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1b0e35c89a
* Extract NTSC assets for gc-us * Extract kanji https://github.com/zeldaret/mm/pull/1536 Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com> --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
14 lines
742 B
XML
14 lines
742 B
XML
<Root>
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<File Name="spot20_scene" Segment="2">
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<Cutscene Name="gLonLonRanchIntroCs" Offset="0x5BD0"/>
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<Texture Name="gLonLonRanchDayWindowTex" OutName="day_window" Format="rgba16" Width="32" Height="64" Offset="0x81E0"/>
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<Texture Name="gLonLonRangeNightWindowsTex" OutName="night_window" Format="rgba16" Width="32" Height="64" Offset="0xFBE0"/>
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<Path Name="spot20_scenePathList_005844" Offset="0x5844" NumPaths="2"/>
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<Scene Name="spot20_scene" Offset="0x0"/>
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</File>
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<File Name="spot20_room_0" Segment="3">
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<DList Name="gSpot20DL_005E50" Offset="0x5E50"/>
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<DList Name="gSpot20DL_0066B8" Offset="0x66B8"/>
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<Room Name="spot20_room_0" Offset="0x0"/>
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</File>
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</Root>
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