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oot/assets/xml/objects/object_fhg.xml
cadmic 1b0e35c89a
Extract NTSC assets for gc-us (#1973)
* Extract NTSC assets for gc-us

* Extract kanji

https://github.com/zeldaret/mm/pull/1536

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>

---------

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
2024-06-26 06:22:26 -04:00

34 lines
1.4 KiB
XML

<Root>
<File Name="object_fhg" Segment="6">
<!-- Skeleton -->
<Skeleton Name="gPhantomHorseSkel" Type="Normal" LimbType="Skin" Offset="0x9C98"/>
<!-- Animations -->
<Animation Name="gPhantomHorseRunningAnim" Offset="0xA0C8"/>
<Animation Name="gPhantomHorseAirAnim" Offset="0xA5D0"/>
<Animation Name="gPhantomHorseLeapAnim" Offset="0xB25C"/>
<Animation Name="gPhantomHorseLandAnim" Offset="0xB71C"/>
<Animation Name="gPhantomHorseRearingAnim" Offset="0xC9B8"/>
<Animation Name="gPhantomHorseIdleAnim" Offset="0xD4A0"/>
<!-- Unused animations -->
<Animation Name="gPhantomHorseUnusedRearingAnim" Offset="0x5804"/>
<Animation Name="gPhantomHorseStillAnim" Offset="0x5990"/>
<Animation Name="gPhantomHorseFenceJumpAnim" Offset="0xAD80"/>
<!-- Boss title card -->
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="ia8" Width="128" Height="80" Offset="0x59A0"/>
<!-- Energy attack DLists -->
<DList Name="gPhantomWarpDL" Offset="0xE6A0"/>
<DList Name="gPhantomLightningBlastDL" Offset="0xE8F8"/>
<DList Name="gPhantomLightningDL" Offset="0xF1E0"/>
<DList Name="gPhantomEnergyBallDL" Offset="0x10D60"/>
<!-- Unused DLists -->
<DList Name="gPhantomUnkDL_FCA0" Offset="0xE8A0"/>
<DList Name="gPhantomUnkDL_10CA0" Offset="0xF8A0"/>
</File>
</Root>