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oot/src/overlays
mzxrules 1ac9479cae
z_bg_mizu_movebg and object_mizu_objects (#747)
* OK a few functions

* BgMizuMovebg_Draw OK, make tweaks to bg_mizu_bwall

* migrate data

* create mizu_objects, defines for water temple water level

* clean up some code

* implement most suggestions

* review

* review2

* formatting

Co-authored-by: Fig02 <fig02srl@gmail.com>
2021-04-25 19:36:43 -04:00
..
actors z_bg_mizu_movebg and object_mizu_objects (#747) 2021-04-25 19:36:43 -04:00
effects OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
gamestates Fix some fixable warnings (#728) 2021-03-23 19:45:42 -04:00
ovl_map_mark_data "decompile" ovl_map_mark_data, make minor tweaks to z_map_mark.c (#704) 2021-03-29 19:24:08 +02:00