mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-26 02:04:18 +00:00
201c9ec1cd
* Mostly done but shifted * still messed up * Almost OK * OBJECT_JYA_OBJ OK, OBJECT_GR OK * Done * Merge master and format * Cleanup * Cleanup 2 * Start object MB dont merge yet * Object_MB OK * Object_ydan_objects OK * General 'ydan' actor cleanup * Forgot some small things * Object_EC OK * add .gitkeep and run format * Object_sd OK but no textures cause of a zap issue * PR fixes * Fix object_sd * fix ydan * delete .gitkeep files * OBJECT_BOX as far as it can go with current ZAP * Fix undefined_syms * Start child link object * Push progress, dont merge yet * Object_mori_objects OK * Fixed? * Fix conflicts again * Seems like i missed some textures * Extract data for BgBombwall * More field * ZAP YEP 2.0 * Object_Box OK * Object_SD ok. Ready to merge * remove ASM and merge master * remove ASM * remove files wrongfully added to docs/ * Almost done * Change comment in z_player_lib.c * forgot some DLists in player_lib.c * Fix conflict, run format * Same as before but this time with Tex and TLUT * Last few things * fix object_GR and add limbs to object_sd * Nane -> Name * gChildDekuShieldMtx is now a matrix and not a blob * PR fixes (Fig) * add a space for comment in z_player_lib.c * re push and new lines * PR fixes (AngheloAlf) * PR fixes (Roman) * Fix Heishi2 * PR fixes (Fig) * Replace spacing in a file * PR fixes (Roman) |
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audio_seqplayer | ||
code_800BB0A0 | ||
code_800DACC0 | ||
code_800E11F0 | ||
code_800EC960 | ||
code_800F7260 | ||
code_800F9280 | ||
db_camera | ||
sys_math3d | ||
ucode_disas | ||
z_actor | ||
z_camera | ||
z_eff_blure | ||
z_jpeg | ||
z_kankyo | ||
z_message_PAL | ||
z_parameter | ||
z_room | ||
z_sram | ||
z_vimode | ||
z_vr_box |