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oot/asm/non_matchings/code
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Decompile z_jpeg.c (#70)
* Decompile z_jpeg.c

- Decompile z_jpeg.c
- Move .bss variables from fault.c and fault_drawer.c into .s files to avoid bss reordering

* Rename JPEGWork to JpegWork and minor fix in Jpeg_GetU16
2020-04-13 19:03:10 -04:00
..
audioMgr First proper commit. 2020-03-17 00:31:30 -04:00
code_800A9F30 add script to find (and optionally delete) old/unused asm files and delete all currently present old/unused asm files. (#65) 2020-04-11 22:39:49 -04:00
code_8006C3A0 First proper commit. 2020-03-17 00:31:30 -04:00
code_8006C510 First proper commit. 2020-03-17 00:31:30 -04:00
code_8006EA30 add script to find (and optionally delete) old/unused asm files and delete all currently present old/unused asm files. (#65) 2020-04-11 22:39:49 -04:00
code_8007BF90 code_800FCE80 OK 2020-03-21 03:43:48 +01:00
code_800430A0 First proper commit. 2020-03-17 00:31:30 -04:00
code_80043480 First proper commit. 2020-03-17 00:31:30 -04:00
db_camera First proper commit. 2020-03-17 00:31:30 -04:00
fault Various fixes/matches 2020-03-18 01:09:31 +01:00
flg_set Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
gfxprint Various fixes/matches 2020-03-18 01:09:31 +01:00
graph Decompile z_jpeg.c (#70) 2020-04-13 19:03:10 -04:00
padmgr First proper commit. 2020-03-17 00:31:30 -04:00
relocation First proper commit. 2020-03-17 00:31:30 -04:00
sched First proper commit. 2020-03-17 00:31:30 -04:00
speed_meter Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
sys_matrix add script to find (and optionally delete) old/unused asm files and delete all currently present old/unused asm files. (#65) 2020-04-11 22:39:49 -04:00
z_actor Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_bgcheck First proper commit. 2020-03-17 00:31:30 -04:00
z_camera Decompile z_quake.c and code_800D31A0.c 2020-03-29 03:24:39 +02:00
z_collision_btltbls First proper commit. 2020-03-17 00:31:30 -04:00
z_collision_check add script to find (and optionally delete) old/unused asm files and delete all currently present old/unused asm files. (#65) 2020-04-11 22:39:49 -04:00
z_construct First proper commit. 2020-03-17 00:31:30 -04:00
z_demo fix 3 non-matchings in z_demo.c 2020-04-06 18:38:31 -04:00
z_eff_blure Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_eff_shield_particle Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_eff_spark add script to find (and optionally delete) old/unused asm files and delete all currently present old/unused asm files. (#65) 2020-04-11 22:39:49 -04:00
z_eff_ss_dead Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_effect Split z_path.c and Rename some small files and functions 2020-03-23 21:18:53 +01:00
z_effect_soft_sprite add script to find (and optionally delete) old/unused asm files and delete all currently present old/unused asm files. (#65) 2020-04-11 22:39:49 -04:00
z_effect_soft_sprite_old_init Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_elf_message Merge branch 'master' into z_rcp 2020-03-31 10:02:59 +02:00
z_en_a_keep First proper commit. 2020-03-17 00:31:30 -04:00
z_en_item00 First proper commit. 2020-03-17 00:31:30 -04:00
z_fbdemo Decompile sleep.c and printutils.c 2020-04-08 18:36:15 +02:00
z_fcurve_data_skelanime Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_horse First proper commit. 2020-03-17 00:31:30 -04:00
z_jpeg Decompile z_jpeg.c (#70) 2020-04-13 19:03:10 -04:00
z_kaleido_scope_call First proper commit. 2020-03-17 00:31:30 -04:00
z_kanfont First proper commit. 2020-03-17 00:31:30 -04:00
z_kankyo Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_lifemeter First proper commit. 2020-03-17 00:31:30 -04:00
z_lights Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_map_exp Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_message_PAL Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_onepointdemo Decompile z_quake.c and code_800D31A0.c 2020-03-29 03:24:39 +02:00
z_parameter Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_play Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_player_lib Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_rcp Decompile graph.c 2020-04-04 18:12:59 +02:00
z_room Decompile z_jpeg.c (#70) 2020-04-13 19:03:10 -04:00
z_sample Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_scene First proper commit. 2020-03-17 00:31:30 -04:00
z_scene_table Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_skelanime name more skelanime struct members, match all but 1 function, name more functions, some documentation 2020-03-31 20:19:21 -05:00
z_skin Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_skin_awb Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
z_skin_matrix First proper commit. 2020-03-17 00:31:30 -04:00
z_sram First proper commit. 2020-03-17 00:31:30 -04:00
z_view add script to find (and optionally delete) old/unused asm files and delete all currently present old/unused asm files. (#65) 2020-04-11 22:39:49 -04:00
z_vimode First proper commit. 2020-03-17 00:31:30 -04:00
z_vismono Decompile graph.c 2020-04-04 18:12:59 +02:00
z_vr_box First proper commit. 2020-03-17 00:31:30 -04:00
z_vr_box_draw Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00