
- Rename "UcodeInfo"/"UcodeDisas" to "UCodeInfo"/"UCodeDisas"
- Fix field names in "UCodeDisas"
- Fix typo in "GraphicsContext"
- Change the size of unknown fields in "GraphicsContext" to hex
- Rename "game_init_func" to "gameStateInitFunc"
2020-04-05 12:32:08 +02:00
asm Fixes in PR #50 2020-04-05 12:32:08 +02:00
assets
data Decompile graph.c 2020-04-04 18:12:59 +02:00
docs/guides
include Fixes in PR #50 2020-04-05 12:32:08 +02:00
scenes
src Fixes in PR #50 2020-04-05 12:32:08 +02:00
tools pr updates 2020-04-02 12:44:19 -05:00
.clang-format
.clang-tidy
.gitattributes
.gitignore Added 'extract' target to makefile 2020-03-27 22:30:19 -04:00
.gitmodules
baserom_files.mk
checksum.md5 Added 'extract' target to makefile 2020-03-27 22:30:19 -04:00
diff.py
diff_settings.py
extract_assets.py
extract_baserom.py
fixbaserom.py Updated script to check for multiple ROM extensions. 2020-03-31 16:41:02 -04:00
fixle.sh
format.sh
Jenkinsfile Updated jenkins file, readme, and replaced 'extract' target with 'setup' 2020-03-28 17:34:57 -04:00
makefile Updated jenkins file, readme, and replaced 'extract' target with 'setup' 2020-03-28 17:34:57 -04:00
overlays.mk
overlays_asm.mk
progress.py
README.md Updated jenkins file, readme, and replaced 'extract' target with 'setup' 2020-03-28 17:34:57 -04:00
scenes.mk
spec Decompile graph.c 2020-04-04 18:12:59 +02:00
textures.mk
THANKS.md Added 'extract' target to makefile 2020-03-27 22:30:19 -04:00
undefined_syms.txt Fixed merge conflict 2020-04-02 09:40:01 -07:00

Legend of Zelda: Ocarina of Time Master Quest (debug)

- WARNING! -

The ROM this repository builds while has a matching checksum cannot be 'shifted' due
to hardcoded pointers which have yet to be dumped. Thus this repository is currently
in an experimental and research phase and cannot currently be used traditionally as a
source code base for general changes.

This repo does not include all assets necessary for compiling the ROM. A prior copy of the game is required to extract the required assets.

This is a disassembly and decompilation of Legend of Zelda: Ocarina of Time Master Quest (debug)

It builds the following ROM:

  • zelda_ocarina_mq_dbg.z64 md5: f0b7f35375f9cc8ca1b2d59d78e35405

Please refer to the Getting Started guide in the Wiki for setup instructions.