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81a3c3da32
* Generic Camera Flags * New flag names * Add flags to functions * Finish flag docs * More docs * More cleanup * More clarity * Better shrinkwindow flag docs * Improve name * CAM_INTERFACE_FLAGS * Better approach to edge cases * Change ordering for consistency * Oops * Add masks to macro * PR/Discord discussions * cleanup comment * Oops * PR Suggestions * More PR Feedback * More PR Suggestions * More Camera Flags * PR Suggestions * More flag style change * Small cleanup * More flag docs * Another flag * Fix flags * sync names with other PRs * more fixes * fix comments * update with hud visibility mode docs * missed one * fix comments * Roman PR Suggestions * interfaceField * small fix * letterbox cleanup * cleanup * fix macro arg * fix func declaration * many more docs * better docs? * missed some * oops, revert * add flags to name * cleanup * flag * double signal * simplify cam func name * more suggestions * PR Suggestion
1700 lines
60 KiB
C
1700 lines
60 KiB
C
#ifndef Z64CAMERA_H
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#define Z64CAMERA_H
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#include "ultra64.h"
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#include "z64cutscene.h"
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#include "z64math.h"
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#include "z64save.h"
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// these two angle conversion macros are slightly inaccurate
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#define CAM_DEG_TO_BINANG(degrees) (s16)TRUNCF_BINANG((degrees) * 182.04167f + .5f)
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#define CAM_BINANG_TO_DEG(binang) ((f32)(binang) * (360.0001525f / 65535.0f))
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#define CAM_STAT_CUT 0
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#define CAM_STAT_WAIT 1
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#define CAM_STAT_UNK3 3
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#define CAM_STAT_ACTIVE 7
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#define CAM_STAT_UNK100 0x100
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#define NUM_CAMS 4
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// Camera IDs are indices into `PlayState.cameraPtrs`
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#define CAM_ID_MAIN 0 // The index of the main camera
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#define CAM_ID_SUB_FIRST 1 // The index sub cameras start at
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#define CAM_ID_NONE -1 // Used to indicate no camera. Can be used to default to the active camera in some scenarios
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#define SUB_CAM_ID_DONE 0 // Used in some actors for variables holding sub camera IDs to indicate "subcam is finished"
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#define ONEPOINT_CS_INFO(camera) (&camera->paramData.uniq9.csInfo)
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#define PARENT_CAM(cam) ((cam)->play->cameraPtrs[(cam)->parentCamId])
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#define CHILD_CAM(cam) ((cam)->play->cameraPtrs[(cam)->childCamId])
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// Shrinking the window from the top and bottom with black borders (letterboxing)
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#define CAM_LETTERBOX_SHIFT 12
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#define CAM_LETTERBOX_MASK (0xF << CAM_LETTERBOX_SHIFT)
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#define CAM_LETTERBOX_SIZE_MASK (0x7 << CAM_LETTERBOX_SHIFT)
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#define CAM_LETTERBOX(letterBoxFlag) (((letterBoxFlag) & 0xF) << CAM_LETTERBOX_SHIFT)
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// small/medium/large black borders
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#define CAM_LETTERBOX_NONE CAM_LETTERBOX(0)
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#define CAM_LETTERBOX_SMALL CAM_LETTERBOX(1)
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#define CAM_LETTERBOX_MEDIUM CAM_LETTERBOX(2)
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#define CAM_LETTERBOX_LARGE CAM_LETTERBOX(3)
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#define CAM_LETTERBOX_INSTANT CAM_LETTERBOX(8) // Bit to determine whether to set the current value directly (on), or to set the size target (off)
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#define CAM_LETTERBOX_IGNORE CAM_LETTERBOX(0xF) // No change in letterbox size, keep the previous size
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// Camera-unique hud visibility mode macros
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#define CAM_HUD_VISIBILITY_SHIFT 8
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#define CAM_HUD_VISIBILITY_MASK (0xF << CAM_HUD_VISIBILITY_SHIFT)
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#define CAM_HUD_VISIBILITY(hudVisibility) (((hudVisibility) & 0xF) << CAM_HUD_VISIBILITY_SHIFT)
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// These defines exist to clarify exactly which HUD visibility modes are supported by the camera system. While most of
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// them map 1 to 1 with their HUD visibility counterparts, not all HUD visibility mode values will work as expected if
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// used directly. Notably:
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// - CAM_HUD_VISIBILITY_ALL (0) maps to HUD_VISIBILITY_ALL (50), not HUD_VISIBILITY_NO_CHANGE (0)
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// - HUD_VISIBILITY_NOTHING_INSTANT (52) has no CAM_HUD_VISIBILITY_* mapping,
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// because camera HUD visibility values are restricted to the 0-0xF range
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#define CAM_HUD_VISIBILITY_ALL (0) // HUD_VISIBILITY_ALL
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#define CAM_HUD_VISIBILITY_NOTHING (HUD_VISIBILITY_NOTHING)
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#define CAM_HUD_VISIBILITY_NOTHING_ALT (HUD_VISIBILITY_NOTHING_ALT)
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#define CAM_HUD_VISIBILITY_HEARTS_FORCE (HUD_VISIBILITY_HEARTS_FORCE)
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#define CAM_HUD_VISIBILITY_A (HUD_VISIBILITY_A)
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#define CAM_HUD_VISIBILITY_A_HEARTS_MAGIC_FORCE (HUD_VISIBILITY_A_HEARTS_MAGIC_FORCE)
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#define CAM_HUD_VISIBILITY_A_HEARTS_MAGIC_MINIMAP_FORCE (HUD_VISIBILITY_A_HEARTS_MAGIC_MINIMAP_FORCE)
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#define CAM_HUD_VISIBILITY_ALL_NO_MINIMAP_BY_BTN_STATUS (HUD_VISIBILITY_ALL_NO_MINIMAP_BY_BTN_STATUS)
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#define CAM_HUD_VISIBILITY_B (HUD_VISIBILITY_B)
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#define CAM_HUD_VISIBILITY_HEARTS_MAGIC (HUD_VISIBILITY_HEARTS_MAGIC)
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#define CAM_HUD_VISIBILITY_B_ALT (HUD_VISIBILITY_B_ALT)
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#define CAM_HUD_VISIBILITY_HEARTS (HUD_VISIBILITY_HEARTS)
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#define CAM_HUD_VISIBILITY_A_B_MINIMAP (HUD_VISIBILITY_A_B_MINIMAP)
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#define CAM_HUD_VISIBILITY_HEARTS_MAGIC_FORCE (HUD_VISIBILITY_HEARTS_MAGIC_FORCE)
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// Unique to camera, does not change hud visibility mode (similar effect as HUD_VISIBILITY_NO_CHANGE)
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#define CAM_HUD_VISIBILITY_IGNORE (0xF)
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/**
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* letterboxFlag: Determines the size of the letter-box window. See CAM_LETTERBOX_* defines.
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* Can also add on the flag ( | CAM_LETTERBOX_INSTANT) to make the size change immediately
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* hudVisibilityMode: Determines the hud visibility mode. See CAM_HUD_VISIBILITY_* defines.
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* - A value of 0 (CAM_HUD_VISIBILITY_ALL) in camera maps to a hud visibility mode of HUD_VISIBILITY_ALL
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* - A value of 0xF in camera results in no change in the hudVisibility (CAM_HUD_VISIBILITY_IGNORE)
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* funcFlags: Custom flags for functions
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*/
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#define CAM_INTERFACE_FIELD(letterboxFlag, hudVisibilityMode, funcFlags) \
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(((letterboxFlag) & CAM_LETTERBOX_MASK) | CAM_HUD_VISIBILITY(hudVisibilityMode) | ((funcFlags) & 0xFF))
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// Camera behaviorFlags. Flags specifically for settings, modes, and bgCam. Reset every frame.
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// Used to store current state, only CAM_BEHAVIOR_SETTING_CHECK_PRIORITY and CAM_BEHAVIOR_BG_PROCESSED are read from and used in logic
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// Setting (0x1, 0x10)
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#define CAM_BEHAVIOR_SETTING_CHECK_PRIORITY (1 << 0)
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#define CAM_BEHAVIOR_SETTING_VALID (1 << 4) // Set when a valid camera setting is requested
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// Mode (0x2, 0x20)
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#define CAM_BEHAVIOR_MODE_SUCCESS (1 << 1) // Set when the camera mode is the requested mode
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#define CAM_BEHAVIOR_MODE_VALID (1 << 5) // Set when a valid camera mode is requested
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// bgCam (0x4, 0x40)
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#define CAM_BEHAVIOR_BG_SUCCESS (1 << 2)
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#define CAM_BEHAVIOR_BG_PROCESSED (1 << 6)
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// Camera stateFlags. Variety of generic flags
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#define CAM_STATE_CHECK_BG_ALT (1 << 0) // Must be set for the camera to change settings based on the bg surface
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#define CAM_STATE_CHECK_WATER (1 << 1) // Must be set for Camera_UpdateWater to run
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#define CAM_STATE_CHECK_BG (1 << 2) // Must be set for the camera to change settings based on the bg surface
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#define CAM_STATE_EXTERNAL_FINISHED (1 << 3) // Signal from the external systems to camera that the current cam-update function is no longer needed
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#define CAM_STATE_CAM_FUNC_FINISH (1 << 4) // Signal from camera to player that the cam-update function is finished its primary purpose
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#define CAM_STATE_LOCK_MODE (1 << 5) // Prevents camera from changing mode, unless overriden by `forceModeChange` passed to `Camera_RequestModeImpl`
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#define CAM_STATE_DISTORTION (1 << 6) // Set when camera distortion is on
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#define CAM_STATE_PLAY_INIT (1 << 7) // Set in Play_Init, never used or changed
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#define CAM_STATE_CAMERA_IN_WATER (1 << 8) // Camera (eye) is underwater
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#define CAM_STATE_PLAYER_IN_WATER (1 << 9) // Player is swimming in water
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#define CAM_STATE_BLOCK_BG (1 << 10) // Prevents the camera from changing settings based on the bg surface for 1 frame
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#define CAM_STATE_DEMO7 (1 << 12) // Set in Camera_Demo7, but this function is never called
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#define CAM_STATE_CAM_INIT (1 << 14) // Set in Camera_Init, never used or changed
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#define CAM_STATE_PLAYER_DIVING ((s16)(1 << 15)) // Diving from the surface of the water down
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// Camera viewFlags. Set params related to view
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#define CAM_VIEW_AT (1 << 0) // camera->at
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#define CAM_VIEW_EYE (1 << 1) // camera->eye and camera->eyeNext
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#define CAM_VIEW_UP (1 << 2) // camera->up
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#define CAM_VIEW_TARGET (1 << 3) // camera->target
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#define CAM_VIEW_TARGET_POS (1 << 4) // camera->targetPosRot.pos
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#define CAM_VIEW_FOV (1 << 5) // camera->fov
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#define CAM_VIEW_ROLL (1 << 6) // camera->roll
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// All scenes using `SCENE_CAM_TYPE_FIXED_SHOP_VIEWPOINT` or `SCENE_CAM_TYPE_FIXED_TOGGLE_VIEWPOINT` are expected
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// to have their first two bgCamInfo entries be the following:
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#define BGCAM_INDEX_TOGGLE_LOCKED 0
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#define BGCAM_INDEX_TOGGLE_PIVOT 1
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// Viewpoint is only used by `SCENE_CAM_TYPE_FIXED_SHOP_VIEWPOINT` and `SCENE_CAM_TYPE_FIXED_TOGGLE_VIEWPOINT`
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// Value must be 1 greater than the corresponding bgCamIndex.
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#define VIEWPOINT_NONE 0
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// Use a camera prerend setting that locks the camera in place
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#define VIEWPOINT_LOCKED (BGCAM_INDEX_TOGGLE_LOCKED + 1)
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// Use a camera pivot setting that allows camera rotation (CAM_SET_PIVOT_SHOP_BROWSING for shop specifically)
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#define VIEWPOINT_PIVOT (BGCAM_INDEX_TOGGLE_PIVOT + 1)
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typedef enum {
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/* 0x00 */ CAM_SET_NONE,
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/* 0x01 */ CAM_SET_NORMAL0,
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/* 0x02 */ CAM_SET_NORMAL1,
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/* 0x03 */ CAM_SET_DUNGEON0,
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/* 0x04 */ CAM_SET_DUNGEON1,
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/* 0x05 */ CAM_SET_NORMAL3,
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/* 0x06 */ CAM_SET_HORSE, // "HORSE0"
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/* 0x07 */ CAM_SET_BOSS_GOHMA, // "BOSS_GOMA" (unused)
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/* 0x08 */ CAM_SET_BOSS_DODONGO, // "BOSS_DODO" (unused)
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/* 0x09 */ CAM_SET_BOSS_BARINADE, // "BOSS_BARI" (unused)
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/* 0x0A */ CAM_SET_BOSS_PHANTOM_GANON, // "BOSS_FGANON"
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/* 0x0B */ CAM_SET_BOSS_VOLVAGIA, // "BOSS_BAL"
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/* 0x0C */ CAM_SET_BOSS_BONGO, // "BOSS_SHADES"
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/* 0x0D */ CAM_SET_BOSS_MORPHA, // "BOSS_MOFA" (unused)
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/* 0x0E */ CAM_SET_BOSS_TWINROVA_PLATFORM, // Upper main platform and 4 smaller platforms in the room of the Twinrova boss battle "TWIN0"
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/* 0x0F */ CAM_SET_BOSS_TWINROVA_FLOOR, // The floor in the room of the Twinrova boss battle "TWIN1"
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/* 0x10 */ CAM_SET_BOSS_GANONDORF, // "BOSS_GANON1"
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/* 0x11 */ CAM_SET_BOSS_GANON, // "BOSS_GANON2" (unused)
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/* 0x12 */ CAM_SET_TOWER_CLIMB, // Various climbing structures (collapse sequence stairs, spiral around sarias house, zora domain climb, etc...) "TOWER0"
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/* 0x13 */ CAM_SET_TOWER_UNUSED, // Unused but data is in Phantom Ganon's Lair (no surface uses it) "TOWER1"
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/* 0x14 */ CAM_SET_MARKET_BALCONY, // Activated in day child market by talking to NPC on balcony above bombchu bowling "FIXED0"
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/* 0x15 */ CAM_SET_CHU_BOWLING, // Fixes the camera to the bombchu bowling targets while playing the minigame "FIXED1"
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/* 0x16 */ CAM_SET_PIVOT_CRAWLSPACE, // Unknown. In scene data: closely associated with crawlspaces CIRCLE0"
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/* 0x17 */ CAM_SET_PIVOT_SHOP_BROWSING, // Shopping and browsing for items "CIRCLE2"
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/* 0x18 */ CAM_SET_PIVOT_IN_FRONT, // The camera used on Link's balcony in Kokiri forest. Data present in scene data for Deku Tree, GTG, Inside Ganon's Castle (TODO: may or may not be used) "CIRCLE3"
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/* 0x19 */ CAM_SET_PREREND_FIXED, // Camera is fixed in position and rotation "PREREND0"
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/* 0x1A */ CAM_SET_PREREND_PIVOT, // Camera is fixed in position with fixed pitch, but is free to rotate in the yaw direction 360 degrees "PREREND1"
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/* 0x1B */ CAM_SET_PREREND_SIDE_SCROLL, // Camera side-scrolls position to follow the player. Only used in castle courtyard with the guards "PREREND3"
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/* 0x1C */ CAM_SET_DOOR0, // Custom room door transitions, used in fire and royal family tomb
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/* 0x1D */ CAM_SET_DOORC, // Generic room door transitions, camera moves and follows player as the door is open and closed
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/* 0x1E */ CAM_SET_CRAWLSPACE, // Used in all crawlspaces "RAIL3"
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/* 0x1F */ CAM_SET_START0, // Data is given in Temple of Time, but no surface uses it
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/* 0x20 */ CAM_SET_START1, // Scene/room door transitions that snap the camera to a fixed location (example: ganon's towers doors climbing up)
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/* 0x21 */ CAM_SET_FREE0, // Full manual control is given over the camera
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/* 0x22 */ CAM_SET_FREE2, // Various OnePoint Cutscenes, 10 total (example: falling chest)
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/* 0x23 */ CAM_SET_PIVOT_CORNER, // Inside the carpenter jail cells from thieves hideout "CIRCLE4"
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/* 0x24 */ CAM_SET_PIVOT_WATER_SURFACE, // Player diving from the surface of the water to underwater "CIRCLE5"
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/* 0x25 */ CAM_SET_CS_0, // Various cutscenes "DEMO0"
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/* 0x26 */ CAM_SET_CS_TWISTED_HALLWAY, // Never set to, but checked in twisting hallway (Forest Temple) "DEMO1"
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/* 0x27 */ CAM_SET_FOREST_BIRDS_EYE, // Used in the falling ceiling room in forest temple "MORI1"
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/* 0x28 */ CAM_SET_SLOW_CHEST_CS, // Long cutscene when opening a big chest with a major item "ITEM0"
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/* 0x29 */ CAM_SET_ITEM_UNUSED, // Unused "ITEM1"
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/* 0x2A */ CAM_SET_CS_3, // Various cutscenes "DEMO3"
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/* 0x2B */ CAM_SET_CS_ATTENTION, // Attention cutscenes and the actor siofuki (water spout/jet) "DEMO4"
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/* 0x2C */ CAM_SET_BEAN_GENERIC, // All beans except lost woods "UFOBEAN"
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/* 0x2D */ CAM_SET_BEAN_LOST_WOODS, // Lost woods bean "LIFTBEAN"
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/* 0x2E */ CAM_SET_SCENE_UNUSED, // Unused "SCENE0"
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/* 0x2F */ CAM_SET_SCENE_TRANSITION, // Scene Transitions "SCENE1"
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/* 0x30 */ CAM_SET_ELEVATOR_PLATFORM, // All the fire temple platforms that rise. Also used in non-mq spirit temple entrance shortcut "HIDAN1"
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/* 0x31 */ CAM_SET_FIRE_STAIRCASE, // Used on fire temple staircase actor cutscene in shortcut room connecting vanilla hammer chest to the final goron small key "HIDAN2"
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/* 0x32 */ CAM_SET_FOREST_UNUSED, // Unused "MORI2"
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/* 0x33 */ CAM_SET_FOREST_DEFEAT_POE, // Used when defeating a poe sister "MORI3"
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/* 0x34 */ CAM_SET_BIG_OCTO, // Used by big octo miniboss in Jabu Jabu "TAKO"
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/* 0x35 */ CAM_SET_MEADOW_BIRDS_EYE, // Used only as child in Sacred Forest Meadow Maze "SPOT05A"
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/* 0x36 */ CAM_SET_MEADOW_UNUSED, // Unused from Sacred Forest Meadow "SPOT05B"
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/* 0x37 */ CAM_SET_FIRE_BIRDS_EYE, // Used in lower-floor maze in non-mq fire temple "HIDAN3"
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/* 0x38 */ CAM_SET_TURN_AROUND, // Put the camera in front of player and turn around to look at player from the front "ITEM2"
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/* 0x39 */ CAM_SET_PIVOT_VERTICAL, // Lowering platforms (forest temple bow room, Jabu final shortcut) "CIRCLE6"
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/* 0x3A */ CAM_SET_NORMAL2,
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/* 0x3B */ CAM_SET_FISHING, // Fishing pond by the lake
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/* 0x3C */ CAM_SET_CS_C, // Various cutscenes "DEMOC"
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/* 0x3D */ CAM_SET_JABU_TENTACLE, // Jabu-Jabu Parasitic Tentacle Rooms "UO_FIBER"
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/* 0x3E */ CAM_SET_DUNGEON2,
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/* 0x3F */ CAM_SET_DIRECTED_YAW, // Does not auto-update yaw, tends to keep the camera pointed at a certain yaw (used by biggoron and final spirit lowering platform) "TEPPEN"
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/* 0x40 */ CAM_SET_PIVOT_FROM_SIDE, // Fixed side view, allows rotation of camera (eg. Potion Shop, Meadow at fairy grotto) "CIRCLE7"
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/* 0x41 */ CAM_SET_NORMAL4,
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/* 0x42 */ CAM_SET_MAX
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} CameraSettingType;
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typedef enum {
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/* 0x00 */ CAM_MODE_NORMAL,
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/* 0x01 */ CAM_MODE_Z_PARALLEL, // Holding Z but with no target, keeps the camera aligned
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/* 0x02 */ CAM_MODE_Z_TARGET_FRIENDLY,
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/* 0x03 */ CAM_MODE_TALK,
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/* 0x04 */ CAM_MODE_Z_TARGET_UNFRIENDLY,
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/* 0x05 */ CAM_MODE_WALL_CLIMB, // Climbing a wall: ladders and vines
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/* 0x06 */ CAM_MODE_FIRST_PERSON,
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/* 0x07 */ CAM_MODE_AIM_ADULT, // First person aiming as adult: bow and hookshot
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/* 0x08 */ CAM_MODE_Z_AIM, // Third person aiming for all items, child and adult
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/* 0x09 */ CAM_MODE_HOOKSHOT_FLY, // Player being pulled by the hookshot to a target
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/* 0x0A */ CAM_MODE_AIM_BOOMERANG, // Aiming the boomerang
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/* 0x0B */ CAM_MODE_AIM_CHILD, // First person aiming as child: slingshot
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/* 0x0C */ CAM_MODE_Z_WALL_CLIMB, // Climbing a wall with Z pressed: ladders and vines
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/* 0x0D */ CAM_MODE_JUMP, // Falling in air from a ledge jump
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/* 0x0E */ CAM_MODE_LEDGE_HANG, // Hanging from and climbing a ledge
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/* 0x0F */ CAM_MODE_Z_LEDGE_HANG, // Hanging from and climbing a ledge with Z pressed
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/* 0x10 */ CAM_MODE_FREE_FALL, // Falling in air except for a ledge jump or knockback
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/* 0x11 */ CAM_MODE_CHARGE, // Charging a spin attack
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/* 0x12 */ CAM_MODE_STILL, // Attacks without Z pressed, falling in air from knockback
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/* 0x13 */ CAM_MODE_PUSH_PULL,
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/* 0x14 */ CAM_MODE_FOLLOW_BOOMERANG, // Boomerang has been thrown, force-target the boomerang as it flies
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/* 0x15 */ CAM_MODE_MAX
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} CameraModeType;
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typedef enum {
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/* 0x00 */ CAM_FUNC_NONE,
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/* 0x01 */ CAM_FUNC_NORM0,
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/* 0x02 */ CAM_FUNC_NORM1,
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/* 0x03 */ CAM_FUNC_NORM2,
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/* 0x04 */ CAM_FUNC_NORM3,
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/* 0x05 */ CAM_FUNC_NORM4,
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/* 0x06 */ CAM_FUNC_PARA0,
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/* 0x07 */ CAM_FUNC_PARA1,
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/* 0x08 */ CAM_FUNC_PARA2,
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/* 0x09 */ CAM_FUNC_PARA3,
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/* 0x0A */ CAM_FUNC_PARA4,
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/* 0x0B */ CAM_FUNC_KEEP0,
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/* 0x0C */ CAM_FUNC_KEEP1,
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/* 0x0D */ CAM_FUNC_KEEP2,
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/* 0x0E */ CAM_FUNC_KEEP3,
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/* 0x0F */ CAM_FUNC_KEEP4,
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/* 0x10 */ CAM_FUNC_SUBJ0,
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/* 0x11 */ CAM_FUNC_SUBJ1,
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/* 0x12 */ CAM_FUNC_SUBJ2,
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/* 0x13 */ CAM_FUNC_SUBJ3,
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/* 0x14 */ CAM_FUNC_SUBJ4,
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/* 0x15 */ CAM_FUNC_JUMP0,
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/* 0x16 */ CAM_FUNC_JUMP1,
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/* 0x17 */ CAM_FUNC_JUMP2,
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/* 0x18 */ CAM_FUNC_JUMP3,
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/* 0x19 */ CAM_FUNC_JUMP4,
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/* 0x1A */ CAM_FUNC_BATT0,
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/* 0x1B */ CAM_FUNC_BATT1,
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/* 0x1C */ CAM_FUNC_BATT2,
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/* 0x1D */ CAM_FUNC_BATT3,
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/* 0x1E */ CAM_FUNC_BATT4,
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/* 0x1F */ CAM_FUNC_FIXD0,
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/* 0x20 */ CAM_FUNC_FIXD1,
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/* 0x21 */ CAM_FUNC_FIXD2,
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/* 0x22 */ CAM_FUNC_FIXD3,
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/* 0x23 */ CAM_FUNC_FIXD4,
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/* 0x24 */ CAM_FUNC_DATA0,
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/* 0x25 */ CAM_FUNC_DATA1,
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/* 0x26 */ CAM_FUNC_DATA2,
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/* 0x27 */ CAM_FUNC_DATA3,
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/* 0x28 */ CAM_FUNC_DATA4,
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/* 0x29 */ CAM_FUNC_UNIQ0,
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/* 0x2A */ CAM_FUNC_UNIQ1,
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/* 0x2B */ CAM_FUNC_UNIQ2,
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/* 0x2C */ CAM_FUNC_UNIQ3,
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|
/* 0x2D */ CAM_FUNC_UNIQ4,
|
|
/* 0x2E */ CAM_FUNC_UNIQ5,
|
|
/* 0x2F */ CAM_FUNC_UNIQ6,
|
|
/* 0x30 */ CAM_FUNC_UNIQ7,
|
|
/* 0x31 */ CAM_FUNC_UNIQ8,
|
|
/* 0x32 */ CAM_FUNC_UNIQ9,
|
|
/* 0x33 */ CAM_FUNC_DEMO0,
|
|
/* 0x34 */ CAM_FUNC_DEMO1,
|
|
/* 0x35 */ CAM_FUNC_DEMO2,
|
|
/* 0x36 */ CAM_FUNC_DEMO3,
|
|
/* 0x37 */ CAM_FUNC_DEMO4,
|
|
/* 0x38 */ CAM_FUNC_DEMO5,
|
|
/* 0x39 */ CAM_FUNC_DEMO6,
|
|
/* 0x3A */ CAM_FUNC_DEMO7,
|
|
/* 0x3B */ CAM_FUNC_DEMO8,
|
|
/* 0x3C */ CAM_FUNC_DEMO9,
|
|
/* 0x3D */ CAM_FUNC_SPEC0,
|
|
/* 0x3E */ CAM_FUNC_SPEC1,
|
|
/* 0x3F */ CAM_FUNC_SPEC2,
|
|
/* 0x40 */ CAM_FUNC_SPEC3,
|
|
/* 0x41 */ CAM_FUNC_SPEC4,
|
|
/* 0x42 */ CAM_FUNC_SPEC5,
|
|
/* 0x43 */ CAM_FUNC_SPEC6,
|
|
/* 0x44 */ CAM_FUNC_SPEC7,
|
|
/* 0x45 */ CAM_FUNC_SPEC8,
|
|
/* 0x46 */ CAM_FUNC_SPEC9,
|
|
/* 0x47 */ CAM_FUNC_MAX
|
|
} CameraFuncType;
|
|
|
|
typedef enum {
|
|
/* 0x00 */ CAM_DATA_Y_OFFSET,
|
|
/* 0x01 */ CAM_DATA_EYE_DIST,
|
|
/* 0x02 */ CAM_DATA_EYE_DIST_NEXT,
|
|
/* 0x03 */ CAM_DATA_PITCH_TARGET,
|
|
/* 0x04 */ CAM_DATA_YAW_UPDATE_RATE_TARGET,
|
|
/* 0x05 */ CAM_DATA_XZ_UPDATE_RATE_TARGET,
|
|
/* 0x06 */ CAM_DATA_MAX_YAW_UPDATE,
|
|
/* 0x07 */ CAM_DATA_FOV,
|
|
/* 0x08 */ CAM_DATA_AT_LERP_STEP_SCALE,
|
|
/* 0x09 */ CAM_DATA_INTERFACE_FIELD,
|
|
/* 0x0A */ CAM_DATA_YAW_TARGET,
|
|
/* 0x0B */ CAM_DATA_GROUND_Y_OFFSET,
|
|
/* 0x0C */ CAM_DATA_GROUND_AT_LERP_STEP_SCALE,
|
|
/* 0x0D */ CAM_DATA_SWING_YAW_INIT,
|
|
/* 0x0E */ CAM_DATA_SWING_YAW_FINAL,
|
|
/* 0x0F */ CAM_DATA_SWING_PITCH_INIT,
|
|
/* 0x10 */ CAM_DATA_SWING_PITCH_FINAL,
|
|
/* 0x11 */ CAM_DATA_SWING_PITCH_ADJ,
|
|
/* 0x12 */ CAM_DATA_MIN_MAX_DIST_FACTOR,
|
|
/* 0x13 */ CAM_DATA_AT_OFFSET_X,
|
|
/* 0x14 */ CAM_DATA_AT_OFFSET_Y,
|
|
/* 0x15 */ CAM_DATA_AT_OFFSET_Z,
|
|
/* 0x16 */ CAM_DATA_UNK_22,
|
|
/* 0x17 */ CAM_DATA_UNK_23,
|
|
/* 0x18 */ CAM_DATA_FOV_SCALE,
|
|
/* 0x19 */ CAM_DATA_YAW_SCALE,
|
|
/* 0x1A */ CAM_DATA_UNK_26,
|
|
/* 0x1B */ CAM_DATA_MAX
|
|
} CameraDataType;
|
|
|
|
#define CAM_FUNCDATA_INTERFACE_FIELD(interfaceField) \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Vec3f collisionClosePoint;
|
|
/* 0x0C */ CollisionPoly* atEyePoly;
|
|
/* 0x10 */ f32 swingUpdateRate;
|
|
/* 0x14 */ s16 unk_14;
|
|
/* 0x16 */ s16 unk_16;
|
|
/* 0x18 */ s16 unk_18;
|
|
/* 0x1A */ s16 swingUpdateRateTimer;
|
|
} SwingAnimation; // size = 0x1C
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 yOffset;
|
|
/* 0x04 */ f32 distMin;
|
|
/* 0x08 */ f32 distMax;
|
|
/* 0x0C */ f32 unk_0C;
|
|
/* 0x10 */ f32 unk_10;
|
|
/* 0x14 */ f32 unk_14;
|
|
/* 0x18 */ f32 fovTarget;
|
|
/* 0x1C */ f32 atLERPScaleMax;
|
|
/* 0x20 */ s16 pitchTarget;
|
|
/* 0x22 */ s16 interfaceField;
|
|
} Normal1ReadOnlyData; // size = 0x24
|
|
|
|
typedef struct {
|
|
/* 0x00 */ SwingAnimation swing;
|
|
/* 0x1C */ f32 yOffset;
|
|
/* 0x20 */ f32 unk_20;
|
|
/* 0x24 */ s16 slopePitchAdj;
|
|
/* 0x26 */ s16 swingYawTarget;
|
|
/* 0x28 */ s16 unk_28;
|
|
/* 0x2A */ s16 startSwingTimer;
|
|
} Normal1ReadWriteData; // size = 0x2C
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Normal1ReadOnlyData roData;
|
|
/* 0x24 */ Normal1ReadWriteData rwData;
|
|
} Normal1; // size = 0x50
|
|
|
|
#define NORMAL1_FLAG_0 (1 << 0)
|
|
#define NORMAL1_FLAG_1 (1 << 1)
|
|
#define NORMAL1_FLAG_2 (1 << 2)
|
|
#define NORMAL1_FLAG_4 (1 << 4)
|
|
#define NORMAL1_FLAG_5 (1 << 5)
|
|
#define NORMAL1_FLAG_7 (1 << 7)
|
|
|
|
#define CAM_FUNCDATA_NORM1(yOffset, eyeDist, eyeDistNext, pitchTarget, yawUpdateRateTarget, xzUpdateRateTarget, maxYawUpdate, fov, atLerpStepScale, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ eyeDist, CAM_DATA_EYE_DIST }, \
|
|
{ eyeDistNext, CAM_DATA_EYE_DIST_NEXT }, \
|
|
{ pitchTarget, CAM_DATA_PITCH_TARGET }, \
|
|
{ yawUpdateRateTarget, CAM_DATA_YAW_UPDATE_RATE_TARGET }, \
|
|
{ xzUpdateRateTarget, CAM_DATA_XZ_UPDATE_RATE_TARGET }, \
|
|
{ maxYawUpdate, CAM_DATA_MAX_YAW_UPDATE }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ atLerpStepScale, CAM_DATA_AT_LERP_STEP_SCALE }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
#define CAM_FUNCDATA_NORM1_ALT(yOffset, eyeDist, eyeDistNext, pitchTarget, yawUpdateRateTarget, xzUpdateRateTarget, maxYawUpdate, fov, atLerpStepScale, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ eyeDist, CAM_DATA_EYE_DIST }, \
|
|
{ eyeDistNext, CAM_DATA_EYE_DIST_NEXT }, \
|
|
{ pitchTarget, CAM_DATA_PITCH_TARGET }, \
|
|
{ yawUpdateRateTarget, CAM_DATA_YAW_UPDATE_RATE_TARGET }, \
|
|
{ xzUpdateRateTarget, CAM_DATA_UNK_26 }, \
|
|
{ maxYawUpdate, CAM_DATA_MAX_YAW_UPDATE }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ atLerpStepScale, CAM_DATA_AT_LERP_STEP_SCALE }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 unk_00;
|
|
/* 0x04 */ f32 unk_04;
|
|
/* 0x08 */ f32 unk_08;
|
|
/* 0x0C */ f32 unk_0C;
|
|
/* 0x10 */ f32 unk_10;
|
|
/* 0x14 */ f32 unk_14;
|
|
/* 0x18 */ f32 unk_18;
|
|
/* 0x1C */ s16 unk_1C;
|
|
/* 0x1E */ s16 interfaceField;
|
|
} Normal2ReadOnlyData; // size = 0x20
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Vec3f unk_00;
|
|
/* 0x0C */ Vec3f unk_0C;
|
|
/* 0x18 */ f32 unk_18;
|
|
/* 0x1C */ f32 unk_1C;
|
|
/* 0x20 */ s16 unk_20;
|
|
/* 0x22 */ s16 unk_22;
|
|
/* 0x24 */ f32 unk_24;
|
|
/* 0x28 */ s16 unk_28;
|
|
} Normal2ReadWriteData; // size = 0x2C
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Normal2ReadOnlyData roData;
|
|
/* 0x20 */ Normal2ReadWriteData rwData;
|
|
} Normal2; // size = 0x4C
|
|
|
|
#define NORMAL2_FLAG_0 (1 << 0)
|
|
#define NORMAL2_FLAG_2 (1 << 2)
|
|
#define NORMAL2_FLAG_4 (1 << 4)
|
|
#define NORMAL2_FLAG_7 (1 << 7)
|
|
|
|
#define CAM_FUNCDATA_NORM2(yOffset, eyeDist, eyeDistNext, unk_23, yawUpdateRateTarget, maxYawUpdate, fov, atLerpStepScale, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ eyeDist, CAM_DATA_EYE_DIST }, \
|
|
{ eyeDistNext, CAM_DATA_EYE_DIST_NEXT }, \
|
|
{ unk_23, CAM_DATA_UNK_23 }, \
|
|
{ yawUpdateRateTarget, CAM_DATA_YAW_UPDATE_RATE_TARGET }, \
|
|
{ maxYawUpdate, CAM_DATA_MAX_YAW_UPDATE }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ atLerpStepScale, CAM_DATA_AT_LERP_STEP_SCALE }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 yOffset;
|
|
/* 0x04 */ f32 distMin;
|
|
/* 0x08 */ f32 distMax;
|
|
/* 0x0C */ f32 yawUpdateSpeed;
|
|
/* 0x10 */ f32 unk_10;
|
|
/* 0x14 */ f32 fovTarget;
|
|
/* 0x18 */ f32 maxAtLERPScale;
|
|
/* 0x1C */ s16 pitchTarget;
|
|
/* 0x1E */ s16 interfaceField;
|
|
} Normal3ReadOnlyData; // size = 0x20
|
|
|
|
typedef struct {
|
|
/* 0x00 */ SwingAnimation swing;
|
|
/* 0x1C */ f32 unk_1C;
|
|
/* 0x20 */ f32 unk_20;
|
|
/* 0x24 */ s16 curPitch;
|
|
/* 0x26 */ s16 yawUpdAmt;
|
|
/* 0x28 */ s16 yawTimer;
|
|
/* 0x2A */ s16 distTimer;
|
|
} Normal3ReadWriteData; // size = 0x2C
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Normal3ReadOnlyData roData;
|
|
/* 0x20 */ Normal3ReadWriteData rwData;
|
|
} Normal3; // size = 0x4C
|
|
|
|
#define CAM_FUNCDATA_NORM3(yOffset, eyeDist, eyeDistNext, pitchTarget, yawUpdateRateTarget, xzUpdateRateTarget, fov, atLerpStepScale, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ eyeDist, CAM_DATA_EYE_DIST }, \
|
|
{ eyeDistNext, CAM_DATA_EYE_DIST_NEXT }, \
|
|
{ pitchTarget, CAM_DATA_PITCH_TARGET }, \
|
|
{ yawUpdateRateTarget, CAM_DATA_YAW_UPDATE_RATE_TARGET }, \
|
|
{ xzUpdateRateTarget, CAM_DATA_XZ_UPDATE_RATE_TARGET }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ atLerpStepScale, CAM_DATA_AT_LERP_STEP_SCALE }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 yOffset;
|
|
/* 0x04 */ f32 distTarget;
|
|
/* 0x08 */ f32 unk_08;
|
|
/* 0x0C */ f32 unk_0C;
|
|
/* 0x10 */ f32 fovTarget;
|
|
/* 0x14 */ f32 unk_14;
|
|
/* 0x18 */ f32 unk_18;
|
|
/* 0x1C */ f32 unk_1C;
|
|
/* 0x20 */ s16 pitchTarget;
|
|
/* 0x22 */ s16 yawTarget;
|
|
/* 0x24 */ s16 interfaceField;
|
|
} Parallel1ReadOnlyData; // size = 0x28
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Vec3f unk_00;
|
|
/* 0x0C */ f32 yTarget;
|
|
/* 0x10 */ s16 unk_10;
|
|
/* 0x12 */ s16 yawTarget;
|
|
/* 0x14 */ s16 pitchTarget;
|
|
/* 0x16 */ s16 unk_16;
|
|
/* 0x18 */ s16 animTimer;
|
|
} Parallel1ReadWriteData; // size = 0x1C
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Parallel1ReadOnlyData roData;
|
|
/* 0x28 */ Parallel1ReadWriteData rwData;
|
|
} Parallel1; // size = 0x44
|
|
|
|
#define PARALLEL1_FLAG_0 (1 << 0)
|
|
#define PARALLEL1_FLAG_1 (1 << 1)
|
|
#define PARALLEL1_FLAG_2 (1 << 2)
|
|
#define PARALLEL1_FLAG_3 (1 << 3)
|
|
#define PARALLEL1_FLAG_4 (1 << 4)
|
|
#define PARALLEL1_FLAG_5 (1 << 5)
|
|
#define PARALLEL1_FLAG_6 (1 << 6)
|
|
#define PARALLEL1_FLAG_7 (1 << 7)
|
|
|
|
#define CAM_FUNCDATA_PARA1(yOffset, eyeDist, pitchTarget, yawTarget, yawUpdateRateTarget, xzUpdateRateTarget, fov, atLerpStepScale, interfaceField, groundYOffset, groundAtLerpStepScale) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ eyeDist, CAM_DATA_EYE_DIST }, \
|
|
{ pitchTarget, CAM_DATA_PITCH_TARGET }, \
|
|
{ yawTarget, CAM_DATA_YAW_TARGET }, \
|
|
{ yawUpdateRateTarget, CAM_DATA_YAW_UPDATE_RATE_TARGET }, \
|
|
{ xzUpdateRateTarget, CAM_DATA_XZ_UPDATE_RATE_TARGET }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ atLerpStepScale, CAM_DATA_AT_LERP_STEP_SCALE }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }, \
|
|
{ groundYOffset, CAM_DATA_GROUND_Y_OFFSET }, \
|
|
{ groundAtLerpStepScale, CAM_DATA_GROUND_AT_LERP_STEP_SCALE }
|
|
|
|
#define PARALLEL3_FLAG_0 (1 << 0)
|
|
#define PARALLEL3_FLAG_1 (1 << 1)
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 atYOffset;
|
|
/* 0x04 */ f32 distMin;
|
|
/* 0x08 */ f32 distMax;
|
|
/* 0x0C */ f32 yawUpateRateTarget;
|
|
/* 0x10 */ f32 maxYawUpdate;
|
|
/* 0x14 */ f32 unk_14; // never used.
|
|
/* 0x18 */ f32 atLERPScaleMax;
|
|
/* 0x1C */ s16 interfaceField;
|
|
} Jump1ReadOnlyData; // size = 0x20
|
|
|
|
typedef struct {
|
|
/* 0x00 */ SwingAnimation swing;
|
|
/* 0x1C */ f32 unk_1C;
|
|
/* 0x20 */ f32 unk_20;
|
|
/* 0x24 */ s16 unk_24;
|
|
/* 0x26 */ s16 unk_26;
|
|
} Jump1ReadWriteData; // size = 0x28
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Jump1ReadOnlyData roData;
|
|
/* 0x20 */ Jump1ReadWriteData rwData;
|
|
} Jump1; // size = 0x48
|
|
|
|
#define JUMP1_FLAG_2 (1 << 2)
|
|
#define JUMP1_FLAG_4 (1 << 4)
|
|
|
|
#define CAM_FUNCDATA_JUMP1(yOffset, eyeDist, eyeDistNext, yawUpdateRateTarget, maxYawUpdate, fov, atLerpStepScale, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ eyeDist, CAM_DATA_EYE_DIST }, \
|
|
{ eyeDistNext, CAM_DATA_EYE_DIST_NEXT }, \
|
|
{ yawUpdateRateTarget, CAM_DATA_YAW_UPDATE_RATE_TARGET }, \
|
|
{ maxYawUpdate, CAM_DATA_MAX_YAW_UPDATE }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ atLerpStepScale, CAM_DATA_AT_LERP_STEP_SCALE }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 atYOffset;
|
|
/* 0x04 */ f32 minDist;
|
|
/* 0x08 */ f32 maxDist;
|
|
/* 0x0C */ f32 minMaxDistFactor;
|
|
/* 0x10 */ f32 yawUpdRateTarget;
|
|
/* 0x14 */ f32 xzUpdRateTarget;
|
|
/* 0x18 */ f32 fovTarget;
|
|
/* 0x1C */ f32 atLERPStepScale;
|
|
/* 0x20 */ s16 interfaceField;
|
|
} Jump2ReadOnlyData; // size = 0x24
|
|
|
|
typedef struct {
|
|
/* 0x0 */ f32 floorY;
|
|
/* 0x4 */ s16 yawTarget;
|
|
/* 0x6 */ s16 initYawDiff; // unused, set but not read.
|
|
/* 0x8 */ s16 yawAdj;
|
|
/* 0xA */ s16 onFloor; // unused, set but not read
|
|
/* 0xC */ s16 animTimer;
|
|
} Jump2ReadWriteData; // size = 0x10
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Jump2ReadOnlyData roData;
|
|
/* 0x24 */ Jump2ReadWriteData rwData;
|
|
} Jump2; // size = 0x34
|
|
|
|
#define JUMP2_FLAG_1 (1 << 1)
|
|
#define JUMP2_FLAG_2 (1 << 2)
|
|
|
|
#define CAM_FUNCDATA_JUMP2(yOffset, eyeDist, eyeDistNext, minMaxDistFactor, yawUpdateRateTarget, xzUpdateRateTarget, fov, atLerpStepScale, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ eyeDist, CAM_DATA_EYE_DIST }, \
|
|
{ eyeDistNext, CAM_DATA_EYE_DIST_NEXT }, \
|
|
{ minMaxDistFactor, CAM_DATA_MIN_MAX_DIST_FACTOR }, \
|
|
{ yawUpdateRateTarget, CAM_DATA_YAW_UPDATE_RATE_TARGET }, \
|
|
{ xzUpdateRateTarget, CAM_DATA_XZ_UPDATE_RATE_TARGET }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ atLerpStepScale, CAM_DATA_AT_LERP_STEP_SCALE }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 yOffset;
|
|
/* 0x04 */ f32 distMin;
|
|
/* 0x08 */ f32 distMax;
|
|
/* 0x0C */ f32 swingUpdateRate;
|
|
/* 0x10 */ f32 unk_10;
|
|
/* 0x14 */ f32 unk_14;
|
|
/* 0x18 */ f32 fovTarget;
|
|
/* 0x1C */ f32 unk_1C;
|
|
/* 0x20 */ s16 pitchTarget;
|
|
/* 0x22 */ s16 interfaceField;
|
|
} Jump3ReadOnlyData; // size = 0x24
|
|
|
|
typedef struct {
|
|
/* 0x00 */ SwingAnimation swing;
|
|
/* 0x1C */ f32 unk_1C;
|
|
/* 0x20 */ s16 animTimer;
|
|
/* 0x22 */ s16 mode;
|
|
} Jump3ReadWriteData; // size = 0x24
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Jump3ReadOnlyData roData;
|
|
/* 0x24 */ Jump3ReadWriteData rwData;
|
|
} Jump3; // size = 0x48
|
|
|
|
#define JUMP3_FLAG_0 (1 << 0)
|
|
#define JUMP3_FLAG_2 (1 << 2)
|
|
#define JUMP3_FLAG_4 (1 << 4)
|
|
|
|
#define CAM_FUNCDATA_JUMP3(yOffset, eyeDist, eyeDistNext, pitchTarget, yawUpdateRateTarget, xzUpdateRateTarget, maxYawUpdate, fov, atLerpStepScale, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ eyeDist, CAM_DATA_EYE_DIST }, \
|
|
{ eyeDistNext, CAM_DATA_EYE_DIST_NEXT }, \
|
|
{ pitchTarget, CAM_DATA_PITCH_TARGET }, \
|
|
{ yawUpdateRateTarget, CAM_DATA_YAW_UPDATE_RATE_TARGET }, \
|
|
{ xzUpdateRateTarget, CAM_DATA_XZ_UPDATE_RATE_TARGET }, \
|
|
{ maxYawUpdate, CAM_DATA_MAX_YAW_UPDATE }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ atLerpStepScale, CAM_DATA_AT_LERP_STEP_SCALE }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 yOffset;
|
|
/* 0x04 */ f32 distance;
|
|
/* 0x08 */ f32 swingYawInitial;
|
|
/* 0x0C */ f32 swingYawFinal;
|
|
/* 0x10 */ f32 swingPitchInitial;
|
|
/* 0x14 */ f32 swingPitchFinal;
|
|
/* 0x18 */ f32 swingPitchAdj;
|
|
/* 0x1C */ f32 fov;
|
|
/* 0x20 */ f32 atLERPScaleOnGround;
|
|
/* 0x24 */ f32 yOffsetOffGround;
|
|
/* 0x28 */ f32 atLERPScaleOffGround;
|
|
/* 0x2C */ s16 interfaceField;
|
|
} Battle1ReadOnlyData; // size = 0x30
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 initialEyeToAtDist;
|
|
/* 0x04 */ f32 roll;
|
|
/* 0x08 */ f32 yPosOffset;
|
|
/* 0x0C */ Actor* target;
|
|
/* 0x10 */ f32 unk_10;
|
|
/* 0x14 */ s16 unk_14; // unused
|
|
/* 0x16 */ s16 initialEyeToAtYaw;
|
|
/* 0x18 */ s16 initialEyeToAtPitch;
|
|
/* 0x1A */ s16 animTimer;
|
|
/* 0x1C */ s16 chargeTimer;
|
|
} Battle1ReadWriteData; // size = 0x20
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Battle1ReadOnlyData roData;
|
|
/* 0x30 */ Battle1ReadWriteData rwData;
|
|
} Battle1; // size = 0x50
|
|
|
|
#define BATTLE1_FLAG_0 (1 << 0)
|
|
#define BATTLE1_FLAG_1 (1 << 1)
|
|
#define BATTLE1_FLAG_7 (1 << 7)
|
|
|
|
#define CAM_FUNCDATA_BATT1(yOffset, eyeDist, swingYawInit, swingYawFinal, swingPitchInit, swingPitchFinal, swingPitchAdj, fov, atLerpStepScale, interfaceField, groundYOffset, groundAtLerpStepScale) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ eyeDist, CAM_DATA_EYE_DIST }, \
|
|
{ swingYawInit, CAM_DATA_SWING_YAW_INIT }, \
|
|
{ swingYawFinal, CAM_DATA_SWING_YAW_FINAL }, \
|
|
{ swingPitchInit, CAM_DATA_SWING_PITCH_INIT }, \
|
|
{ swingPitchFinal, CAM_DATA_SWING_PITCH_FINAL }, \
|
|
{ swingPitchAdj, CAM_DATA_SWING_PITCH_ADJ }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ atLerpStepScale, CAM_DATA_AT_LERP_STEP_SCALE }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }, \
|
|
{ groundYOffset, CAM_DATA_GROUND_Y_OFFSET }, \
|
|
{ groundAtLerpStepScale, CAM_DATA_GROUND_AT_LERP_STEP_SCALE }
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 yOffset;
|
|
/* 0x04 */ f32 rTarget;
|
|
/* 0x08 */ s16 pitchTarget;
|
|
/* 0x0C */ f32 lerpUpdateRate;
|
|
/* 0x10 */ f32 fovTarget;
|
|
/* 0x14 */ f32 atLERPTarget;
|
|
/* 0x18 */ s16 interfaceField;
|
|
/* 0x1A */ s16 unk_1A;
|
|
} Battle4ReadOnlyData; // size = 0x1C
|
|
|
|
typedef struct {
|
|
/* 0x0 */ s16 animTimer;
|
|
} Battle4ReadWriteData; // size = 0x4
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Battle4ReadOnlyData roData;
|
|
/* 0x1C */ Battle4ReadWriteData rwData;
|
|
} Battle4; // size = 0x20
|
|
|
|
#define CAM_FUNCDATA_BATT4(yOffset, eyeDist, pitchTarget, yawUpdateRateTarget, fov, atLerpStepScale, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ eyeDist, CAM_DATA_EYE_DIST }, \
|
|
{ pitchTarget, CAM_DATA_PITCH_TARGET }, \
|
|
{ yawUpdateRateTarget, CAM_DATA_YAW_UPDATE_RATE_TARGET }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ atLerpStepScale, CAM_DATA_AT_LERP_STEP_SCALE }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 unk_00;
|
|
/* 0x04 */ f32 unk_04;
|
|
/* 0x08 */ f32 unk_08;
|
|
/* 0x0C */ f32 unk_0C;
|
|
/* 0x10 */ f32 unk_10;
|
|
/* 0x14 */ f32 unk_14;
|
|
/* 0x18 */ f32 unk_18;
|
|
/* 0x1C */ f32 unk_1C;
|
|
/* 0x20 */ f32 unk_20;
|
|
/* 0x24 */ f32 unk_24;
|
|
/* 0x28 */ f32 unk_28;
|
|
/* 0x2C */ f32 unk_2C;
|
|
/* 0x30 */ s16 interfaceField;
|
|
} KeepOn1ReadOnlyData; // size = 0x34
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 unk_00;
|
|
/* 0x04 */ f32 unk_04;
|
|
/* 0x08 */ f32 unk_08;
|
|
/* 0x0C */ Actor* unk_0C;
|
|
/* 0x10 */ s16 unk_10;
|
|
/* 0x12 */ s16 unk_12;
|
|
/* 0x14 */ s16 unk_14;
|
|
/* 0x16 */ s16 unk_16;
|
|
} KeepOn1ReadWriteData; // size = 0x18
|
|
|
|
typedef struct {
|
|
/* 0x00 */ KeepOn1ReadOnlyData roData;
|
|
/* 0x34 */ KeepOn1ReadWriteData rwData;
|
|
} KeepOn1; // size = 0x4C
|
|
|
|
#define KEEPON1_FLAG_0 (1 << 0)
|
|
#define KEEPON1_FLAG_1 (1 << 1)
|
|
|
|
#define CAM_FUNCDATA_KEEP1(yOffset, eyeDist, eyeDistNext, swingYawInit, swingYawFinal, swingPitchInit, swingPitchFinal, swingPitchAdj, fov, atLerpStepScale, interfaceField, groundYOffset, groundAtLerpStepScale) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ eyeDist, CAM_DATA_EYE_DIST }, \
|
|
{ eyeDistNext, CAM_DATA_EYE_DIST_NEXT }, \
|
|
{ swingYawInit, CAM_DATA_SWING_YAW_INIT }, \
|
|
{ swingYawFinal, CAM_DATA_SWING_YAW_FINAL }, \
|
|
{ swingPitchInit, CAM_DATA_SWING_PITCH_INIT }, \
|
|
{ swingPitchFinal, CAM_DATA_SWING_PITCH_FINAL }, \
|
|
{ swingPitchAdj, CAM_DATA_SWING_PITCH_ADJ }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ atLerpStepScale, CAM_DATA_AT_LERP_STEP_SCALE }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }, \
|
|
{ groundYOffset, CAM_DATA_GROUND_Y_OFFSET }, \
|
|
{ groundAtLerpStepScale, CAM_DATA_GROUND_AT_LERP_STEP_SCALE }
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 yOffset;
|
|
/* 0x04 */ f32 minDist;
|
|
/* 0x08 */ f32 maxDist;
|
|
/* 0x0C */ f32 swingYawInital;
|
|
/* 0x10 */ f32 swingYawFinal;
|
|
/* 0x14 */ f32 swingPitchInitial;
|
|
/* 0x18 */ f32 swingPitchFinal;
|
|
/* 0x1C */ f32 swingPitchAdj;
|
|
/* 0x20 */ f32 fovTarget;
|
|
/* 0x24 */ f32 atLERPScaleMax;
|
|
/* 0x28 */ s16 initTimer;
|
|
/* 0x2A */ s16 interfaceField;
|
|
} KeepOn3ReadOnlyData; // size = 0x2C
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 eyeToAtTargetR;
|
|
/* 0x08 */ f32 eyeToAtTargetYaw;
|
|
/* 0x04 */ f32 eyeToAtTargetPitch;
|
|
/* 0x0C */ Actor* target;
|
|
/* 0x10 */ Vec3f atTarget;
|
|
/* 0x1C */ s16 animTimer;
|
|
} KeepOn3ReadWriteData; // size = 0x20
|
|
|
|
typedef struct {
|
|
/* 0x00 */ KeepOn3ReadOnlyData roData;
|
|
/* 0x2C */ KeepOn3ReadWriteData rwData;
|
|
} KeepOn3; // size = 0x4C
|
|
|
|
#define KEEPON3_FLAG_4 (1 << 4)
|
|
#define KEEPON3_FLAG_5 (1 << 5)
|
|
#define KEEPON3_FLAG_7 (1 << 7)
|
|
|
|
#define CAM_FUNCDATA_KEEP3(yOffset, eyeDist, eyeDistNext, swingYawInit, swingYawFinal, swingPitchInit, swingPitchFinal, swingPitchAdj, fov, atLerpStepScale, yawUpdateRateTarget, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ eyeDist, CAM_DATA_EYE_DIST }, \
|
|
{ eyeDistNext, CAM_DATA_EYE_DIST_NEXT }, \
|
|
{ swingYawInit, CAM_DATA_SWING_YAW_INIT }, \
|
|
{ swingYawFinal, CAM_DATA_SWING_YAW_FINAL }, \
|
|
{ swingPitchInit, CAM_DATA_SWING_PITCH_INIT }, \
|
|
{ swingPitchFinal, CAM_DATA_SWING_PITCH_FINAL }, \
|
|
{ swingPitchAdj, CAM_DATA_SWING_PITCH_ADJ }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ atLerpStepScale, CAM_DATA_AT_LERP_STEP_SCALE }, \
|
|
{ yawUpdateRateTarget, CAM_DATA_YAW_UPDATE_RATE_TARGET }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 unk_00;
|
|
/* 0x04 */ f32 unk_04;
|
|
/* 0x08 */ f32 unk_08;
|
|
/* 0x0C */ f32 unk_0C;
|
|
/* 0x10 */ f32 unk_10;
|
|
/* 0x14 */ f32 unk_14;
|
|
/* 0x18 */ f32 unk_18;
|
|
/* 0x1C */ s16 interfaceField;
|
|
/* 0x1E */ s16 unk_1E;
|
|
} KeepOn4ReadOnlyData; // size = 0x20
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 unk_00;
|
|
/* 0x04 */ f32 unk_04;
|
|
/* 0x08 */ f32 unk_08;
|
|
/* 0x0C */ s16 unk_0C;
|
|
/* 0x0E */ s16 unk_0E;
|
|
/* 0x10 */ s16 unk_10;
|
|
/* 0x12 */ s16 unk_12;
|
|
/* 0x14 */ s16 unk_14;
|
|
} KeepOn4ReadWriteData; // size = 0x18
|
|
|
|
typedef struct {
|
|
/* 0x00 */ KeepOn4ReadOnlyData roData;
|
|
/* 0x20 */ KeepOn4ReadWriteData rwData;
|
|
} KeepOn4; // size = 0x38
|
|
|
|
#define KEEPON4_FLAG_0 (1 << 0)
|
|
#define KEEPON4_FLAG_1 (1 << 1)
|
|
#define KEEPON4_FLAG_2 (1 << 2)
|
|
#define KEEPON4_FLAG_3 (1 << 3)
|
|
#define KEEPON4_FLAG_4 (1 << 4)
|
|
#define KEEPON4_FLAG_5 (1 << 5)
|
|
#define KEEPON4_FLAG_6 (1 << 6)
|
|
#define KEEPON4_FLAG_7 (1 << 7)
|
|
|
|
#define CAM_FUNCDATA_KEEP4(yOffset, eyeDist, pitchTarget, yawTarget, atOffsetZ, fov, interfaceField, yawUpdateRateTarget, unk_22) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ eyeDist, CAM_DATA_EYE_DIST }, \
|
|
{ pitchTarget, CAM_DATA_PITCH_TARGET }, \
|
|
{ yawTarget, CAM_DATA_YAW_TARGET }, \
|
|
{ atOffsetZ, CAM_DATA_AT_OFFSET_Z }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }, \
|
|
{ yawUpdateRateTarget, CAM_DATA_YAW_UPDATE_RATE_TARGET }, \
|
|
{ unk_22, CAM_DATA_UNK_22 }
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 fovScale;
|
|
/* 0x04 */ f32 yawScale;
|
|
/* 0x08 */ s16 timerInit;
|
|
/* 0x0A */ s16 interfaceField;
|
|
} KeepOn0ReadOnlyData; // size = 0x0C
|
|
|
|
typedef struct {
|
|
/* 0x0 */ f32 fovTarget;
|
|
/* 0x4 */ s16 animTimer;
|
|
} KeepOn0ReadWriteData; // size = 0x8
|
|
|
|
typedef struct {
|
|
/* 0x00 */ KeepOn0ReadOnlyData roData;
|
|
/* 0x0C */ KeepOn0ReadWriteData rwData;
|
|
} KeepOn0; // size = 0x14
|
|
|
|
#define CAM_FUNCDATA_KEEP0(fovScale, yawScale, yawUpdateRateTarget, interfaceField) \
|
|
{ fovScale, CAM_DATA_FOV_SCALE }, \
|
|
{ yawScale, CAM_DATA_YAW_SCALE }, \
|
|
{ yawUpdateRateTarget, CAM_DATA_YAW_UPDATE_RATE_TARGET }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 unk_00; // seems to be unused?
|
|
/* 0x04 */ f32 lerpStep;
|
|
/* 0x08 */ f32 fov;
|
|
/* 0x0C */ s16 interfaceField;
|
|
} Fixed1ReadOnlyData; // size = 0x10
|
|
|
|
typedef struct {
|
|
/* 0x00 */ PosRot eyePosRotTarget;
|
|
/* 0x14 */ s16 fov;
|
|
} Fixed1ReadWriteData; // size = 0x18
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Fixed1ReadOnlyData roData;
|
|
/* 0x10 */ Fixed1ReadWriteData rwData;
|
|
} Fixed1; // size = 0x28
|
|
|
|
#define CAM_FUNCDATA_FIXD1(yOffset, yawUpdateRateTarget, fov, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ yawUpdateRateTarget, CAM_DATA_YAW_UPDATE_RATE_TARGET }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 yOffset;
|
|
/* 0x04 */ f32 eyeStepScale;
|
|
/* 0x08 */ f32 posStepScale;
|
|
/* 0x0C */ f32 fov;
|
|
/* 0x10 */ s16 interfaceField;
|
|
} Fixed2ReadOnlyData; // size = 0x14
|
|
|
|
typedef struct {
|
|
/* 0x0 */ Vec3f eye;
|
|
/* 0xC */ s16 fov;
|
|
} Fixed2ReadWriteData; // size = 0x10
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Fixed2ReadOnlyData roData;
|
|
/* 0x14 */ Fixed2ReadWriteData rwData;
|
|
} Fixed2; // size = 0x24
|
|
|
|
|
|
#define FIXED2_FLAG_0 (1 << 0)
|
|
|
|
#define CAM_FUNCDATA_FIXD2(yOffset, yawUpdateRateTarget, xzUpdateRateTarget, fov, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ yawUpdateRateTarget, CAM_DATA_YAW_UPDATE_RATE_TARGET }, \
|
|
{ xzUpdateRateTarget, CAM_DATA_XZ_UPDATE_RATE_TARGET }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x0 */ s16 interfaceField;
|
|
} Fixed3ReadOnlyData; // size = 0x4
|
|
|
|
typedef struct {
|
|
/* 0x0 */ Vec3s rot;
|
|
/* 0x6 */ s16 fov;
|
|
/* 0x8 */ s16 updDirTimer;
|
|
/* 0xA */ s16 roomImageOverrideBgCamIndex;
|
|
} Fixed3ReadWriteData; // size = 0xC
|
|
|
|
typedef struct {
|
|
/* 0x0 */ Fixed3ReadOnlyData roData;
|
|
/* 0x4 */ Fixed3ReadWriteData rwData;
|
|
} Fixed3; // size = 0x10
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 yOffset;
|
|
/* 0x04 */ f32 speedToEyePos;
|
|
/* 0x08 */ f32 followSpeed;
|
|
/* 0x0C */ f32 fov;
|
|
/* 0x10 */ s16 interfaceField;
|
|
} Fixed4ReadOnlyData; // size = 0x14
|
|
|
|
typedef struct {
|
|
/* 0x0 */ Vec3f eyeTarget;
|
|
/* 0xC */ f32 followSpeed;
|
|
} Fixed4ReadWriteData; // size = 0x10
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Fixed4ReadOnlyData roData;
|
|
/* 0x14 */ Fixed4ReadWriteData rwData;
|
|
} Fixed4; // size = 0x24
|
|
|
|
#define FIXED4_FLAG_2 (1 << 2)
|
|
|
|
#define CAM_FUNCDATA_FIXD4(yOffset, yawUpdateRateTarget, xzUpdateRateTarget, fov, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ yawUpdateRateTarget, CAM_DATA_YAW_UPDATE_RATE_TARGET }, \
|
|
{ xzUpdateRateTarget, CAM_DATA_XZ_UPDATE_RATE_TARGET }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 eyeNextYOffset;
|
|
/* 0x04 */ f32 eyeDist;
|
|
/* 0x08 */ f32 eyeNextDist;
|
|
/* 0x0C */ f32 unk_0C; // unused
|
|
/* 0x10 */ Vec3f atOffset;
|
|
/* 0x1C */ f32 fovTarget;
|
|
/* 0x20 */ s16 interfaceField;
|
|
} Subj3ReadOnlyData; // size = 0x24
|
|
|
|
typedef struct {
|
|
/* 0x0 */ f32 r;
|
|
/* 0x4 */ s16 yaw;
|
|
/* 0x6 */ s16 pitch;
|
|
/* 0x8 */ s16 animTimer;
|
|
} Subj3ReadWriteData; // size = 0xC
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Subj3ReadOnlyData roData;
|
|
/* 0x24 */ Subj3ReadWriteData rwData;
|
|
} Subj3; // size = 0x30
|
|
|
|
#define CAM_FUNCDATA_SUBJ3(yOffset, eyeDist, eyeDistNext, yawUpdateRateTarget, atOffsetX, atOffsetY, atOffsetZ, fov, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ eyeDist, CAM_DATA_EYE_DIST }, \
|
|
{ eyeDistNext, CAM_DATA_EYE_DIST_NEXT }, \
|
|
{ yawUpdateRateTarget, CAM_DATA_YAW_UPDATE_RATE_TARGET }, \
|
|
{ atOffsetX, CAM_DATA_AT_OFFSET_X }, \
|
|
{ atOffsetY, CAM_DATA_AT_OFFSET_Y }, \
|
|
{ atOffsetZ, CAM_DATA_AT_OFFSET_Z }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x0 */ s16 interfaceField;
|
|
} Subj4ReadOnlyData; // size = 0x4
|
|
|
|
typedef struct {
|
|
/* 0x00 */ InfiniteLine crawlspaceLine;
|
|
/* 0x18 */ Vec3f unk_18; // unused
|
|
/* 0x24 */ f32 xzSpeed;
|
|
/* 0x28 */ f32 eyeLerp;
|
|
/* 0x2C */ s16 eyeLerpPhase;
|
|
/* 0x2E */ s16 isSfxOff;
|
|
/* 0x30 */ s16 forwardYaw; // yaw to the forwards crawling direction
|
|
/* 0x32 */ s16 zoomTimer;
|
|
} Subj4ReadWriteData; // size = 0x34
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Subj4ReadOnlyData roData;
|
|
/* 0x04 */ Subj4ReadWriteData rwData;
|
|
} Subj4; // size = 0x38
|
|
|
|
#define CAM_FUNCDATA_SUBJ4(yOffset, eyeDist, eyeDistNext, yawUpdateRateTarget, fov, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ eyeDist, CAM_DATA_EYE_DIST }, \
|
|
{ eyeDistNext, CAM_DATA_EYE_DIST_NEXT }, \
|
|
{ yawUpdateRateTarget, CAM_DATA_YAW_UPDATE_RATE_TARGET }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x0 */ f32 yOffset;
|
|
/* 0x4 */ f32 fov;
|
|
/* 0x8 */ s16 interfaceField;
|
|
} Data4ReadOnlyData; // size = 0xC
|
|
|
|
typedef struct {
|
|
/* 0x00 */ PosRot eyePosRot;
|
|
/* 0x14 */ char unk_14[0x8];
|
|
/* 0x1C */ s16 fov;
|
|
/* 0x1E */ s16 flags;
|
|
} Data4ReadWriteData; // size = 0x20
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Data4ReadOnlyData roData;
|
|
/* 0x0C */ Data4ReadWriteData rwData;
|
|
} Data4; // size = 0x2C
|
|
|
|
#define CAM_FUNCDATA_DATA4(yOffset, fov, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 yOffset;
|
|
/* 0x04 */ f32 distMin;
|
|
/* 0x08 */ f32 distMax;
|
|
/* 0x0C */ char unk_0C[4]; // unused
|
|
/* 0x10 */ f32 fovTarget;
|
|
/* 0x14 */ f32 atLERPScaleMax;
|
|
/* 0x18 */ s16 pitchTarget;
|
|
/* 0x1A */ s16 interfaceField;
|
|
} Unique1ReadOnlyData; // size = 0x1C
|
|
|
|
typedef struct {
|
|
/* 0x0 */ f32 unk_00; // unused
|
|
/* 0x4 */ s16 yawTarget;
|
|
/* 0x6 */ s16 yawTargetAdj;
|
|
/* 0x8 */ s16 timer;
|
|
} Unique1ReadWriteData; // size = 0xC
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Unique1ReadOnlyData roData;
|
|
/* 0x1C */ Unique1ReadWriteData rwData;
|
|
} Unique1; // size = 0x28
|
|
|
|
#define CAM_FUNCDATA_UNIQ1(yOffset, eyeDist, eyeDistNext, pitchTarget, fov, atLerpStepScale, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ eyeDist, CAM_DATA_EYE_DIST }, \
|
|
{ eyeDistNext, CAM_DATA_EYE_DIST_NEXT }, \
|
|
{ pitchTarget, CAM_DATA_PITCH_TARGET }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ atLerpStepScale, CAM_DATA_AT_LERP_STEP_SCALE }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 yOffset;
|
|
/* 0x04 */ f32 distTarget;
|
|
/* 0x08 */ f32 fovTarget;
|
|
/* 0x0C */ s16 interfaceField;
|
|
} Unique2ReadOnlyData; // size = 0x10
|
|
|
|
typedef struct {
|
|
/* 0x0 */ f32 unk_00;
|
|
/* 0x4 */ s16 unk_04;
|
|
} Unique2ReadWriteData; // size = 0x8
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Unique2ReadOnlyData roData;
|
|
/* 0x10 */ Unique2ReadWriteData rwData;
|
|
} Unique2; // size = 0x18
|
|
|
|
#define UNIQUE2_FLAG_0 (1 << 0)
|
|
#define UNIQUE2_FLAG_1 (1 << 1)
|
|
#define UNIQUE2_FLAG_4 (1 << 4)
|
|
|
|
#define CAM_FUNCDATA_UNIQ2(yOffset, eyeDist, fov, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ eyeDist, CAM_DATA_EYE_DIST }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x0 */ struct Actor* doorActor;
|
|
/* 0x4 */ s16 bgCamIndex;
|
|
/* 0x6 */ s16 timer1;
|
|
/* 0x8 */ s16 timer2;
|
|
/* 0xA */ s16 timer3;
|
|
} DoorParams; // size = 0xC
|
|
|
|
typedef struct {
|
|
/* 0x0 */ f32 yOffset;
|
|
/* 0x4 */ f32 fov;
|
|
/* 0x8 */ s16 interfaceField;
|
|
} Unique3ReadOnlyData; // size = 0xC
|
|
|
|
typedef struct {
|
|
/* 0x0 */ f32 initialFov;
|
|
/* 0x4 */ f32 initialDist;
|
|
} Unique3ReadWriteData; // size = 0x8
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Unique3ReadOnlyData roData;
|
|
/* 0x0C */ Unique3ReadWriteData rwData;
|
|
} Unique3; // size = 0x14
|
|
|
|
#define UNIQUE3_FLAG_1 (1 << 1)
|
|
#define UNIQUE3_FLAG_2 (1 << 2)
|
|
|
|
#define CAM_FUNCDATA_UNIQ3(yOffset, fov, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x0 */ s16 interfaceField;
|
|
} Unique0ReadOnlyData; // size = 0x4
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Vec3f initalPos;
|
|
/* 0x0C */ s16 animTimer;
|
|
/* 0x10 */ InfiniteLine eyeAndDirection;
|
|
} Unique0ReadWriteData; // size = 0x28
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Unique0ReadOnlyData roData;
|
|
/* 0x04 */ Unique0ReadWriteData rwData;
|
|
} Unique0; // size = 0x2C
|
|
|
|
#define UNIQUE0_FLAG_0 (1 << 0)
|
|
|
|
typedef struct {
|
|
/* 0x0 */ s16 interfaceField;
|
|
} Unique6ReadOnlyData; // size = 0x4
|
|
|
|
typedef struct {
|
|
/* 0x0 */ Unique6ReadOnlyData roData;
|
|
} Unique6; // size = 0x4
|
|
|
|
#define UNIQUE6_FLAG_0 (1 << 0)
|
|
|
|
typedef struct {
|
|
/* 0x0 */ f32 fov;
|
|
/* 0x4 */ s16 interfaceField;
|
|
/* 0x6 */ s16 align;
|
|
} Unique7ReadOnlyData; // size = 0x8
|
|
|
|
typedef struct {
|
|
/* 0x0 */ Vec3s unk_00;
|
|
} Unique7ReadWriteData; // size = 0x8
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Unique7ReadOnlyData roData;
|
|
/* 0x08 */ Unique7ReadWriteData rwData;
|
|
} Unique7; // size = 0x10
|
|
|
|
#define CAM_FUNCDATA_UNIQ7(fov, interfaceField) \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef enum {
|
|
/* 0x1 */ ONEPOINT_CS_ACTION_ID_1 = 1,
|
|
/* 0x2 */ ONEPOINT_CS_ACTION_ID_2,
|
|
/* 0x3 */ ONEPOINT_CS_ACTION_ID_3,
|
|
/* 0x4 */ ONEPOINT_CS_ACTION_ID_4,
|
|
/* 0x9 */ ONEPOINT_CS_ACTION_ID_9 = 9,
|
|
/* 0xA */ ONEPOINT_CS_ACTION_ID_10,
|
|
/* 0xB */ ONEPOINT_CS_ACTION_ID_11,
|
|
/* 0xC */ ONEPOINT_CS_ACTION_ID_12,
|
|
/* 0xD */ ONEPOINT_CS_ACTION_ID_13,
|
|
/* 0xF */ ONEPOINT_CS_ACTION_ID_15 = 15,
|
|
/* 0x10 */ ONEPOINT_CS_ACTION_ID_16,
|
|
/* 0x11 */ ONEPOINT_CS_ACTION_ID_17,
|
|
/* 0x12 */ ONEPOINT_CS_ACTION_ID_18,
|
|
/* 0x13 */ ONEPOINT_CS_ACTION_ID_19,
|
|
/* 0x15 */ ONEPOINT_CS_ACTION_ID_21 = 21,
|
|
/* 0x18 */ ONEPOINT_CS_ACTION_ID_24 = 24
|
|
} OnePointCsAction;
|
|
|
|
#define ONEPOINT_CS_ACTION_FLAG_40 0x40
|
|
#define ONEPOINT_CS_ACTION_FLAG_BGCHECK 0x80
|
|
|
|
#define ONEPOINT_CS_ACTION(action, isBit40, checkBg) \
|
|
(((action) & 0x1F) | ((isBit40) ? ONEPOINT_CS_ACTION_FLAG_40 : 0) | ((checkBg) ? ONEPOINT_CS_ACTION_FLAG_BGCHECK : 0))
|
|
|
|
#define ONEPOINT_CS_GET_ACTION(onePointCsFull) ((onePointCsFull)->actionFlags & 0x1F)
|
|
|
|
#define ONEPOINT_CS_INIT_FIELD_NONE 0xFF
|
|
#define ONEPOINT_CS_INIT_FIELD_ACTORCAT(actorCat) (0x80 | ((actorCat) & 0x0F))
|
|
#define ONEPOINT_CS_INIT_FIELD_HUD_VISIBILITY(camHudVisibility) (0xC0 | ((camHudVisibility) & 0x0F))
|
|
#define ONEPOINT_CS_INIT_FIELD_PLAYER_CS(csAction) ((csAction) & 0x7F)
|
|
|
|
#define ONEPOINT_CS_INIT_FIELD_IS_TYPE_ACTORCAT(field) ((field & 0xF0) == 0x80)
|
|
#define ONEPOINT_CS_INIT_FIELD_IS_TYPE_HUD_VISIBILITY(field) ((field & 0xF0) == 0xC0)
|
|
#define ONEPOINT_CS_INIT_FIELD_IS_TYPE_PLAYER_CS(field) !(field & 0x80)
|
|
|
|
/** viewFlags
|
|
* & 0x00FF = atFlags
|
|
* & 0xFF00 = eyeFlags
|
|
* 0x1: Direct Copy of atTargetInit
|
|
* if viewFlags & 0x6060: use head for focus point
|
|
* 0x2: Add atTargetInit to view's lookAt
|
|
* if viewFlags & 0x6060: use world for focus point
|
|
* 0x3: Add atTargetInit to camera's at
|
|
* 0x4: Don't update targets?
|
|
* 0x8: flag to use atTagetInit as f32 pitch, yaw, r
|
|
* 0x10: ? unused
|
|
* 0x20: focus on player
|
|
*/
|
|
typedef struct {
|
|
/* 0x00 */ u8 actionFlags;
|
|
/* 0x01 */ u8 initField;
|
|
/* 0x02 */ s16 viewFlags;
|
|
/* 0x04 */ s16 timerInit;
|
|
/* 0x06 */ s16 rollTargetInit;
|
|
/* 0x08 */ f32 fovTargetInit;
|
|
/* 0x0C */ f32 lerpStepScale;
|
|
/* 0x10 */ Vec3f atTargetInit;
|
|
/* 0x1C */ Vec3f eyeTargetInit;
|
|
} OnePointCsFull; // size = 0x28
|
|
|
|
typedef struct {
|
|
/* 0x0 */ s32 keyFrameCount;
|
|
/* 0x4 */ OnePointCsFull* keyFrames;
|
|
} OnePointCsInfo; // size = 0x8
|
|
|
|
typedef struct {
|
|
/* 0x0 */ s16 interfaceField;
|
|
} Unique9ReadOnlyData; // size = 0x40
|
|
|
|
typedef struct {
|
|
/* 0x00 */ OnePointCsFull* curKeyFrame;
|
|
/* 0x04 */ Vec3f atTarget;
|
|
/* 0x10 */ Vec3f eyeTarget;
|
|
/* 0x1C */ Vec3f playerPos;
|
|
/* 0x28 */ f32 fovTarget;
|
|
/* 0x2C */ VecGeo atEyeOffsetTarget;
|
|
/* 0x34 */ s16 rollTarget;
|
|
/* 0x36 */ s16 curKeyFrameIdx;
|
|
/* 0x38 */ s16 unk_38;
|
|
/* 0x3A */ s16 isNewKeyFrame;
|
|
/* 0x3C */ s16 keyFrameTimer;
|
|
} Unique9ReadWriteData; // size = 0x40
|
|
|
|
typedef struct {
|
|
/* 0x00 */ OnePointCsInfo csInfo;
|
|
/* 0x08 */ Unique9ReadOnlyData roData;
|
|
/* 0x0C */ Unique9ReadWriteData rwData;
|
|
} Unique9; // size = 0x4C
|
|
|
|
typedef struct {
|
|
/* 0x0 */ s16 interfaceField;
|
|
} Demo1ReadOnlyData; // size = 0x4
|
|
|
|
typedef struct {
|
|
/* 0x0 */ f32 curFrame;
|
|
/* 0x4 */ s16 keyframe;
|
|
} Demo1ReadWriteData; // size = 0x14
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Demo1ReadOnlyData roData;
|
|
/* 0x04 */ Demo1ReadWriteData rwData;
|
|
} Demo1; // size = 0x18
|
|
|
|
typedef struct {
|
|
/* 0x0 */ f32 fov;
|
|
/* 0x4 */ f32 unk_04; // unused
|
|
/* 0x8 */ s16 interfaceField;
|
|
} Demo3ReadOnlyData; // size = 0xC
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Vec3f initialAt;
|
|
/* 0x0C */ f32 unk_0C;
|
|
/* 0x10 */ s16 animFrame;
|
|
/* 0x12 */ s16 yawDir;
|
|
} Demo3ReadWriteData; // size = 0x14
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Demo3ReadOnlyData roData;
|
|
/* 0x0C */ Demo3ReadWriteData rwData;
|
|
} Demo3; // size = 0x20
|
|
|
|
#define CAM_FUNCDATA_DEMO3(fov, atLerpStepScale, interfaceField) \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ atLerpStepScale, CAM_DATA_AT_LERP_STEP_SCALE }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x0 */ s16 interfaceField;
|
|
/* 0x2 */ s16 unk_02;
|
|
} Demo6ReadOnlyData; // size = 0x4
|
|
|
|
typedef struct {
|
|
/* 0x0 */ s16 animTimer;
|
|
/* 0x4 */ Vec3f atTarget;
|
|
} Demo6ReadWriteData; // size = 0x10
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Demo6ReadOnlyData roData;
|
|
/* 0x04 */ Demo6ReadWriteData rwData;
|
|
} Demo6; // size = 0x14
|
|
|
|
typedef struct {
|
|
/* 0x0 */ CutsceneCameraPoint* atPoints;
|
|
/* 0x4 */ CutsceneCameraPoint* eyePoints;
|
|
/* 0x8 */ s16 actionParameters;
|
|
/* 0xA */ s16 initTimer;
|
|
} OnePointCamData; // size = 0xC
|
|
|
|
typedef struct {
|
|
/* 0x0 */ s16 interfaceField;
|
|
} Demo9ReadOnlyData; // size = 0x4
|
|
|
|
typedef struct {
|
|
/* 0x0 */ f32 curFrame;
|
|
/* 0x4 */ s16 keyframe;
|
|
/* 0x6 */ s16 doLERPAt;
|
|
/* 0x8 */ s16 finishAction;
|
|
/* 0xA */ s16 animTimer;
|
|
} Demo9ReadWriteData; // size = 0xC
|
|
|
|
typedef struct {
|
|
/* 0x00 */ OnePointCamData onePointCamData;
|
|
/* 0x0C */ Demo9ReadOnlyData roData;
|
|
/* 0x10 */ Demo9ReadWriteData rwData;
|
|
} Demo9; // size = 0x1C
|
|
|
|
#define DEMO9_FLAG_1 (1 << 1)
|
|
#define DEMO9_FLAG_4 (1 << 4)
|
|
|
|
typedef struct {
|
|
/* 0x0 */ f32 lerpAtScale;
|
|
/* 0x4 */ s16 interfaceField;
|
|
} Special0ReadOnlyData; // size = 0x8
|
|
|
|
typedef struct {
|
|
/* 0x0 */ Special0ReadOnlyData roData;
|
|
} Special0; // size = 0x8
|
|
|
|
#define CAM_FUNCDATA_SPEC0(yawUpdateRateTarget, interfaceField) \
|
|
{ yawUpdateRateTarget, CAM_DATA_YAW_UPDATE_RATE_TARGET }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x0 */ s16 initalTimer;
|
|
} Special4ReadWriteData; // size = 0x4
|
|
|
|
typedef struct {
|
|
/* 0x0 */ Special4ReadWriteData rwData;
|
|
} Special4; // size = 0x4
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 yOffset;
|
|
/* 0x04 */ f32 eyeDist;
|
|
/* 0x08 */ f32 minDistForRot;
|
|
/* 0x0C */ f32 fovTarget;
|
|
/* 0x10 */ f32 atMaxLERPScale;
|
|
/* 0x14 */ s16 timerInit;
|
|
/* 0x16 */ s16 pitch;
|
|
/* 0x18 */ s16 interfaceField;
|
|
/* 0x1A */ s16 unk_1A;
|
|
} Special5ReadOnlyData; // size = 0x1C
|
|
|
|
typedef struct {
|
|
/* 0x0 */ s16 animTimer;
|
|
} Special5ReadWriteData; // size = 0x4
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Special5ReadOnlyData roData;
|
|
/* 0x1C */ Special5ReadWriteData rwData;
|
|
} Special5; // size = 0x20
|
|
|
|
#define CAM_FUNCDATA_SPEC5(yOffset, eyeDist, eyeDistNext, unk_22, pitchTarget, fov, atLerpStepScale, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ eyeDist, CAM_DATA_EYE_DIST }, \
|
|
{ eyeDistNext, CAM_DATA_EYE_DIST_NEXT }, \
|
|
{ unk_22, CAM_DATA_UNK_22 }, \
|
|
{ pitchTarget, CAM_DATA_PITCH_TARGET }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ atLerpStepScale, CAM_DATA_AT_LERP_STEP_SCALE }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
// Uses incorrect CAM_DATA values
|
|
#define CAM_FUNCDATA_SPEC5_ALT(yOffset, eyeDist, eyeDistNext, pitchTarget, fov, atLerpStepScale, unk_22, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ eyeDist, CAM_DATA_EYE_DIST }, \
|
|
{ eyeDistNext, CAM_DATA_EYE_DIST_NEXT }, \
|
|
{ pitchTarget, CAM_DATA_PITCH_TARGET }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ atLerpStepScale, CAM_DATA_AT_LERP_STEP_SCALE }, \
|
|
{ unk_22, CAM_DATA_UNK_22 }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef struct {
|
|
/* 0x0 */ s16 index; // See `CamElevatorPlatform`
|
|
} Special7ReadWriteData; // size = 0x4
|
|
|
|
typedef struct {
|
|
/* 0x0 */ Special7ReadWriteData rwData;
|
|
} Special7; // size = 0x4
|
|
|
|
typedef struct {
|
|
/* 0x0 */ s16 interfaceField;
|
|
} Special6ReadOnlyData; // size = 0x4
|
|
|
|
typedef struct {
|
|
/* 0x0 */ f32 initalPlayerY;
|
|
/* 0x4 */ s16 animTimer;
|
|
} Special6ReadWriteData; // size = 0x8
|
|
|
|
typedef struct {
|
|
/* 0x0 */ Special6ReadOnlyData roData;
|
|
/* 0x4 */ Special6ReadWriteData rwData;
|
|
} Special6; // size = 0xC
|
|
|
|
typedef struct {
|
|
/* 0x0 */ f32 yOffset;
|
|
/* 0x4 */ f32 unk_04;
|
|
/* 0x8 */ s16 interfaceField;
|
|
/* 0xA */ s16 unk_0A;
|
|
} Special9ReadOnlyData; // size = 0xC
|
|
|
|
typedef struct {
|
|
/* 0x0 */ s16 targetYaw;
|
|
} Special9ReadWriteData; // size = 0x4
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Special9ReadOnlyData roData;
|
|
/* 0x0C */ Special9ReadWriteData rwData;
|
|
} Special9; // size = 0x10
|
|
|
|
#define SPECIAL9_FLAG_0 (1 << 0)
|
|
#define SPECIAL9_FLAG_1 (1 << 1)
|
|
#define SPECIAL9_FLAG_3 (1 << 3)
|
|
|
|
#define CAM_FUNCDATA_SPEC9(yOffset, fov, interfaceField) \
|
|
{ yOffset, CAM_DATA_Y_OFFSET }, \
|
|
{ fov, CAM_DATA_FOV }, \
|
|
{ interfaceField, CAM_DATA_INTERFACE_FIELD }
|
|
|
|
typedef union {
|
|
Normal1 norm1;
|
|
Normal2 norm2;
|
|
Normal3 norm3;
|
|
Parallel1 para1;
|
|
Jump1 jump1;
|
|
Jump2 jump2;
|
|
Jump3 jump3;
|
|
Battle1 batt1;
|
|
Battle4 batt4;
|
|
KeepOn0 keep0;
|
|
KeepOn1 keep1;
|
|
KeepOn3 keep3;
|
|
KeepOn4 keep4;
|
|
Fixed1 fixd1;
|
|
Fixed2 fixd2;
|
|
Fixed3 fixd3;
|
|
Fixed4 fixd4;
|
|
Subj3 subj3;
|
|
Subj4 subj4;
|
|
Data4 data4;
|
|
Unique1 uniq1;
|
|
Unique2 uniq2;
|
|
Unique6 uniq6;
|
|
Unique7 uniq7;
|
|
Unique9 uniq9;
|
|
Demo1 demo1;
|
|
Demo3 demo3;
|
|
Demo6 demo6;
|
|
Demo9 demo9;
|
|
Special0 spec0;
|
|
Special4 spec4;
|
|
Special5 spec5;
|
|
Special6 spec6;
|
|
Special7 spec7;
|
|
struct {
|
|
/* 0x0 */ DoorParams doorParams;
|
|
/* 0xC */ union {
|
|
Unique0 uniq0;
|
|
Unique3 uniq3;
|
|
Special9 spec9;
|
|
};
|
|
};
|
|
} CamParamData; // size = 0x50
|
|
|
|
typedef struct {
|
|
/* 0x00 */ Vec3f pos;
|
|
/* 0x0C */ Vec3f norm;
|
|
/* 0x18 */ CollisionPoly* poly;
|
|
/* 0x1C */ VecGeo geoNorm;
|
|
/* 0x24 */ s32 bgId;
|
|
} CamColChk; // size = 0x28
|
|
|
|
typedef struct Camera {
|
|
/* 0x000 */ CamParamData paramData;
|
|
/* 0x050 */ Vec3f at;
|
|
/* 0x05C */ Vec3f eye;
|
|
/* 0x068 */ Vec3f up;
|
|
/* 0x074 */ Vec3f eyeNext;
|
|
/* 0x080 */ Vec3f quakeOffset;
|
|
/* 0x08C */ struct PlayState* play;
|
|
/* 0x090 */ struct Player* player;
|
|
/* 0x094 */ PosRot playerPosRot;
|
|
/* 0x0A8 */ struct Actor* target;
|
|
/* 0x0AC */ PosRot targetPosRot;
|
|
/* 0x0C0 */ f32 rUpdateRateInv;
|
|
/* 0x0C4 */ f32 pitchUpdateRateInv;
|
|
/* 0x0C8 */ f32 yawUpdateRateInv;
|
|
/* 0x0CC */ f32 xzOffsetUpdateRate;
|
|
/* 0x0D0 */ f32 yOffsetUpdateRate;
|
|
/* 0x0D4 */ f32 fovUpdateRate;
|
|
/* 0x0D8 */ f32 xzSpeed;
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|
/* 0x0DC */ f32 dist;
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/* 0x0E0 */ f32 speedRatio;
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/* 0x0E4 */ Vec3f playerToAtOffset;
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|
/* 0x0F0 */ Vec3f playerPosDelta;
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|
/* 0x0FC */ f32 fov;
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|
/* 0x100 */ f32 atLERPStepScale;
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|
/* 0x104 */ f32 playerGroundY;
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|
/* 0x108 */ Vec3f floorNorm;
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|
/* 0x114 */ f32 waterYPos;
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|
/* 0x118 */ s32 bgCamIndexBeforeUnderwater;
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|
/* 0x11C */ s32 waterCamSetting;
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|
/* 0x120 */ s32 waterQuakeIndex;
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|
/* 0x124 */ void* data0;
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|
/* 0x128 */ void* data1;
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/* 0x12C */ s16 data2;
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|
/* 0x12E */ s16 data3;
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|
/* 0x130 */ s16 uid;
|
|
/* 0x132 */ char unk_132[2];
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|
/* 0x134 */ Vec3s inputDir;
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|
/* 0x13A */ Vec3s camDir;
|
|
/* 0x140 */ s16 status;
|
|
/* 0x142 */ s16 setting;
|
|
/* 0x144 */ s16 mode;
|
|
/* 0x146 */ s16 bgId; // bgId the camera is currently interacting with
|
|
/* 0x148 */ s16 bgCamIndex;
|
|
/* 0x14A */ s16 behaviorFlags; // includes flags on settings, modes, bgCam. All related to camera update behaviour
|
|
/* 0x14C */ s16 stateFlags;
|
|
/* 0x14E */ s16 childCamId;
|
|
/* 0x150 */ s16 waterDistortionTimer;
|
|
/* 0x152 */ s16 distortionFlags;
|
|
/* 0x154 */ s16 prevSetting;
|
|
/* 0x156 */ s16 nextBgCamIndex;
|
|
/* 0x158 */ s16 nextBgId;
|
|
/* 0x15A */ s16 roll;
|
|
/* 0x15C */ s16 viewFlags; // For setting params: at, eye, up, target, targetPos, fov, roll
|
|
/* 0x15E */ s16 animState;
|
|
/* 0x160 */ s16 timer;
|
|
/* 0x162 */ s16 parentCamId;
|
|
/* 0x164 */ s16 camId;
|
|
/* 0x166 */ s16 prevBgCamIndex;
|
|
/* 0x168 */ s16 csId;
|
|
/* 0x16A */ s16 unk_16A;
|
|
} Camera; // size = 0x16C
|
|
|
|
/**
|
|
* Debug Camera
|
|
*/
|
|
|
|
typedef struct {
|
|
/* 0x0000 */ s16 mode;
|
|
/* 0x0002 */ s16 nFrames;
|
|
/* 0x0004 */ s16 nPoints;
|
|
/* 0x0006 */ s16 unkIdx;
|
|
/* 0x0008 */ s16 unk_08;
|
|
/* 0x000A */ s16 unk_0A;
|
|
/* 0x000C */ s32 unk_0C; // bool: indicates position vs lookAt?
|
|
/* 0x0010 */ char unk_10[0x14];
|
|
/* 0x0024 */ CutsceneCameraPoint position[129];
|
|
/* 0x0834 */ CutsceneCameraPoint lookAt[129];
|
|
/* 0x1044 */ s16 demoCtrlMenu;
|
|
/* 0x1046 */ s16 demoCtrlActionIdx; // e (?), s (save), l (load), c (clear)
|
|
/* 0x1048 */ s16 demoCtrlToggleSwitch;
|
|
/* 0x104A */ Vec3s unk_104A;
|
|
} DebugCamSub; // size = 0x1050
|
|
|
|
typedef struct {
|
|
/* 0x00 */ s32 unk_00;
|
|
/* 0x04 */ Vec3f at;
|
|
/* 0x10 */ Vec3f eye;
|
|
/* 0x1C */ Vec3f unk_1C;
|
|
/* 0x28 */ char unk_28[0xC];
|
|
/* 0x34 */ s32 unk_34;
|
|
/* 0x38 */ s32 unk_38;
|
|
/* 0x3C */ s32 unk_3C; // bool
|
|
/* 0x40 */ s32 unk_40;
|
|
/* 0x44 */ s32 unk_44;
|
|
/* 0x48 */ f32 fov;
|
|
/* 0x4C */ s16 roll;
|
|
/* 0x4E */ char unk_4E[0x2];
|
|
/* 0x50 */ f32 rollDegrees;
|
|
/* 0x54 */ Vec3f unk_54;
|
|
/* 0x60 */ Vec3f unk_60;
|
|
/* 0x6C */ Vec3f unk_6C;
|
|
/* 0x78 */ s16 unk_78;
|
|
/* 0x7A */ s16 unk_7A;
|
|
/* 0x7C */ DebugCamSub sub;
|
|
} DebugCam; // size = 0x10CC
|
|
|
|
typedef struct {
|
|
/* 0x00 */ char letter;
|
|
/* 0x01 */ u8 unk_01;
|
|
/* 0x02 */ s16 mode;
|
|
/* 0x04 */ CutsceneCameraPoint* position;
|
|
/* 0x08 */ CutsceneCameraPoint* lookAt;
|
|
/* 0x0C */ s16 nFrames;
|
|
/* 0x0E */ s16 nPoints;
|
|
} DebugCamCut; // size = 0x10
|
|
|
|
typedef struct {
|
|
/* 0x00 */ f32 curFrame;
|
|
/* 0x04 */ f32 unk_04; // frame count?
|
|
/* 0x08 */ s16 keyframe;
|
|
/* 0x0A */ s16 unk_0A;
|
|
/* 0x0C */ s16 unk_0C;
|
|
/* 0x10 */ Vec3f positionPos; // confusing name
|
|
/* 0x1C */ Vec3f lookAtPos;
|
|
/* 0x28 */ f32 roll;
|
|
/* 0x2C */ f32 fov;
|
|
} DebugCamAnim; // size = 0x30
|
|
|
|
typedef enum {
|
|
/* 0 */ DEBUG_CAM_TEXT_YELLOW,
|
|
/* 1 */ DEBUG_CAM_TEXT_PEACH,
|
|
/* 2 */ DEBUG_CAM_TEXT_BROWN,
|
|
/* 3 */ DEBUG_CAM_TEXT_ORANGE,
|
|
/* 4 */ DEBUG_CAM_TEXT_GOLD,
|
|
/* 5 */ DEBUG_CAM_TEXT_WHITE,
|
|
/* 6 */ DEBUG_CAM_TEXT_BLUE,
|
|
/* 7 */ DEBUG_CAM_TEXT_GREEN
|
|
} DebugCamTextColor;
|
|
|
|
#endif
|