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https://github.com/zeldaret/oot.git
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174af7384d
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
17 lines
465 B
C
17 lines
465 B
C
#include "global.h"
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void TitleSetup_InitImpl(GameState* gameState) {
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// Zelda common data initalization
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osSyncPrintf("ゼルダ共通データ初期化\n");
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SaveContext_Init();
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gameState->running = false;
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SET_NEXT_GAMESTATE(gameState, Title_Init, TitleContext);
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}
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void TitleSetup_Destroy(GameState* gameState) {
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}
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void TitleSetup_Init(GameState* gameState) {
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gameState->destroy = TitleSetup_Destroy;
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TitleSetup_InitImpl(gameState);
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}
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