mirror of
https://github.com/zeldaret/oot.git
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a497f33bda
* Initial progress on z_message_PAL, very messy * Fix merge * Some more progress * Fix merge * More z_message_PAL * Small progress * More small progress * message_data_static files OK * Prepare z_message_tables * Matched another function, small updates * Attempt to use asm-processor static-symbols branch * Refactor text id declarations * Begin large text codes parser function * Fix merge * Refactor done * Build OK, add color and highscore names * Remove encoded text headers and automatically encode during build * Fix kanfont * Various cleanups * DISP macros * Another match aside data * Further progress * Small improvements * Deduplicate magic values for text control codes, small improvements * Tiny progress * Minor cleanups * Clean up z_message_PAL comment * Progress on large functions * Further progress on large functions * Changes to mkldscript to link .data in the .rodata section * data OK * Few improvements * Use gDPLoadTextureBlock macros where appropriate * rm z_message_tables, progress on large functions * 2 more matches * Improvements * Small progress * More progress on big function * progress * match func_80107980 * match Message_Update * match func_8010BED8 * done * Progress on remaining large functions * Small progress on largest function * Another match, extract text and move to assets, improve text build system * Small nonmatchings improvements * docs wip * Largest function maybe equivalent * Fix merge * Document do_action values, largest function is almost instruction-matching * Rename NAVI do_action to NONE, as that appears to be how that value is used in practice * Fix merge * one match * Last function is instruction-matching * Fix * Improvements thanks to engineer124 * Stack matched thanks to petrie911, now just a/v/low t regalloc issues, some cleanup * More variables labeled, use text state enum everywhere * More labels and names * Fix * Actor_IsTalking -> Actor_TalkRequested * Match func_8010C39C and remove unused asm * More docs * Mostly ocarina related docs * All msgModes named * Fix assetclean * Cleanup * Extraction fixes and headers * Suggestions * Review suggestions * Change text extraction again, only extract if the headers do not already exist * Fix * Use ast for charmap, fix assetclean for real this time * Review suggestions * BGM ids and ran formatter * Review comments * rename include_readonly to include_data_with_rodata * Remove leading 0s in number directives * Review suggestions for message_data_static * textbox pos enum comments, rename several enum names from Message to TextBox Co-authored-by: Thar0 <maximilianc64@gmail.com> Co-authored-by: Zelllll <56516451+Zelllll@users.noreply.github.com> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: Roman971 <romanlasnier@hotmail.com>
121 lines
4.4 KiB
C
121 lines
4.4 KiB
C
#include "global.h"
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s16 sKaleidoSetupKscpPos0[] = { PAUSE_QUEST, PAUSE_EQUIP, PAUSE_ITEM, PAUSE_MAP };
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f32 sKaleidoSetupEyeX0[] = { 0.0f, 64.0f, 0.0f, -64.0f };
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f32 sKaleidoSetupEyeZ0[] = { -64.0f, 0.0f, 64.0f, 0.0f };
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s16 sKaleidoSetupKscpPos1[] = { PAUSE_MAP, PAUSE_QUEST, PAUSE_EQUIP, PAUSE_ITEM };
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f32 sKaleidoSetupEyeX1[] = { -64.0f, 0.0f, 64.0f, 0.0f };
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f32 sKaleidoSetupEyeZ1[] = { 0.0f, -64.0f, 0.0f, 64.0f };
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void KaleidoSetup_Update(GlobalContext* globalCtx) {
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PauseContext* pauseCtx = &globalCtx->pauseCtx;
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Input* input = &globalCtx->state.input[0];
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if (pauseCtx->state == 0 && pauseCtx->debugState == 0 && globalCtx->gameOverCtx.state == GAMEOVER_INACTIVE &&
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globalCtx->sceneLoadFlag == 0 && globalCtx->transitionMode == 0 && gSaveContext.cutsceneIndex < 0xFFF0 &&
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gSaveContext.nextCutsceneIndex < 0xFFF0 && !Gameplay_InCsMode(globalCtx) &&
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globalCtx->shootingGalleryStatus <= 1 && gSaveContext.unk_13F0 != 8 && gSaveContext.unk_13F0 != 9 &&
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(globalCtx->sceneNum != SCENE_BOWLING || !Flags_GetSwitch(globalCtx, 0x38))) {
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if (CHECK_BTN_ALL(input->cur.button, BTN_L) && CHECK_BTN_ALL(input->press.button, BTN_CUP)) {
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if (BREG(0)) {
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pauseCtx->debugState = 3;
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}
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} else if (CHECK_BTN_ALL(input->press.button, BTN_START)) {
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gSaveContext.unk_13EE = gSaveContext.unk_13EA;
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WREG(16) = -175;
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WREG(17) = 155;
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pauseCtx->unk_1EA = 0;
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pauseCtx->unk_1E4 = 1;
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if (ZREG(48) == 0) {
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pauseCtx->eye.x = sKaleidoSetupEyeX0[pauseCtx->pageIndex];
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pauseCtx->eye.z = sKaleidoSetupEyeZ0[pauseCtx->pageIndex];
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pauseCtx->pageIndex = sKaleidoSetupKscpPos0[pauseCtx->pageIndex];
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} else {
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pauseCtx->eye.x = sKaleidoSetupEyeX1[pauseCtx->pageIndex];
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pauseCtx->eye.z = sKaleidoSetupEyeZ1[pauseCtx->pageIndex];
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pauseCtx->pageIndex = sKaleidoSetupKscpPos1[pauseCtx->pageIndex];
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}
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pauseCtx->mode = (u16)(pauseCtx->pageIndex * 2) + 1;
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pauseCtx->state = 1;
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osSyncPrintf("Mode=%d eye.x=%f, eye.z=%f kscp_pos=%d\n", pauseCtx->mode, pauseCtx->eye.x,
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pauseCtx->eye.z, pauseCtx->pageIndex);
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}
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if (pauseCtx->state == 1) {
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WREG(2) = -6240;
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R_UPDATE_RATE = 2;
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if (ShrinkWindow_GetVal()) {
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ShrinkWindow_SetVal(0);
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}
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func_800F64E0(1);
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}
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}
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}
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void KaleidoSetup_Init(GlobalContext* globalCtx) {
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PauseContext* pauseCtx = &globalCtx->pauseCtx;
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u64 temp = 0; // Necessary to match
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pauseCtx->state = 0;
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pauseCtx->debugState = 0;
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pauseCtx->alpha = 0;
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pauseCtx->unk_1EA = 0;
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pauseCtx->unk_1E4 = 0;
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pauseCtx->mode = 0;
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pauseCtx->pageIndex = PAUSE_ITEM;
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pauseCtx->unk_1F4 = 160.0f;
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pauseCtx->unk_1F8 = 160.0f;
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pauseCtx->unk_1FC = 160.0f;
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pauseCtx->unk_200 = 160.0f;
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pauseCtx->eye.z = 64.0f;
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pauseCtx->unk_1F0 = 936.0f;
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pauseCtx->eye.x = pauseCtx->eye.y = 0.0f;
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pauseCtx->unk_204 = -314.0f;
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pauseCtx->cursorPoint[PAUSE_ITEM] = 0;
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pauseCtx->cursorPoint[PAUSE_MAP] = VREG(30) + 3;
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pauseCtx->cursorPoint[PAUSE_QUEST] = 0;
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pauseCtx->cursorPoint[PAUSE_EQUIP] = 1;
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pauseCtx->cursorPoint[PAUSE_WORLD_MAP] = 10;
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pauseCtx->cursorX[PAUSE_ITEM] = 0;
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pauseCtx->cursorY[PAUSE_ITEM] = 0;
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pauseCtx->cursorX[PAUSE_MAP] = 0;
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pauseCtx->cursorY[PAUSE_MAP] = 0;
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pauseCtx->cursorX[PAUSE_QUEST] = temp;
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pauseCtx->cursorY[PAUSE_QUEST] = temp;
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pauseCtx->cursorX[PAUSE_EQUIP] = 1;
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pauseCtx->cursorY[PAUSE_EQUIP] = 0;
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pauseCtx->cursorItem[PAUSE_ITEM] = PAUSE_ITEM_NONE;
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pauseCtx->cursorItem[PAUSE_MAP] = VREG(30) + 3;
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pauseCtx->cursorItem[PAUSE_QUEST] = PAUSE_ITEM_NONE;
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pauseCtx->cursorItem[PAUSE_EQUIP] = ITEM_SWORD_KOKIRI;
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pauseCtx->cursorSlot[PAUSE_ITEM] = 0;
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pauseCtx->cursorSlot[PAUSE_MAP] = VREG(30) + 3;
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pauseCtx->cursorSlot[PAUSE_QUEST] = 0;
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pauseCtx->cursorSlot[PAUSE_EQUIP] = pauseCtx->cursorPoint[PAUSE_EQUIP];
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pauseCtx->infoPanelOffsetY = -40;
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pauseCtx->nameDisplayTimer = 0;
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pauseCtx->nameColorSet = 0;
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pauseCtx->cursorColorSet = 4;
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pauseCtx->ocarinaSongIdx = -1;
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pauseCtx->cursorSpecialPos = 0;
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View_Init(&pauseCtx->view, globalCtx->state.gfxCtx);
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}
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void KaleidoSetup_Destroy(GlobalContext* globalCtx) {
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}
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