.. |
ultra64
|
Remove unused _SHIFT define to avoid permuter issues (#626)
|
2021-01-12 22:59:57 -05:00 |
alloca.h
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
bgm.h
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
color.h
|
All Effect Overlays and z_effect_soft_sprite_old_init.c OK (#396)
|
2020-09-29 20:18:46 -04:00 |
command_macros_base.h
|
Create Macros for Cutscene Data (#63)
|
2020-05-20 07:37:28 -04:00 |
fp.h
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
functions.h
|
ovl_En_Owl (#573)
|
2021-01-14 15:17:03 -05:00 |
global.h
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
ichain.h
|
Partially format header files
|
2020-03-22 22:50:15 +01:00 |
initvars.h
|
Decompile most effect files in "code" (#144)
|
2020-05-18 14:24:00 -04:00 |
macro.inc
|
First proper commit.
|
2020-03-17 00:31:30 -04:00 |
macros.h
|
Highscores array (#600)
|
2021-01-05 14:57:18 -05:00 |
math.h
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
regs.h
|
decompile z_camera (#398)
|
2020-12-06 17:39:47 -05:00 |
segment_symbols.h
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
sfx.h
|
Various SFX fixes (#237)
|
2020-07-04 23:30:21 -04:00 |
stdarg.h
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
stdbool.h
|
Partially format header files
|
2020-03-22 22:50:15 +01:00 |
stddef.h
|
Partially format header files
|
2020-03-22 22:50:15 +01:00 |
stdlib.h
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
ultra64.h
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
unk.h
|
Decompile z_play.c and Match/Document some of z_view.c (#74)
|
2020-04-16 17:36:12 -04:00 |
variables.h
|
En_Ex_Item (#567)
|
2020-12-31 19:56:02 -05:00 |
vt.h
|
Partially format header files
|
2020-03-22 22:50:15 +01:00 |
z64.h
|
Cleanup z_lifemeter (#552)
|
2021-01-10 16:33:58 -05:00 |
z64actor.h
|
z_bgcheck.c, 800430A0.c, 80043480.c (#256)
|
2021-01-08 06:12:58 -05:00 |
z64animation.h
|
Docs for the Anime part of SkelAnime (#517)
|
2020-12-29 17:46:46 -05:00 |
z64audio.h
|
Fix prototype for Audio_PlaySoundGeneral and fix related types in structs (#481)
|
2020-11-16 03:31:08 -05:00 |
z64bgcheck.h
|
ZAPD update (#612)
|
2021-01-08 19:38:28 -05:00 |
z64camera.h
|
decompile z_camera (#398)
|
2020-12-06 17:39:47 -05:00 |
z64collision_check.h
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
z64cutscene.h
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
z64cutscene_commands.h
|
z_bgcheck.c, 800430A0.c, 80043480.c (#256)
|
2021-01-08 06:12:58 -05:00 |
z64dma.h
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
z64effect.h
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
z64item.h
|
Decompile Player (#387)
|
2020-09-18 21:45:39 -04:00 |
z64light.h
|
SkelAnime "Skeleton" Documentation Pass (#497)
|
2020-12-01 22:19:56 -05:00 |
z64math.h
|
z_bgcheck.c, 800430A0.c, 80043480.c (#256)
|
2021-01-08 06:12:58 -05:00 |
z64object.h
|
Partially format header files
|
2020-03-22 22:50:15 +01:00 |
z64player.h
|
Docs for the Anime part of SkelAnime (#517)
|
2020-12-29 17:46:46 -05:00 |
z64save.h
|
Highscores array (#600)
|
2021-01-05 14:57:18 -05:00 |
z64scene.h
|
z_bgcheck.c, 800430A0.c, 80043480.c (#256)
|
2021-01-08 06:12:58 -05:00 |
z64transition.h
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |