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oot/src/overlays/actors
petrie911 11a021a9a5
En_Honotrap (#580)
* a good start

* match

* docs

* slight error

* to Link

* fixes

* format

* come on formatter

* Update src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.h

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2021-01-14 15:19:28 -05:00
..
ovl_Arms_Hook z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Arrow_Fire Docs for the Anime part of SkelAnime (#517) 2020-12-29 17:46:46 -05:00
ovl_Arrow_Ice Use macros for oGfxCtx accesses (#465) 2020-10-29 17:31:09 -04:00
ovl_Arrow_Light Use macros for oGfxCtx accesses (#465) 2020-10-29 17:31:09 -04:00
ovl_Bg_Bdan_Objects z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Bdan_Switch z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Bom_Guard z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Bombwall z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Bowl_Wall z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Breakwall Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Bg_Ddan_Jd z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Ddan_Kd z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Dodoago z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Dy_Yoseizo Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Bg_Ganon_Otyuka z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Gate_Shutter z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Gjyo_Bridge z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Gnd_Darkmeiro z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Gnd_Firemeiro Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Bg_Gnd_Iceblock z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Gnd_Nisekabe libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_Bg_Gnd_Soulmeiro Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_Bg_Haka z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Haka_Gate z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Haka_Huta Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Bg_Haka_Megane z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Haka_MeganeBG z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Haka_Sgami Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_Bg_Haka_Ship Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Bg_Haka_Trap z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Haka_Tubo z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Haka_Water z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Haka_Zou Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Bg_Heavy_Block z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Hidan_Curtain Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_Bg_Hidan_Dalm z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Hidan_Firewall Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_Bg_Hidan_Fslift z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Hidan_Fwbig matched Math3D_CylVsLineSeg and fixed a Math_ error (#564) 2020-12-27 11:13:38 -05:00
ovl_Bg_Hidan_Hamstep z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Hidan_Hrock Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Bg_Hidan_Kousi z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Hidan_Kowarerukabe z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Hidan_Rock Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Bg_Hidan_Rsekizou z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Hidan_Sekizou Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Bg_Hidan_Sima Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Bg_Hidan_Syoku z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Ice_Objects z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Ice_Shelter Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Bg_Ice_Shutter z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Ice_Turara z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Ingate z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Jya_1flift z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Jya_Amishutter z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Jya_Bigmirror Bg_Haka_Gate (#557) 2020-12-29 19:39:30 -05:00
ovl_Bg_Jya_Block z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Jya_Bombchuiwa Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_Bg_Jya_Bombiwa z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Jya_Cobra Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Bg_Jya_Goroiwa z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Jya_Haheniron Automatic object xml creation (#596) 2021-01-04 12:06:51 -05:00
ovl_Bg_Jya_Ironobj Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Bg_Jya_Kanaami z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Jya_Lift z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Jya_Megami z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Jya_Zurerukabe z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Menkuri_Eye En_Attack_Niw, En_Insect, z_skin_matrix, and z_skelanime matched (#493) 2020-11-23 21:34:32 -05:00
ovl_Bg_Menkuri_Kaiten z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Menkuri_Nisekabe libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_Bg_Mizu_Bwall z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Mizu_Movebg libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_Bg_Mizu_Shutter z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Mizu_Uzu z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Mizu_Water z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Mjin z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Mori_Bigst z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Mori_Elevator z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Mori_Hashigo z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Mori_Hashira4 z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Mori_Hineri z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Mori_Idomizu z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Mori_Kaitenkabe z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Mori_Rakkatenjo z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Po_Event z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Po_Syokudai Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_Bg_Pushbox z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Relay_Objects z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot00_Break z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot00_Hanebasi Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Bg_Spot01_Fusya Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_Bg_Spot01_Idohashira z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot01_Idomizu z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot01_Idosoko z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot01_Objects2 z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot02_Objects Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Bg_Spot03_Taki z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot05_Soko z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot06_Objects Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Bg_Spot07_Taki Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Bg_Spot08_Bakudankabe z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot08_Iceblock Undefined Symbols in the ASM (#527) 2020-12-12 14:22:33 -05:00
ovl_Bg_Spot09_Obj z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot11_Bakudankabe z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot11_Oasis z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot12_Gate z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot12_Saku z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot15_Rrbox z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot15_Saku z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot16_Bombstone En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_Bg_Spot16_Doughnut Use macros for oGfxCtx accesses (#465) 2020-10-29 17:31:09 -04:00
ovl_Bg_Spot17_Bakudankabe z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot17_Funen Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
ovl_Bg_Spot18_Basket z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot18_Futa z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot18_Obj z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot18_Shutter z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Sst_Floor libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_Bg_Toki_Hikari Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Bg_Toki_Swd Use macros for oGfxCtx accesses (#465) 2020-10-29 17:31:09 -04:00
ovl_Bg_Treemouth z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Umajump z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Vb_Sima libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_Bg_Ydan_Hasi z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Ydan_Maruta z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Ydan_Sp Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Bg_Zg z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Boss_Dodongo Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Boss_Fd libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_Boss_Fd2 libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_Boss_Ganon Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Boss_Ganon2 Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Boss_Ganondrof libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_Boss_Goma ovl_Door_Shutter OK (#413) 2020-12-03 16:55:01 -05:00
ovl_Boss_Mo libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_Boss_Sst libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_Boss_Tw Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Boss_Va Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Demo_6K Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Demo_Du Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Demo_Ec Highscores array (#600) 2021-01-05 14:57:18 -05:00
ovl_Demo_Effect Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
ovl_Demo_Ext DemoExt OK and documented (#586) 2021-01-14 14:28:36 -05:00
ovl_Demo_Geff z_demo_gt.c, 2/112 non matching (#480) 2020-12-05 16:19:48 -05:00
ovl_Demo_Gj Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Demo_Go Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_Demo_Gt z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Demo_Ik Undefined Symbols in the ASM (#527) 2020-12-12 14:22:33 -05:00
ovl_Demo_Im Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_Demo_Kankyo Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Demo_Kekkai Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Demo_Sa Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_Demo_Shd Bombchu bowling OK (#496) 2020-12-06 13:48:51 -05:00
ovl_Demo_Tre_Lgt Docs for the Anime part of SkelAnime (#517) 2020-12-29 17:46:46 -05:00
ovl_Door_Ana En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_Door_Gerudo z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Door_Killer Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Door_Shutter z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Door_Toki z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Door_Warp1 Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Efc_Erupc Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Eff_Dust Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Elf_Msg En_Attack_Niw, En_Insect, z_skin_matrix, and z_skelanime matched (#493) 2020-11-23 21:34:32 -05:00
ovl_Elf_Msg2 En_Attack_Niw, En_Insect, z_skin_matrix, and z_skelanime matched (#493) 2020-11-23 21:34:32 -05:00
ovl_En_Am Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Ani Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Anubice Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Anubice_Fire Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Anubice_Tag En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Arow_Trap En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Arrow Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Attack_Niw z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Ba Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Bb En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Bdfire Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Bigokuta Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Bili Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Bird Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Blkobj z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Bom z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Bom_Bowl_Man Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Bom_Bowl_Pit En_Ex_Item (#567) 2020-12-31 19:56:02 -05:00
ovl_En_Bom_Chu Bombchu bowling OK (#496) 2020-12-06 13:48:51 -05:00
ovl_En_Bombf z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Boom z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Box Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Brob Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Bubble z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Butte Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Bw z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Bx En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Changer En_Ex_Item (#567) 2020-12-31 19:56:02 -05:00
ovl_En_Clear_Tag libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_En_Cow Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Crow Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Cs Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Daiku Docs for the Anime part of SkelAnime (#517) 2020-12-29 17:46:46 -05:00
ovl_En_Daiku_Kakariko Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Dekubaba Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Dekunuts Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Dh Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Dha En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Diving_Game Docs for the Anime part of SkelAnime (#517) 2020-12-29 17:46:46 -05:00
ovl_En_Dns En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Dnt_Demo libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_En_Dnt_Jiji Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Dnt_Nomal Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Dodojr Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Dodongo Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Dog En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Door En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Ds En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Du Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Dy_Extra Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_En_Eg libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_En_Eiyer Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Elf z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Encount1 z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Encount2 Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Ex_Item En_Ex_Item (#567) 2020-12-31 19:56:02 -05:00
ovl_En_Ex_Ruppy En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Fd z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Fd_Fire Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_En_fHG libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_En_Fhg_Fire Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_En_Fire_Rock Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Firefly Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Fish Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Floormas Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Fr Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Fu Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Fw z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Fz Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_G_Switch En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Ganon_Mant libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_En_Ganon_Organ Use macros for oGfxCtx accesses (#465) 2020-10-29 17:31:09 -04:00
ovl_En_Gb Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Ge1 Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Ge2 Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Ge3 Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_GeldB Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_GirlA Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_En_Gm Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Go Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Go2 Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Goma Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Goroiwa z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Gs En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Guest Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Hata Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Heishi1 Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Heishi2 Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Heishi3 Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Heishi4 Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Hintnuts En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Holl En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Honotrap En_Honotrap (#580) 2021-01-14 15:19:28 -05:00
ovl_En_Horse ovl_En_In OK (#545) 2021-01-04 14:52:36 -05:00
ovl_En_Horse_Game_Check libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_En_Horse_Ganon Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Horse_Link_Child Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Horse_Normal Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Horse_Zelda Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Hs Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Hs2 En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Hy Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Ice_Hono En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Ik Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_In Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Insect Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Ishi z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_It libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_En_Jj Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Js Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Jsjutan libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_En_Kakasi Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Kakasi2 Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Kakasi3 Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Kanban z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Karebaba Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Ko Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Kusa z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Kz En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Light Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_En_Lightbox z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_M_Fire1 Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_En_M_Thunder Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Ma1 En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Ma2 En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Ma3 Highscores array (#600) 2021-01-05 14:57:18 -05:00
ovl_En_Mag Use macros for oGfxCtx accesses (#465) 2020-10-29 17:31:09 -04:00
ovl_En_Mb Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Md En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Mk Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Mm Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Mm2 Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Ms En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Mu Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Nb Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Niw Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Niw_Girl Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Niw_Lady Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Nutsball Use macros for oGfxCtx accesses (#465) 2020-10-29 17:31:09 -04:00
ovl_En_Nwc z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Ny Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_OE2 libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_En_Okarina_Effect libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_En_Okarina_Tag En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Okuta z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Ossan Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Owl ovl_En_Owl (#573) 2021-01-14 15:17:03 -05:00
ovl_En_Part En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Peehat Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Po_Desert En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Po_Field z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Po_Relay En_Honotrap (#580) 2021-01-14 15:19:28 -05:00
ovl_En_Po_Sisters Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Poh z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Pu_box z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Rd Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Reeba Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_River_Sound libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_En_Rl Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Rr En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Ru1 Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Ru2 Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Sa Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Sb Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Scene_Change Use macros for oGfxCtx accesses (#465) 2020-10-29 17:31:09 -04:00
ovl_En_Sda En_Sda (#581) 2021-01-14 15:14:55 -05:00
ovl_En_Shopnuts Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Si Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_En_Siofuki z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Skb Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Skj Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Skjneedle Use macros for oGfxCtx accesses (#465) 2020-10-29 17:31:09 -04:00
ovl_En_Ssh Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_St z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Sth libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_En_Stream Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_En_Sw Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Syateki_Itm Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_En_Syateki_Man Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Syateki_Niw Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Ta Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Takara_Man Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Tana Use macros for oGfxCtx accesses (#465) 2020-10-29 17:31:09 -04:00
ovl_En_Test Docs for the Anime part of SkelAnime (#517) 2020-12-29 17:46:46 -05:00
ovl_En_Tg Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Tite Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Tk Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Torch libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_En_Torch2 En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Toryo En_Toryo OK (#569) 2021-01-07 14:10:15 -05:00
ovl_En_Tp Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Tr Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Trap Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Tubo_Trap En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Vali Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Vase Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
ovl_En_Vb_Ball libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_En_Viewer Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Vm Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Wall_Tubo Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_En_Wallmas Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Weather_Tag Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_En_Weiyer Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Wf Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Wonder_Item En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Wonder_Talk En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Wonder_Talk2 En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Wood02 EnWood02 OK (#578) 2021-01-14 12:58:17 -05:00
ovl_En_Xc Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Yabusame_Mark libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_En_Yukabyun En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_En_Zf Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Zl1 Some cleanup and docs for z_skelanime (#601) 2021-01-09 17:07:17 -05:00
ovl_En_Zl2 z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Zl3 z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Zl4 Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_En_Zo En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_End_Title Fix LoadTextureBlock/LoadTextureTile combined macros and z_fbdemo OK (#623) 2021-01-12 23:59:23 -05:00
ovl_Fishing Undefined Symbols in the ASM (#527) 2020-12-12 14:22:33 -05:00
ovl_Item_B_Heart Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_Item_Etcetera Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_Item_Inbox libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_Item_Ocarina libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_Item_Shield Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_kaleido_scope Use macros for oGfxCtx accesses (#465) 2020-10-29 17:31:09 -04:00
ovl_Magic_Dark matched Math3D_CylVsLineSeg and fixed a Math_ error (#564) 2020-12-27 11:13:38 -05:00
ovl_Magic_Fire libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_Magic_Wind Docs for the Anime part of SkelAnime (#517) 2020-12-29 17:46:46 -05:00
ovl_Mir_Ray z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Obj_Bean Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Obj_Blockstop z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Obj_Bombiwa En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_Obj_Comb Docs for the Anime part of SkelAnime (#517) 2020-12-29 17:46:46 -05:00
ovl_Obj_Dekujr Use macros for oGfxCtx accesses (#465) 2020-10-29 17:31:09 -04:00
ovl_Obj_Elevator z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Obj_Hamishi En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_Obj_Hana En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_Obj_Hsblock z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Obj_Ice_Poly Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_Obj_Kibako En_Tite OK (#555) 2020-12-31 15:00:30 -05:00
ovl_Obj_Kibako2 z_obj_kibako2 (large wooden crate) OK (#582) 2021-01-14 13:22:48 -05:00
ovl_Obj_Lift Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Obj_Lightswitch Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_Obj_Makekinsuta libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_Obj_Makeoshihiki Oshihiki (#441) 2020-10-26 09:33:58 -04:00
ovl_Obj_Mure libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_Obj_Mure2 jpegdecoder OK (#574) 2020-12-29 22:45:01 -05:00
ovl_Obj_Mure3 libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_Obj_Oshihiki z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Obj_Roomtimer libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_Obj_Switch z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Obj_Syokudai z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Obj_Timeblock z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Obj_Tsubo libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ovl_Obj_Warp2block Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Object_Kankyo Add remaining undefined syms (#500) 2020-12-01 21:50:35 -05:00
ovl_Oceff_Spot Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_Oceff_Storm decompile z_camera (#398) 2020-12-06 17:39:47 -05:00
ovl_Oceff_Wipe Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_Oceff_Wipe2 Fix LoadTextureBlock/LoadTextureTile combined macros and z_fbdemo OK (#623) 2021-01-12 23:59:23 -05:00
ovl_Oceff_Wipe3 Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_Oceff_Wipe4 Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_player_actor Cleanup z_lifemeter (#552) 2021-01-10 16:33:58 -05:00
ovl_Shot_Sun En_Tite OK (#555) 2020-12-31 15:00:30 -05:00