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6e7a6d4181
* Split SaveContext struct * run formatter * Remove temporary-until-split stuff in z_sram * . * run formatter
199 lines
6.9 KiB
C
199 lines
6.9 KiB
C
#include "global.h"
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#include "z64quest_hint_commands.h"
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QuestHintCmd sChildSariaQuestHints[] = {
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QUEST_HINT_STRENGTH_UPG(SKIP, 0, false, 3),
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QUEST_HINT_FLAG(CHECK, EVENTCHKINF_37, false, 0x61),
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QUEST_HINT_END(0x64),
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QUEST_HINT_FLAG(CHECK, EVENTCHKINF_25, false, 0x62),
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QUEST_HINT_FLAG(CHECK, EVENTCHKINF_37, false, 0x63),
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QUEST_HINT_FLAG(CHECK, EVENTCHKINF_43, false, 0x65),
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QUEST_HINT_MEDALLION(CHECK, ITEM_MEDALLION_FOREST, false, 0x66),
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QUEST_HINT_MEDALLION(CHECK, ITEM_MEDALLION_FIRE, false, 0x66),
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QUEST_HINT_MEDALLION(CHECK, ITEM_MEDALLION_WATER, false, 0x66),
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QUEST_HINT_SONG(CHECK, ITEM_SONG_STORMS, false, 0x67),
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QUEST_HINT_MEDALLION(CHECK, ITEM_MEDALLION_SPIRIT, false, 0x68),
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QUEST_HINT_MEDALLION(CHECK, ITEM_MEDALLION_SHADOW, false, 0x68),
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QUEST_HINT_END(0x69),
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};
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QuestHintCmd sAdultSariaQuestHints[] = {
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QUEST_HINT_MEDALLION(CHECK, ITEM_MEDALLION_FOREST, false, 0x6A),
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QUEST_HINT_MEDALLION(CHECK, ITEM_MEDALLION_FIRE, false, 0x6B),
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QUEST_HINT_MEDALLION(CHECK, ITEM_MEDALLION_WATER, false, 0x6B),
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QUEST_HINT_MEDALLION(CHECK, ITEM_MEDALLION_SPIRIT, false, 0x6C),
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QUEST_HINT_MEDALLION(CHECK, ITEM_MEDALLION_SHADOW, false, 0x6C),
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QUEST_HINT_END(0x6D),
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};
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u32 QuestHint_CheckCondition(QuestHintCmd* hintCmd) {
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s32 type = hintCmd->byte0 & 0x1E;
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u16 flag;
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switch (type) {
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case (QUEST_HINT_CONDITION_FLAG << 1):
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flag = 1 << (hintCmd->byte1 & 0x0F);
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return ((hintCmd->byte0 & 1) == 1) ==
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((flag & gSaveContext.save.info.eventChkInf[(hintCmd->byte1 & 0xF0) >> 4]) != 0);
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case (QUEST_HINT_CONDITION_DUNGEON_ITEM << 1):
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return ((hintCmd->byte0 & 1) == 1) ==
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(CHECK_DUNGEON_ITEM(hintCmd->byte1 - ITEM_DUNGEON_BOSS_KEY, gSaveContext.mapIndex) != 0);
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case (QUEST_HINT_CONDITION_ITEM << 1):
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return ((hintCmd->byte0 & 1) == 1) == (hintCmd->byte3 == INV_CONTENT(hintCmd->byte1));
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case (QUEST_HINT_CONDITION_OTHER << 1):
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switch (hintCmd->byte1 & 0xF0) {
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case (QUEST_HINT_CONDITION_STRENGTH_UPG << 4):
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return ((hintCmd->byte0 & 1) == 1) == ((hintCmd->byte1 & 0x0F) == CUR_UPG_VALUE(UPG_STRENGTH));
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case (QUEST_HINT_CONDITION_BOOTS << 4):
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return ((hintCmd->byte0 & 1) == 1) ==
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(CHECK_OWNED_EQUIP(EQUIP_TYPE_BOOTS,
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hintCmd->byte3 - ITEM_BOOTS_KOKIRI + EQUIP_INV_BOOTS_KOKIRI) != 0);
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case (QUEST_HINT_CONDITION_SONG << 4):
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return ((hintCmd->byte0 & 1) == 1) ==
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(CHECK_QUEST_ITEM(hintCmd->byte3 - ITEM_SONG_MINUET + QUEST_SONG_MINUET) != 0);
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case (QUEST_HINT_CONDITION_MEDALLION << 4):
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return ((hintCmd->byte0 & 1) == 1) ==
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(CHECK_QUEST_ITEM(hintCmd->byte3 - ITEM_MEDALLION_FOREST + QUEST_MEDALLION_FOREST) != 0);
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case (QUEST_HINT_CONDITION_MAGIC << 4):
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return ((hintCmd->byte0 & 1) == 1) ==
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(((void)0, gSaveContext.save.info.playerData.isMagicAcquired) != 0);
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}
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}
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LOG_STRING("企画外 条件", "../z_elf_message.c", 156); // "Unplanned conditions"
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ASSERT(0, "0", "../z_elf_message.c", 157);
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return false;
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}
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u32 QuestHint_CheckConditionChain(QuestHintCmd** hintCmdPtr) {
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u32 allConditionsMet = true;
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while (((*hintCmdPtr)->byte0 & 0xE0) == (QUEST_HINT_TYPE_CHAIN << 5)) {
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// if any of the conditions checked in the chain are not met,
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// the whole chain is considered false
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if (!QuestHint_CheckCondition(*hintCmdPtr)) {
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allConditionsMet = false;
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}
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*hintCmdPtr += 1;
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}
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if (allConditionsMet) {
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return QuestHint_CheckCondition(*hintCmdPtr);
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} else {
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return false;
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}
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}
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u32 QuestHint_CheckRandomCondition(QuestHintCmd** hintCmdPtr) {
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QuestHintCmd* hintCmd = *hintCmdPtr;
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u32 conditions[10];
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s32 i = 0;
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s32 totalChecked = 0;
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s32 rand;
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do {
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conditions[totalChecked] = QuestHint_CheckCondition(hintCmd);
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// i is incremented if the condition was met
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i += conditions[totalChecked];
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totalChecked++;
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hintCmd++;
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} while ((hintCmd->byte0 & 0xE0) == (QUEST_HINT_TYPE_RANDOM << 5));
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// if none of the conditions checked were satisfied, there are none to use
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if (i == 0) {
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return false;
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}
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// choose a random number between 0 and the total amount of conditions met
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rand = Rand_ZeroFloat(i);
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for (i = 0; i < totalChecked; i++) {
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// keep decrementing the random number until it reaches 0 then use that hint
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if (conditions[i]) {
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if (rand > 0) {
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rand--;
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} else {
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return true;
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}
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}
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*hintCmdPtr += 1;
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}
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return false;
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}
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u16 QuestHint_GetTextIdFromScript(QuestHintCmd* hintCmd) {
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while (true) {
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switch (hintCmd->byte0 & 0xE0) {
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case (QUEST_HINT_TYPE_CHECK << 5):
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if (QuestHint_CheckCondition(hintCmd)) {
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return hintCmd->byte2 | 0x100;
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}
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break;
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case (QUEST_HINT_TYPE_CHAIN << 5):
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if (QuestHint_CheckConditionChain(&hintCmd)) {
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return hintCmd->byte2 | 0x100;
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}
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break;
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case (QUEST_HINT_TYPE_RANDOM << 5):
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if (QuestHint_CheckRandomCondition(&hintCmd)) {
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return hintCmd->byte2 | 0x100;
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}
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break;
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case (QUEST_HINT_TYPE_SKIP << 5):
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if (QuestHint_CheckCondition(hintCmd)) {
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hintCmd += hintCmd->byte2; // skip the specified amount
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hintCmd--; // decrement by 1 because it will be incremented again below
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}
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break;
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case (QUEST_HINT_TYPE_END << 5):
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return hintCmd->byte2 | 0x100;
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default:
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LOG_STRING("企画外 条件", "../z_elf_message.c", 281); // "Unplanned conditions"
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ASSERT(0, "0", "../z_elf_message.c", 282);
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}
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hintCmd++;
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}
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}
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u16 QuestHint_GetSariaTextId(PlayState* play) {
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Player* player = GET_PLAYER(play);
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QuestHintCmd* sariaQuestHints;
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if (!LINK_IS_ADULT) {
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if (Actor_FindNearby(play, &player->actor, ACTOR_EN_SA, 4, 800.0f) == NULL) {
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sariaQuestHints = sChildSariaQuestHints;
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} else {
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return 0x0160; // Special text about Saria preferring to talk to you face-to-face
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}
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} else {
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sariaQuestHints = sAdultSariaQuestHints;
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}
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return QuestHint_GetTextIdFromScript(sariaQuestHints);
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}
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u16 QuestHint_GetNaviTextId(PlayState* play) {
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if (play->naviQuestHints == NULL) {
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return 0;
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} else {
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return QuestHint_GetTextIdFromScript(play->naviQuestHints);
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}
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}
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