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Decompilation of The Legend of Zelda: Ocarina of Time
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Ethan Roseman 16646aa34d
Decompiled ovl_Bg_Spot17_Funen (#67)
* First steps

* Decompiled ovl_Bg_Spot17_Funen

* static functions no more
2020-04-13 19:30:01 -04:00
asm Decompiled ovl_Bg_Spot17_Funen (#67) 2020-04-13 19:30:01 -04:00
assets First proper commit. 2020-03-17 00:31:30 -04:00
data Decompiled ovl_Bg_Spot17_Funen (#67) 2020-04-13 19:30:01 -04:00
docs/guides First proper commit. 2020-03-17 00:31:30 -04:00
include Decompile z_jpeg.c (#70) 2020-04-13 19:03:10 -04:00
scenes First proper commit. 2020-03-17 00:31:30 -04:00
src Decompiled ovl_Bg_Spot17_Funen (#67) 2020-04-13 19:30:01 -04:00
tools add script to find (and optionally delete) old/unused asm files and delete all currently present old/unused asm files. (#65) 2020-04-11 22:39:49 -04:00
.clang-format Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
.clang-tidy Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
.gitattributes First proper commit. 2020-03-17 00:31:30 -04:00
.gitignore Added 'extract' target to makefile 2020-03-27 22:30:19 -04:00
.gitmodules First proper commit. 2020-03-17 00:31:30 -04:00
baserom_files.mk First proper commit. 2020-03-17 00:31:30 -04:00
checksum.md5 Added 'extract' target to makefile 2020-03-27 22:30:19 -04:00
diff.py Done 2020-03-24 00:16:01 -04:00
diff_settings.py First proper commit. 2020-03-17 00:31:30 -04:00
extract_assets.py First proper commit. 2020-03-17 00:31:30 -04:00
extract_baserom.py First proper commit. 2020-03-17 00:31:30 -04:00
fixbaserom.py fix make setup 2020-04-05 15:18:43 -04:00
fixle.sh Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
format.sh Fix format.sh to run clang-tidy inside NON_MATCHING functions 2020-03-24 00:35:35 +01:00
Jenkinsfile remove zap2 step from jenkinsfile 2020-04-05 17:55:49 -04:00
makefile fix make setup 2020-04-05 15:18:43 -04:00
overlays.mk First proper commit. 2020-03-17 00:31:30 -04:00
overlays_asm.mk First proper commit. 2020-03-17 00:31:30 -04:00
progress.py Update progress script to account for boot handwritten asm 2020-03-23 23:20:34 +01:00
README.md Updated jenkins file, readme, and replaced 'extract' target with 'setup' 2020-03-28 17:34:57 -04:00
scenes.mk First proper commit. 2020-03-17 00:31:30 -04:00
spec Decompiled ovl_Bg_Spot17_Funen (#67) 2020-04-13 19:30:01 -04:00
textures.mk First proper commit. 2020-03-17 00:31:30 -04:00
THANKS.md Added 'extract' target to makefile 2020-03-27 22:30:19 -04:00
undefined_syms.txt Decompiled ovl_Bg_Bdan_Objects (#66) 2020-04-12 12:04:14 -04:00

Legend of Zelda: Ocarina of Time Master Quest (debug)

- WARNING! -

The ROM this repository builds while has a matching checksum cannot be 'shifted' due
to hardcoded pointers which have yet to be dumped. Thus this repository is currently
in an experimental and research phase and cannot currently be used traditionally as a
source code base for general changes.

This repo does not include all assets necessary for compiling the ROM. A prior copy of the game is required to extract the required assets.

This is a disassembly and decompilation of Legend of Zelda: Ocarina of Time Master Quest (debug)

It builds the following ROM:

  • zelda_ocarina_mq_dbg.z64 md5: f0b7f35375f9cc8ca1b2d59d78e35405

Please refer to the Getting Started guide in the Wiki for setup instructions.