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oot/include/versions.h

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2024-08-20 21:19:16 +00:00
#ifndef VERSIONS_H
#define VERSIONS_H
// OOT versions in build order
#define NTSC_1_0 1
#define NTSC_1_1 2
#define PAL_1_0 3
#define NTSC_1_2 4
#define PAL_1_1 5
#define GC_JP 6
#define GC_JP_MQ 7
#define GC_US 8
#define GC_US_MQ 9
#define GC_EU_MQ_DBG 10
#define GC_EU 11
#define GC_EU_MQ 12
#define GC_JP_CE 13
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#define FAULT_N64 1 // in OoT N64
#define FAULT_GC 2 // in OoT GC
#if PLATFORM_N64
#define FAULT_VERSION FAULT_N64
#else
#define FAULT_VERSION FAULT_GC
#endif
#define RAND_N64 1 // in OoT N64
#define RAND_GC 2 // in OoT GC
#if PLATFORM_N64
#define RAND_VERSION RAND_N64
#else
#define RAND_VERSION RAND_GC
#endif
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#endif