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oot/src/overlays/actors
fullgrowngaming 04a0d7c132
En_Dy_Extra OK and matching (#351)
* Almost done with en_dy_extra

* All matching other than draw function, which just has some stack issues + possibly a localGfxCtx issue.

* OK, one non-matching.

* z_en_dy_extra OK and matching

* Deleted asm and updated spec

* Changed colors to decimal and got rid of padding in the u8 array

* Ran format script again to clean up after last commit

* All requested fixes

* Made further requested changes
2020-08-28 02:30:09 -04:00
..
ovl_Arms_Hook Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_Arrow_Fire Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_Arrow_Ice Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_Arrow_Light Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_Bg_Bdan_Objects Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ovl_Bg_Bdan_Switch Rename culling related variables (#225) 2020-06-24 21:20:31 -04:00
ovl_Bg_Bom_Guard Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_Bg_Bombwall More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Bowl_Wall More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Breakwall More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Ddan_Jd More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Ddan_Kd Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ovl_Bg_Dodoago Decompiles z_bg_dodoago.c (#334) 2020-08-23 23:17:47 -04:00
ovl_Bg_Dy_Yoseizo More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Ganon_Otyuka More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Gate_Shutter Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ovl_Bg_Gjyo_Bridge Rename culling related variables (#225) 2020-06-24 21:20:31 -04:00
ovl_Bg_Gnd_Darkmeiro More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Gnd_Firemeiro More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Gnd_Iceblock More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Gnd_Nisekabe Rename culling related variables (#225) 2020-06-24 21:20:31 -04:00
ovl_Bg_Gnd_Soulmeiro More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Haka Decompiled ovl_Bg_Haka (#346) 2020-08-27 11:48:38 -04:00
ovl_Bg_Haka_Gate More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Haka_Huta More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Haka_Megane Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_Bg_Haka_MeganeBG More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Haka_Sgami More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Haka_Ship More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Haka_Trap z_skin_matrix.c decompiled (1 non matching, 1 non equivalent) (#243) 2020-08-08 11:23:16 -04:00
ovl_Bg_Haka_Tubo Bomb Related Effect Overlays (#283) 2020-07-28 15:49:00 -04:00
ovl_Bg_Haka_Water More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Haka_Zou More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Heavy_Block Bg_Heavy_Block and Eff_Ss_Dust (#258) 2020-07-19 09:54:24 -04:00
ovl_Bg_Hidan_Curtain More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Hidan_Dalm More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Hidan_Firewall Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_Bg_Hidan_Fslift Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ovl_Bg_Hidan_Fwbig More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Hidan_Hamstep More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Hidan_Hrock More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Hidan_Kousi Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ovl_Bg_Hidan_Kowarerukabe More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Hidan_Rock More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Hidan_Rsekizou Fix EnBombf_Update (#290) 2020-07-23 18:29:24 -04:00
ovl_Bg_Hidan_Sekizou More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Hidan_Sima More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Hidan_Syoku Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ovl_Bg_Ice_Objects More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Ice_Shelter More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Ice_Shutter More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Ice_Turara More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Ingate Match a few functions (#324) 2020-08-15 13:23:29 -04:00
ovl_Bg_Jya_1flift Bg jya1flift (#269) 2020-07-22 03:48:31 -04:00
ovl_Bg_Jya_Amishutter Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ovl_Bg_Jya_Bigmirror More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Jya_Block Decompiled ovl_Bg_Jya_Block (#286) 2020-07-22 23:44:18 -04:00
ovl_Bg_Jya_Bombchuiwa More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Jya_Bombiwa Match a few functions (#324) 2020-08-15 13:23:29 -04:00
ovl_Bg_Jya_Cobra More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Jya_Goroiwa Decomp BgYdanMaruta (#338) 2020-08-23 06:44:22 -04:00
ovl_Bg_Jya_Haheniron More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Jya_Ironobj More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Jya_Kanaami Rename culling related variables (#225) 2020-06-24 21:20:31 -04:00
ovl_Bg_Jya_Lift Matched most remaining libultra files (#221) 2020-07-06 20:15:01 -04:00
ovl_Bg_Jya_Megami Ovl_Bg_Jya_Megami OK (#284) 2020-08-27 18:00:36 -04:00
ovl_Bg_Jya_Zurerukabe More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Menkuri_Eye More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Menkuri_Kaiten Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ovl_Bg_Menkuri_Nisekabe More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Mizu_Bwall More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Mizu_Movebg More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Mizu_Shutter More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Mizu_Uzu Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ovl_Bg_Mizu_Water More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Mjin Rename culling related variables (#225) 2020-06-24 21:20:31 -04:00
ovl_Bg_Mori_Bigst More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Mori_Elevator Decomp BgYdanMaruta (#338) 2020-08-23 06:44:22 -04:00
ovl_Bg_Mori_Hashigo More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Mori_Hashira4 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Mori_Hineri Bomb Related Effect Overlays (#283) 2020-07-28 15:49:00 -04:00
ovl_Bg_Mori_Idomizu More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Mori_Kaitenkabe More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Mori_Rakkatenjo More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Po_Event More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Po_Syokudai More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Pushbox Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_Bg_Relay_Objects More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Spot00_Break Rename culling related variables (#225) 2020-06-24 21:20:31 -04:00
ovl_Bg_Spot00_Hanebasi More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Spot01_Fusya Rename culling related variables (#225) 2020-06-24 21:20:31 -04:00
ovl_Bg_Spot01_Idohashira Fix reloc data used for some actors and Match Bg_Spot01_Idohashira (#327) 2020-08-17 17:47:48 -04:00
ovl_Bg_Spot01_Idomizu Match a few functions (#324) 2020-08-15 13:23:29 -04:00
ovl_Bg_Spot01_Idosoko Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_Bg_Spot01_Objects2 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Spot02_Objects More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Spot03_Taki More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Spot05_Soko Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_Bg_Spot06_Objects More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Spot07_Taki More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Spot08_Bakudankabe Decompiles z_bg_spot08_bakudankabe.c (#348) 2020-08-27 15:25:22 -04:00
ovl_Bg_Spot08_Iceblock More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Spot09_Obj Rename culling related variables (#225) 2020-06-24 21:20:31 -04:00
ovl_Bg_Spot11_Bakudankabe More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Spot11_Oasis More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Spot12_Gate Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ovl_Bg_Spot12_Saku Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ovl_Bg_Spot15_Rrbox More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Spot15_Saku Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ovl_Bg_Spot16_Bombstone More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Spot16_Doughnut Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_Bg_Spot17_Bakudankabe Decompiles z_bg_spot17_bakudankabe.c (#347) 2020-08-27 15:41:18 -04:00
ovl_Bg_Spot17_Funen Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_Bg_Spot18_Basket More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Spot18_Futa Rename culling related variables (#225) 2020-06-24 21:20:31 -04:00
ovl_Bg_Spot18_Obj Math3D and olib updates (#315) 2020-08-17 15:42:08 -04:00
ovl_Bg_Spot18_Shutter More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Sst_Floor More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Toki_Hikari More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Toki_Swd Disassemble more cutscenes (#241) 2020-07-12 11:38:38 -04:00
ovl_Bg_Treemouth Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_Bg_Umajump Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_Bg_Vb_Sima More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Ydan_Hasi Decomp BgYdanHasi (#263) 2020-07-18 23:06:26 -04:00
ovl_Bg_Ydan_Maruta Decomp BgYdanMaruta (#338) 2020-08-23 06:44:22 -04:00
ovl_Bg_Ydan_Sp More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Bg_Zg Fix reloc data used for some actors and Match Bg_Spot01_Idohashira (#327) 2020-08-17 17:47:48 -04:00
ovl_Boss_Dodongo More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Boss_Fd More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Boss_Fd2 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Boss_Ganon Fix some jump table labels being treated as separate functions (#120) 2020-05-06 14:56:35 -04:00
ovl_Boss_Ganon2 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Boss_Ganondrof Remove unused asm files (#150) 2020-05-20 07:01:23 -04:00
ovl_Boss_Goma More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Boss_Mo More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Boss_Sst More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Boss_Tw More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Boss_Va More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Demo_6K More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Demo_Du More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Demo_Ec More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Demo_Effect More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Demo_Ext More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Demo_Geff Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_Demo_Gj More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Demo_Go z_skin_matrix.c decompiled (1 non matching, 1 non equivalent) (#243) 2020-08-08 11:23:16 -04:00
ovl_Demo_Gt More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Demo_Ik More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Demo_Im Decompiled ovl_Demo_Im (#296) 2020-08-15 14:07:28 -04:00
ovl_Demo_Kankyo More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Demo_Kekkai More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Demo_Sa Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_Demo_Shd More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Demo_Tre_Lgt More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Door_Ana Actor struct cleanup (#208) 2020-06-14 00:09:51 -04:00
ovl_Door_Gerudo Decompiled ovl_Door_Gerudo (#274) 2020-07-19 16:36:18 -04:00
ovl_Door_Killer More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Door_Shutter More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Door_Toki Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_Door_Warp1 Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_Efc_Erupc More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Eff_Dust Bg_Heavy_Block and Eff_Ss_Dust (#258) 2020-07-19 09:54:24 -04:00
ovl_Elf_Msg Elf_Msg, Elf_Msg2 OK (#317) 2020-08-18 14:31:34 -04:00
ovl_Elf_Msg2 Elf_Msg, Elf_Msg2 OK (#317) 2020-08-18 14:31:34 -04:00
ovl_En_Am More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Ani Clean up SkelAnime_GetFrameCount usage (#245) 2020-07-11 22:39:34 -04:00
ovl_En_Anubice More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Anubice_Fire More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Anubice_Tag Actor struct cleanup (#208) 2020-06-14 00:09:51 -04:00
ovl_En_Arow_Trap Actor struct cleanup (#208) 2020-06-14 00:09:51 -04:00
ovl_En_Arrow More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Attack_Niw Decomp BgYdanMaruta (#338) 2020-08-23 06:44:22 -04:00
ovl_En_Ba More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Bb More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Bdfire En_Heishi1 and Eff_Ss_Solder_Srch_Ball OK (#234) 2020-07-09 15:12:03 -04:00
ovl_En_Bigokuta More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Bili More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Bird Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_En_Blkobj Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_En_Bom Decompiles z_bg_dodoago.c (#334) 2020-08-23 23:17:47 -04:00
ovl_En_Bom_Bowl_Man More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Bom_Bowl_Pit More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Bom_Chu More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Bombf z_en_weather_tag decomp (#329) 2020-08-20 21:28:41 -04:00
ovl_En_Boom Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_En_Box More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Brob More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Bubble More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Butte More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Bw More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Bx Match a few functions (#324) 2020-08-15 13:23:29 -04:00
ovl_En_Changer More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Clear_Tag More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Cow Clean up SkelAnime_GetFrameCount usage (#245) 2020-07-11 22:39:34 -04:00
ovl_En_Crow More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Cs More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Daiku More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Daiku_Kakariko More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Dekubaba More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Dekunuts More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Dh More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Dha Actor struct cleanup (#208) 2020-06-14 00:09:51 -04:00
ovl_En_Diving_Game More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Dns More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Dnt_Demo More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Dnt_Jiji More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Dnt_Nomal More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Dodojr More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Dodongo More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Dog Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_En_Door More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Ds Actor struct cleanup (#208) 2020-06-14 00:09:51 -04:00
ovl_En_Du More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Dy_Extra En_Dy_Extra OK and matching (#351) 2020-08-28 02:30:09 -04:00
ovl_En_Eg Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_En_Eiyer More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Elf Elf_Msg, Elf_Msg2 OK (#317) 2020-08-18 14:31:34 -04:00
ovl_En_Encount1 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Encount2 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Ex_Item More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Ex_Ruppy More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Fd More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Fd_Fire More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_fHG Decompile ovl_En_Fhg_Fire (#248) 2020-07-16 06:02:27 -04:00
ovl_En_Fhg_Fire z_skin_matrix.c decompiled (1 non matching, 1 non equivalent) (#243) 2020-08-08 11:23:16 -04:00
ovl_En_Fire_Rock More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Firefly More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Fish More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Floormas Bg_Heavy_Block and Eff_Ss_Dust (#258) 2020-07-19 09:54:24 -04:00
ovl_En_Fr More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Fu En_Heishi1 and Eff_Ss_Solder_Srch_Ball OK (#234) 2020-07-09 15:12:03 -04:00
ovl_En_Fw More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Fz More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_G_Switch More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Ganon_Mant More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Ganon_Organ Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_En_Gb More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Ge1 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Ge2 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Ge3 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_GeldB More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_GirlA Fix EnBombf_Update (#290) 2020-07-23 18:29:24 -04:00
ovl_En_Gm More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Go Fix some jump table labels being treated as separate functions (#120) 2020-05-06 14:56:35 -04:00
ovl_En_Go2 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Goma More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Goroiwa More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Gs Match a few functions (#324) 2020-08-15 13:23:29 -04:00
ovl_En_Guest Math Sizes (#297) 2020-07-30 21:50:18 +02:00
ovl_En_Hata Math Sizes (#297) 2020-07-30 21:50:18 +02:00
ovl_En_Heishi1 Clean up SkelAnime_GetFrameCount usage (#245) 2020-07-11 22:39:34 -04:00
ovl_En_Heishi2 Match and improve some non matchings (#254) 2020-07-15 11:23:57 -04:00
ovl_En_Heishi3 Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_En_Heishi4 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Hintnuts Clean up SkelAnime_GetFrameCount usage (#245) 2020-07-11 22:39:34 -04:00
ovl_En_Holl More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Honotrap More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Horse More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Horse_Game_Check More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Horse_Ganon Match/Improve a bunch of non matchings (#342) 2020-08-23 17:50:30 -04:00
ovl_En_Horse_Link_Child More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Horse_Normal More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Horse_Zelda More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Hs More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Hs2 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Hy More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Ice_Hono More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Ik More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_In More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Insect Math3D and olib updates (#315) 2020-08-17 15:42:08 -04:00
ovl_En_Ishi More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_It Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_En_Jj More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Js z_en_js OK (#336) 2020-08-22 02:24:07 -04:00
ovl_En_Jsjutan More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Kakasi More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Kakasi2 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Kakasi3 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Kanban More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Karebaba More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Ko Fix some jump table labels being treated as separate functions (#120) 2020-05-06 14:56:35 -04:00
ovl_En_Kusa More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Kz Actor struct cleanup (#208) 2020-06-14 00:09:51 -04:00
ovl_En_Light En_Light OK (#332) 2020-08-19 22:57:31 -04:00
ovl_En_Lightbox Rename culling related variables (#225) 2020-06-24 21:20:31 -04:00
ovl_En_M_Fire1 Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_En_M_Thunder More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Ma1 En_Heishi1 and Eff_Ss_Solder_Srch_Ball OK (#234) 2020-07-09 15:12:03 -04:00
ovl_En_Ma2 Actor struct cleanup (#208) 2020-06-14 00:09:51 -04:00
ovl_En_Ma3 Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_En_Mag More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Mb More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Md Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_En_Mk More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Mm More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Mm2 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Ms Actor struct cleanup (#208) 2020-06-14 00:09:51 -04:00
ovl_En_Mu More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Nb More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Niw Attack_Niw (#272) 2020-08-19 22:17:42 -04:00
ovl_En_Niw_Girl Match Overlay_Relocate (#330) 2020-08-19 16:02:10 -04:00
ovl_En_Niw_Lady More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Nutsball Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_En_Nwc More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Ny More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_OE2 Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_En_Okarina_Effect Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_En_Okarina_Tag ovl_En_Okarina_Tag OK (#273) 2020-07-19 17:41:59 -04:00
ovl_En_Okuta More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Ossan More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Owl More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Part More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Peehat More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Po_Desert More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Po_Field More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Po_Relay More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Po_Sisters More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Poh More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Pu_box Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ovl_En_Rd More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Reeba More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_River_Sound More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Rl More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Rr More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Ru1 Bomb Related Effect Overlays (#283) 2020-07-28 15:49:00 -04:00
ovl_En_Ru2 Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_En_Sa More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Sb Clean up SkelAnime_GetFrameCount usage (#245) 2020-07-11 22:39:34 -04:00
ovl_En_Scene_Change Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_En_Sda More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Shopnuts More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Si En_Heishi1 and Eff_Ss_Solder_Srch_Ball OK (#234) 2020-07-09 15:12:03 -04:00
ovl_En_Siofuki More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Skb More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Skj Actor struct cleanup (#208) 2020-06-14 00:09:51 -04:00
ovl_En_Skjneedle En_Skjneedle OK (#162) 2020-05-26 10:53:27 -04:00
ovl_En_Ssh More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_St More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Sth More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Stream More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Sw More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Syateki_Itm More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Syateki_Man More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Syateki_Niw En_Syateki_Niw (#270) 2020-08-20 18:34:18 -04:00
ovl_En_Ta More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Takara_Man More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Tana Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_En_Test More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Tg More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Tite More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Tk Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_En_Torch More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Torch2 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Toryo More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Tp More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Tr More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Trap More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Tubo_Trap Match a few functions (#324) 2020-08-15 13:23:29 -04:00
ovl_En_Vali More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Vase Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_En_Vb_Ball En_Heishi1 and Eff_Ss_Solder_Srch_Ball OK (#234) 2020-07-09 15:12:03 -04:00
ovl_En_Viewer More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Vm More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Wall_Tubo More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Wallmas Bg_Heavy_Block and Eff_Ss_Dust (#258) 2020-07-19 09:54:24 -04:00
ovl_En_Weather_Tag z_en_weather_tag decomp (#329) 2020-08-20 21:28:41 -04:00
ovl_En_Weiyer More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Wf More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Wonder_Item More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Wonder_Talk Decompiles z_en_wonder_talk.c (#309) 2020-08-18 18:27:03 -04:00
ovl_En_Wonder_Talk2 Decompiles z_en_wonder_talk2.c (#312) 2020-08-18 21:31:54 -04:00
ovl_En_Wood02 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Xc More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Yabusame_Mark More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Yukabyun Match Overlay_Relocate (#330) 2020-08-19 16:02:10 -04:00
ovl_En_Zf More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Zl1 Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_En_Zl2 Match/Improve a bunch of non matchings (#342) 2020-08-23 17:50:30 -04:00
ovl_En_Zl3 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Zl4 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_En_Zo More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_End_Title Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_Fishing More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Item_B_Heart Decompiled ovl_Item_B_Heart <3 (#271) 2020-07-19 12:54:30 -04:00
ovl_Item_Etcetera ovl_Item_Etcetera OK (#281) 2020-07-29 00:17:26 -04:00
ovl_Item_Inbox Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_Item_Ocarina More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Item_Shield More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_kaleido_scope Decompile pausemgr.c (#211) 2020-06-17 15:23:42 -04:00
ovl_Magic_Dark this -> thisx cleanup (#325) 2020-08-15 18:26:13 -04:00
ovl_Magic_Fire More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Magic_Wind Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_Mir_Ray More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Obj_Bean More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Obj_Blockstop More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Obj_Bombiwa Rename culling related variables (#225) 2020-06-24 21:20:31 -04:00
ovl_Obj_Comb Rename culling related variables (#225) 2020-06-24 21:20:31 -04:00
ovl_Obj_Dekujr ovl_Obj_Dekujr OK (#276) 2020-07-20 18:06:04 -04:00
ovl_Obj_Elevator Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ovl_Obj_Hamishi More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Obj_Hana More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Obj_Hsblock Decompiled ovl_Obj_Hsblock (#345) 2020-08-27 17:12:02 -04:00
ovl_Obj_Ice_Poly More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Obj_Kibako More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Obj_Kibako2 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Obj_Lift More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Obj_Lightswitch More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Obj_Makekinsuta Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_Obj_Makeoshihiki Math3D and olib updates (#315) 2020-08-17 15:42:08 -04:00
ovl_Obj_Mure More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Obj_Mure2 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Obj_Mure3 More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Obj_Oshihiki Decompiled ovl_Obj_Makeoshihiki (#285) 2020-07-24 17:37:44 -04:00
ovl_Obj_Roomtimer Actor Cleanups (#177) 2020-05-31 05:55:48 -04:00
ovl_Obj_Switch More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Obj_Syokudai More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Obj_Timeblock More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Obj_Tsubo More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Obj_Warp2block More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Object_Kankyo More actor cleanup Part 3 (#118) 2020-05-05 18:53:15 -04:00
ovl_Oceff_Spot Math Sizes (#297) 2020-07-30 21:50:18 +02:00
ovl_Oceff_Storm Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_Oceff_Wipe Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_Oceff_Wipe2 Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_Oceff_Wipe3 Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_Oceff_Wipe4 Change Colors To Decimal (#260) 2020-07-16 21:37:53 -04:00
ovl_player_actor Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
ovl_Shot_Sun Math3D and olib updates (#315) 2020-08-17 15:42:08 -04:00