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oot/include/versions.h
Dragorn421 1eeb03e5bb
[ntsc-1.2] Match rand.c (#2097)
* [ntsc-1.2] Match rand.c

* Comment on N64 Rand_ZeroOne taking the low random bits

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>

---------

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
2024-08-30 08:56:00 -04:00

35 lines
719 B
C

#ifndef VERSIONS_H
#define VERSIONS_H
// OOT versions in build order
#define NTSC_1_0 1
#define NTSC_1_1 2
#define PAL_1_0 3
#define NTSC_1_2 4
#define PAL_1_1 5
#define GC_JP 6
#define GC_JP_MQ 7
#define GC_US 8
#define GC_US_MQ 9
#define GC_EU_MQ_DBG 10
#define GC_EU 11
#define GC_EU_MQ 12
#define GC_JP_CE 13
#define FAULT_N64 1 // in OoT N64
#define FAULT_GC 2 // in OoT GC
#if PLATFORM_N64
#define FAULT_VERSION FAULT_N64
#else
#define FAULT_VERSION FAULT_GC
#endif
#define RAND_N64 1 // in OoT N64
#define RAND_GC 2 // in OoT GC
#if PLATFORM_N64
#define RAND_VERSION RAND_N64
#else
#define RAND_VERSION RAND_GC
#endif
#endif